Cemetery of the fallen

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Vegomatic
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Re: Cemetery of the fallen

Post by Vegomatic » Thu May 23, 2019 9:10 pm

I have visited cemeteries that had locked fences around only the mausoleums and some significant graves but the rest was wide open rows of headstones.

zenako
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Re: Cemetery of the fallen

Post by zenako » Thu May 23, 2019 6:06 pm

William wrote:
Thu May 23, 2019 4:41 pm
I went to the Piazo site for the first time (just to view this, not buy) and I have to say I'll never go back.
Too much confusion on where to look for anything. Forget-it. :evil:
Yup, for a commercial site, it is pretty bad. Fortunately, once you know exactly where to go or find things, it can be managed. I was determined early on to make it work. That, however, is not a good thing for a website, having to make it work.

I did get my preorder Cemetary in the Mail today (the case arrived yesterday...go figure), but I have so much cemetery stuff already from Wizkids and Reaper Bones, that one should be enough this time.

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Oldent
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Re: Cemetery of the fallen

Post by Oldent » Thu May 23, 2019 6:04 pm

GardenDM wrote:
Thu May 23, 2019 5:19 pm
@Oldent - Wow, now that's a cemetery!
I find something new every year. ;)
OldmanWillow AKA OldEnt. Customer and fan from 1996 onward!

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GardenDM
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Re: Cemetery of the fallen

Post by GardenDM » Thu May 23, 2019 5:19 pm

@Oldent - Wow, now that's a cemetery!

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William
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Re: Cemetery of the fallen

Post by William » Thu May 23, 2019 4:41 pm

I went to the Piazo site for the first time (just to view this, not buy) and I have to say I'll never go back.
Too much confusion on where to look for anything. Forget-it. :evil:
Sir William of the Basalt Region of Mythras
( aka: Rock Breaker Bill - Column Barron of BRoM )

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Oldent
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Re: Cemetery of the fallen

Post by Oldent » Thu May 23, 2019 4:27 pm

GardenDM wrote:
Thu May 23, 2019 1:27 pm
Thank you for sharing, that's good stuff.

I like your idea of using the buildings as part of the perimeter to stretch the fences further. Another approach would be to have the buildings on the outside of the kirkyard as special mausoleums that are set apart from the standard graves. That might work best using just one of them to really signify its importance.
Cemeteries are built over time mix it up. I may add two to my collection.

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One memorable game, Plan9 B from Outer Space, a Dad's army bicyclist made it to the pay phone at the Zoo and called Patton.

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Cyber Hitler was foiled yet again.
OldmanWillow AKA OldEnt. Customer and fan from 1996 onward!

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dice4hire
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Re: Cemetery of the fallen

Post by dice4hire » Thu May 23, 2019 4:15 pm

That does look like a nice set indeed.
A pretty decent Docent of Valoria

nielsene
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Re: Cemetery of the fallen

Post by nielsene » Thu May 23, 2019 1:31 pm

I have one set coming, looking at your build. I'll try to get a second.... and then maybe try to pick up some fences if anyone is selling them broken out. Don't need more graves, buildings, but would be nice for a larger perimeter sometimes.

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GardenDM
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Re: Cemetery of the fallen

Post by GardenDM » Thu May 23, 2019 1:27 pm

Thank you for sharing, that's good stuff.

I like your idea of using the buildings as part of the perimeter to stretch the fences further. Another approach would be to have the buildings on the outside of the kirkyard as special mausoleums that are set apart from the standard graves. That might work best using just one of them to really signify its importance.

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hunter_something
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Re: Cemetery of the fallen

Post by hunter_something » Thu May 23, 2019 12:00 pm

I just picked up a couple sets of the Cemetery of the Fallen, as well as a Waterdeep City Of the Dead monuments set.

Don't have time to do a proper setup, but I did throw them onto a table just to get a feel for what a couple sets together looks like size-wise!

00100lPORTRAIT_00100_BURST20190523105212152_COVER.jpg
00100lPORTRAIT_00100_BURST20190523105212152_COVER.jpg (60.95 KiB) Viewed 412 times
IMG_20190523_105226.jpg
IMG_20190523_105226.jpg (65.19 KiB) Viewed 412 times

For me, 2 sets feels like the right amount. I can make a good sized fenced in area, and the likelihood of me using both buildings AND all those graves at once is slim to none. Also, I could work a little more room into the build by including the buildings as part of the perimeter fence.

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