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Possible to Do Caverns with Game Tile Material?
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TOPIC: Possible to Do Caverns with Game Tile Material?
#50202
Possible to Do Caverns with Game Tile Material? 1 Year ago  
I know you guys are swamped, I was just wondering if it's possible to make cavern pieces and sets with the same process and materials as the new game tiles.

I'll leave pestering you to actually do it until the day after the Kickstarter :).
Thorshammer
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#50367
Re:Possible to Do Caverns with Game Tile Material? 1 Year ago  
I would love to see another Kickstarter for Dwarvenite Caverns a month, perhaps two after this one finishes. (That would allow them to order all of the parts, have about two weeks to relax, and a week to prep for the next.)

Then, that Kickstarter would take a month, and it would have a similar delay as this one (something like 5 months later for it all to show up), so they could get everything shipped out and a few weeks breather before the finished products for that one are delivered to the DF building to be split out.

*crossing fingers*
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#50368
Re:Possible to Do Caverns with Game Tile Material? 1 Year ago  
You don't want to run them that close together - you'll have folks tapped out of money who can't take advantage of it, thus eliminating the advantage of a KS like this.

I know we're all excited, but I think running it next year would be much better. You don't want to try to get folks who have just put up a few hundred dollars to scrape up even more, especially before they haven't even received their product.

You also want to give them time to (a) receive their sets, (b) paint their sets, (c) play with their sets, and maybe (d) get a little tired of their sets and want more variety. THEN you run the next KS.

If you do it anytime in the next few months, I think you'll see dramatically lower investment in terms of backers and total dollars.
CraftyShafty
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#50398
Re:Possible to Do Caverns with Game Tile Material? 1 Year ago  
Cavern sets would be awesome. I like those even more than the dungeon sets. They are truly beautiful.
However, there is a lot more variety to the cavern set pieces, so I wonder if the uniformity DF wants with these would even be possible.
Shellhead
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#50406
Re:Possible to Do Caverns with Game Tile Material? 1 Year ago  
I think a Cavern KS would be great. Perhaps in February, when people have recovered from Christmas spending.

The structure of the KS would depend on how many pieces can be made in one of those $10,000 molds. And how much they have to raise to afford more than one of those molds.

Let's say the first mold can do floor, walls, corners, and a small archway for the door. Plus they can squeeze in 5th piece, such as an alternate floor with stalagmites, or a small pillar.

And they've calculated that they'd have to raise X to buy a second mold. 2X to buy a third.

So, start with the basic set. Add additional floors, walls, corners, arches at regular intervals. At 1/4 X throw in an add-on. Doesn't have to be big, just something to perk interest.

Add additional floors, walls, corners, arches at regular intervals. At 1/2 X reveal the special 5th piece and hint that at X something big can happen.

Add additional floors, walls, corners, arches, and that 5th piece at regular intervals. At 3/4ths X another small add-on And then the big reveal of the first piece from the second mold that will be unlocked at X.

Now, whether the pieces from the second mold would have to be add ons, or part of a vastly expanded base set, I don't know. And how big X would be, I don't know. DF has to do what makes sense for them financially. But being able to finance a second mold would give them another 3 to 5 pieces hopefully, and they could use spaced out revealing of those pieces to raise however much they need for a third mold...

The difficulty is in making sure that whether they raise 50 thousand or 3 million that there is always something interesting just out of reach that people want. And that wherever the funding is cut off, that they don't lose money producing everything up to that point, that in fact they will have a extra to boost their business with.
Argentee
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#50413
Re:Possible to Do Caverns with Game Tile Material? 1 Year ago  
There is unfortunately a major obstacle with this proposition. Stefan explained that molds designed to hold special PVC/Dwarvenite cannot be much bigger then a corner (2*2) piece. This is why he cannot make the bigger T-section corridors from the Room & Passage Set in Dwarvenite. The cavern pieces are 4*4 which make the pieces 4 times too big to be cast with this cheaper material. Furthermore, there are 11 different pieces in the Cavern Set. This means that cost of molds alone would be 11 * $10000, possibly costing even 4 times more to accommodate for the size of pieces. Perhaps a complete redesign of caverns in 2*2 pieces could be done?
biowizard
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#50459
Re:Possible to Do Caverns with Game Tile Material? 1 Year ago  
We want to do Caverns in Dwarvenite

We are exploring the costs and techniques and will dive in full steam after this campaign is over...definitely can be possible, larger molds can be done, they are just even more expensive...caverns are much more complex but we are pretty clever, so we shall see....the only real challenge I see is in Rivers and Lakes...not sure we can fill them with clear substance....think it will still be kool if the water was not clear? One could paint some shiny clear stuff on top....or, any ideas?
Stefan
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#50460
Re:Possible to Do Caverns with Game Tile Material? 1 Year ago  
If the water areas were still depressed, but painted blue it would be fine. It would then be the buyer's option to fill with something clear (or get more advanced and put in tiny fish to then cover with a clear substance).

For me, the primary key to the caverns is the rough terrain and completely different feel than in the dungeon setting.
kevinrau
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#50462
Re:Possible to Do Caverns with Game Tile Material? 1 Year ago  
Thanks for the update, Stefan!

Glad to hear you guys are on the case.

Dwarvenite Caverns are a MUST for large set ups. Love to see them include rivers and such, but is be just as pleased to see enough pieces to do a large cavern and fill in with the original sets.

Water would be easy as long as the pieces are recessed enough. There's several ways to get those clear water effects. Plus, advanced modelers could add tints to create lakes of slime and such.

I'd start by looking at Woodland Scenics Water Effects. Otherwise, I've seen great things done with epoxies and also polyurethanes.

Love that the dwarvenite pieces are cheap enough to remove the fear of painting and experimenting on them. Have a feeling we'll see some amazing things once people have a chance to get creative with them.
Thorshammer
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#50463
Re:Possible to Do Caverns with Game Tile Material? 1 Year ago  
Why not just do edges for rivers/lakes?

Then you can put them on any color/texture/print you want, any distance apart you want. Water, lava, ice, chasms, acid, life blood of the Earth, anything.

All with one set.

Customers who want the tiles to match what's in the river/lake could customize the unpainted versions.

And because it's one set for many environments, rather than one set per environment, it directly addresses keeping 3D terrain affordable.
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#50464
Re:Possible to Do Caverns with Game Tile Material? 1 Year ago  
I was actually thinking that you could make the basic river, lake terrain pieces and have the water area left unfilled. Then make clear water pieces that fit down in them. The water pieces could be painted on the bottom to create different water colors or effects, or green for slime. Or the tops could be painted red and orange for lava, etc.

Rather than painting the piece itself, this would allow customers to buy 1 set of tiles and then buy multiple "liquid" inserts.

I saw a TerranScapes video where he took the water part out of terrain piece, customized it, and then fit it back into the terrain.

*side note* I have been trying to post this for like an hour, using my Kindle Fire HD, but every time it says I put in the wrong code, any ideas?
Edit: Probably better to make another thread for this.
nabsten
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#50469
Re:Possible to Do Caverns with Game Tile Material? 1 Year ago  
nabsten wrote:
I was actually thinking that you could make the basic river, lake terrain pieces and have the water area left unfilled. Then make clear water pieces that fit down in them. The water pieces could be painted on the bottom to create different water colors or effects, or green for slime. Or the tops could be painted red and orange for lava, etc.

Rather than painting the piece itself, this would allow customers to buy 1 set of tiles and then buy multiple "liquid" inserts.

I saw a TerranScapes video where he took the water part out of terrain piece, customized it, and then fit it back into the terrain.

*side note* I have been trying to post this for like an hour, using my Kindle Fire HD, but every time it says I put in the wrong code, any ideas?
Edit: Probably better to make another thread for this.


I like that idea! I'm going to consider that and bring it up with the factory...it just might be possible with the Dwarvenite base and some sort of other clear top...
Stefan
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