Boat items in KS8?

Clint_Lundgren
Orc
Orc
Posts: 240
Joined: Wed Dec 23, 2020 7:07 pm

Re: Boat items in KS8?

Post by Clint_Lundgren » Fri Apr 16, 2021 3:41 pm

I don't want to yuck someone else's yum. I just don't see how DF could make this work. The costs would be so much higher than the competition, their big selling point, modularity, seems much less useful with ships, and dwarvenite also seems like the wrong material for the job.

Take something like The Falling Star. A modular, dwarvenite version of that would weigh a ton, be much less streamlined, and cost a fortune. I don't think you can pull off the required delicacy in dwarvenite. DF seems to do best when they keep things simple, so that a piece you buy for one dungeon, for example, can be easily repurposed for another.

Starved Hound
Ogre
Ogre
Posts: 635
Joined: Thu Dec 31, 2020 2:34 am
Location: Northern Ireland

Re: Boat items in KS8?

Post by Starved Hound » Fri Apr 16, 2021 4:58 pm

Yep. I think it's a non-starter. Would love to see what they are capable of tho.

A multi tiered, wreakable monster. It would be a KSer on its own.
The Starved Hound has only just now evolved to run on all fours, like the animal that he is. Currently possess over 2500 pieces of Valoria

Clint_Lundgren
Orc
Orc
Posts: 240
Joined: Wed Dec 23, 2020 7:07 pm

Re: Boat items in KS8?

Post by Clint_Lundgren » Fri Apr 16, 2021 6:07 pm

Tarrasque.

Talistran
Minotaur Lord
Minotaur Lord
Posts: 2156
Joined: Sat Apr 26, 2014 9:52 pm

Re: Boat items in KS8?

Post by Talistran » Sat Apr 17, 2021 1:13 pm

Clint_Lundgren wrote: Fri Apr 16, 2021 3:41 pm I don't want to yuck someone else's yum. I just don't see how DF could make this work. The costs would be so much higher than the competition, their big selling point, modularity, seems much less useful with ships, and dwarvenite also seems like the wrong material for the job.

Take something like The Falling Star. A modular, dwarvenite version of that would weigh a ton, be much less streamlined, and cost a fortune. I don't think you can pull off the required delicacy in dwarvenite. DF seems to do best when they keep things simple, so that a piece you buy for one dungeon, for example, can be easily repurposed for another.
I agree.

Look at a resin rowboat, available for $8 to 20... vs the modular version from DF at $50+

I have one from DF. Because I'm collecting DF, not because I don't have 5 different rowboats that are just as good (if not better) than the DF one.

I'm particularly disappointed that the number one selling point (IMO) for the rowboats--modularity-- isn't even true... because we can't use the KS6 and KS7 rowboat parts together. :(

User avatar
Grumpy Gnome
Ogre
Ogre
Posts: 736
Joined: Tue Jan 12, 2021 10:33 am
Location: Germany
Contact:

Re: Boat items in KS8?

Post by Grumpy Gnome » Sat Apr 17, 2021 1:58 pm

The modularity issue would need to be solved before moving forward.
Rick, the Grumpy Gnome

https://thegrumpygnome.home.blog/

Law
Minotaur Lord
Minotaur Lord
Posts: 6004
Joined: Wed Dec 07, 2011 11:26 am

Re: Boat items in KS8?

Post by Law » Sat Apr 17, 2021 2:12 pm

Talistran wrote: Sat Apr 17, 2021 1:13 pm
I'm particularly disappointed that the number one selling point (IMO) for the rowboats--modularity-- isn't even true... because we can't use the KS6 and KS7 rowboat parts together. :(
Is that the final word? I knew there was an issue, but have they given up? Is it just going to be that they aren’t compatible?

I don’t have the KS6 one, but I agree it would be a shame if the two couldn’t work together. I wonder what the problem is? I assumed they began with the KS6 boat as a base for KS7.

Talistran
Minotaur Lord
Minotaur Lord
Posts: 2156
Joined: Sat Apr 26, 2014 9:52 pm

Re: Boat items in KS8?

Post by Talistran » Sat Apr 17, 2021 2:46 pm

Law wrote: Sat Apr 17, 2021 2:12 pm
Talistran wrote: Sat Apr 17, 2021 1:13 pm
I'm particularly disappointed that the number one selling point (IMO) for the rowboats--modularity-- isn't even true... because we can't use the KS6 and KS7 rowboat parts together. :(
Is that the final word? I knew there was an issue, but have they given up? Is it just going to be that they aren’t compatible?

I don’t have the KS6 one, but I agree it would be a shame if the two couldn’t work together. I wonder what the problem is? I assumed they began with the KS6 boat as a base for KS7.
I don't know the answers to finality. I just know what I've heard, that they were having problems/that they didn't work together.

I agree. Modularity should ALWAYS be the first focus (if it isn't, why are we buying DF?!), and so also assumed that they began with the KS6 boat base.

User avatar
SwissArmyMage
Orc
Orc
Posts: 411
Joined: Wed Sep 16, 2020 9:26 pm
Location: Florida, USA

Re: Boat items in KS8?

Post by SwissArmyMage » Sat Apr 17, 2021 3:35 pm

As I understand it they were having problems but still intended to try to figure out a way to solve the issue.
Link to my drive with photos of my custom painted collection.
https://drive.google.com/drive/folders/ ... sp=sharing
Updated with new pics on occasion.

Starved Hound
Ogre
Ogre
Posts: 635
Joined: Thu Dec 31, 2020 2:34 am
Location: Northern Ireland

Re: Boat items in KS8?

Post by Starved Hound » Sat Apr 17, 2021 3:57 pm

That was my take on it as well. Might have heard it on an episode of OTA, tho can't recall which one.

Either that or my memory is going 🤐
The Starved Hound has only just now evolved to run on all fours, like the animal that he is. Currently possess over 2500 pieces of Valoria

User avatar
Rabbit Burner
Minotaur Lord
Minotaur Lord
Posts: 6556
Joined: Tue Mar 08, 2016 5:14 am
Location: Flaming bunny Warren, Valoria
Contact:

Re: Boat items in KS8?

Post by Rabbit Burner » Mon Apr 19, 2021 1:26 pm

They still intend for the CD and Wildlands rowboats to work together so as far any backer is concerned is they will until DF tells us they cant make them work officially.

That s our take :)

So moving onto to boats, and by boats we mean big boats 12"x4" up to ships of whatever size your table can cope with :)

So thinking on this we believe the artisans at DF could easily make a modular ship and still make it look shippy enough, which would our main gripe.

We think all you need the following specialist sculpts:

A prow.
A bow port waterline piece (includes floor)
A bow starboard waterline piece (includes floor)
A stern port waterline corner piece (includes floor)
A stern starboard waterline corner piece (includes floor)

That makes your hull, everything else can be right angles* CBS you may want porthole walls or gunport walls.

To make a taller boat you will want a couple more dedicated sculpts

A bow port hull piece (includes floor)
A bow starboard hull piece (includes floor)

These are needed to build up the bow , the stern and sides of the hulls can be done using CBS pieces.

So we put it to you that with 7 unique sculpts and then some variants of CBS sculpts floors/decks hull/superstructure sections you can make a very passable and modular boat, which you can make taller, longer and wider.

There will be a few issues, as with KS8 floors you want large sections of the hull and superstructure to have the ability to be lifted off, we are assuming that the KS8 solution can be used here :)

The moving it (should you want too) could problematic, though TTs will help here and depends on just how big you make it - we are envisaging pretty big, a first rate, ambitious but do able :)

There are several things that can be utilised to make the CBS parts re usable in a city environment, magnetic walls or more accurately metal embedded in the walls and floors and then magnet ship accessories, portholes, gunports etc.

Whether DF should ever contemplate making a large modular ship is debateable, we would be for one if they can keep the ship specific sculpts to a minimum and affordable.

Imagine you buy the equivalent of a Hamlet of Wooden buildings from the store and extra $50 can turn that into a hefty boat, buy 3 and now your in ship territory.

Not going into the fiddly bit details as the objective of this post is to show that we believe modular DF boats/ships do not feel that far away than we first thought.

We of course could be overlooking some fundamentals but we feel it could be worth a few foam mock ups :)

* we appreciate that wooden ships hulls were not straight lines away from the bow, but they are close enough for the purposes of a modular ship. In fact when you look at large ship construction there is a lot more geometry than us land lubbers appreciate.
Mythrassian Lagomorph Hivemind Minion of the Flaming Bunny Clan

Post Reply

Return to “Pre-KS8 Discussion”

Who is online

Users browsing this forum: No registered users and 2 guests