Welcome, Guest
Please Login or Register.    Lost Password?

Game Tiles - Trying Different Paint Schemes
(1 viewing) (1) Guest
Kickstarter Game Tiles Project
Go to bottomPage: 12
TOPIC: Game Tiles - Trying Different Paint Schemes
#64904
Game Tiles - Trying Different Paint Schemes 5 Months, 2 Weeks ago  
I am indecisive. Even with a normal dungeon-looking paint scheme, I always have second thoughts the next day. What do you guys think of these paint schemes? Any that particularly strike you?

For baseline, #5 is the factory "expertly painted" scheme. #4 is what you would get if you use the Dwarven Forge paints and follow Stefan's painting guide. #2 is my best attempt to match the Master Maze paint scheme.

nyee
Kobold
Posts: 6
User Offline Click here to see the profile of this user
The administrator has disabled public write access.
 
#64905
Re:Game Tiles - Trying Different Paint Schemes 5 Months, 2 Weeks ago  
I like 1 & 4. I WANT to like 3 but something is just a little off. 6 does not work for me.

Look at the `more natural paint scheme`` thread. There is a great suggestion about painting random bricks in a lighter grey as well as with an earth stone. That would look great with 1 & 4

And well done. Looks like you have a killer crafting set up.
Cody N
Orc
Posts: 105
User Offline Click here to see the profile of this user
Gender: Male Location: Vancouver Island
The administrator has disabled public write access.
 
#64907
Re:Game Tiles - Trying Different Paint Schemes 5 Months, 2 Weeks ago  
i'm digging #3 andditto on the killer workstation
tattooedtoad
Orc
Posts: 124
User Offline Click here to see the profile of this user
Gender: Male Location: United States Birthday: 04/03
The administrator has disabled public write access.
 
#64910
Re:Game Tiles - Trying Different Paint Schemes 5 Months, 2 Weeks ago  
I think I would like 3 if it wasn't so two-toned. I think it would look good with a 2nd colour random brick and/or wash in there to add some variation and bring out the colours more.
When I see the 2 colours it makes me think of the cartoon Cheshire cat for some reason.
Cody N
Orc
Posts: 105
User Offline Click here to see the profile of this user
Gender: Male Location: Vancouver Island
The administrator has disabled public write access.
 
#64911
Re:Game Tiles - Trying Different Paint Schemes 5 Months, 2 Weeks ago  
Cody N wrote:
I think I would like 3 if it wasn't so two-toned.

You mean you like the base color of #3 but wish the brick variation color were more different (in tone or color), right?

I'm also wondering if using a lighter final highlight drybrush would partly avoid the two-tone issue.
nyee
Kobold
Posts: 6
User Offline Click here to see the profile of this user
Last Edit: 2014/05/10 02:49 By nyee.
The administrator has disabled public write access.
 
#64912
Re:Game Tiles - Trying Different Paint Schemes 5 Months, 2 Weeks ago  
nyee wrote:
Cody N wrote:
I think I would like 3 if it wasn't so two-toned.

You mean you like the base color of #3 but wish the brick variation color were more different (in tone or color), right?

I'm also wondering if using a lighter final highlight drybrush would partly avoid the two-tone issue.


Yes. base is ok, but more brick variation. and possibly 2 dry brush colours.
Cody N
Orc
Posts: 105
User Offline Click here to see the profile of this user
Gender: Male Location: Vancouver Island
The administrator has disabled public write access.
 
#64913
Re:Game Tiles - Trying Different Paint Schemes 5 Months, 2 Weeks ago  
I agree on 1&4. They are the closest to mine although my phone takes lousy pics.








brvheart
Ogre
Posts: 973
User Offline Click here to see the profile of this user
Gender: Male Location: San Antonio, TX Birthday: 08/20
The administrator has disabled public write access.
 
#64917
Re:Game Tiles - Trying Different Paint Schemes 5 Months, 2 Weeks ago  
Upon clicking on the photo and enlarging it, I think that the #3 paint job would benefit from painting fewer of the stones in the darker shade. Right now, it looks like half the stones are light and half the stones are dark, which results in the appearance of a more uniform middle color. Reducing the number of dark stones might help them pop more.

And try going a couple-few shades lighter on the dry brush for more contrast.

All of which is to say that I like #3 a lot, and with a little attention I think it would blow the other options away.
jackattack
Minotaur Lord
Posts: 2659
User Offline Click here to see the profile of this user
Location: USA
The administrator has disabled public write access.
 
#64920
Re:Game Tiles - Trying Different Paint Schemes 5 Months, 2 Weeks ago  
How did you get your 4 not so glossy or is it my flash? Agreed on the suggestions for 3.
brvheart
Ogre
Posts: 973
User Offline Click here to see the profile of this user
Gender: Male Location: San Antonio, TX Birthday: 08/20
The administrator has disabled public write access.
 
#64932
Re:Game Tiles - Trying Different Paint Schemes 5 Months, 2 Weeks ago  
jackattack wrote:
All of which is to say that I like #3 a lot, and with a little attention I think it would blow the other options away.

Thanks for the suggestions. I too like #3 a lot and want to make it work. I really like the base color of #3--just need to heighten the contrasts.

brvheart wrote:
How did you get your 4 not so glossy or is it my flash? Agreed on the suggestions for 3.

It's actually glossy for me too. Just that the light source in the photo came from the side so the glossiness wasn't captured by the camera. What I've found though is that adding Reaper's Anti-Shine Additive really helps to remove the glossy quality of the Dwarven Forge paints. About 1 drop of anti-shine in 8-10 drops of paint works well for me.
nyee
Kobold
Posts: 6
User Offline Click here to see the profile of this user
The administrator has disabled public write access.
 
#64944
Re:Game Tiles - Trying Different Paint Schemes 5 Months, 2 Weeks ago  
@nyee Thanks for the suggestion on the anti-shine additive. About too late for these, but will remember it for the caverns.
brvheart
Ogre
Posts: 973
User Offline Click here to see the profile of this user
Gender: Male Location: San Antonio, TX Birthday: 08/20
The administrator has disabled public write access.
 
#64945
Re:Game Tiles - Trying Different Paint Schemes 5 Months, 2 Weeks ago  
Would a matte sealant tone down the existing shine?
jackattack
Minotaur Lord
Posts: 2659
User Offline Click here to see the profile of this user
Location: USA
The administrator has disabled public write access.
 
Go to topPage: 12