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Kickstarter Game Tiles Project
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TOPIC: Game Tiles Review
#57066
Re:Game Tiles Review 1 Year ago  
I might be being too picky, but I think that having a heavier initial dry brush in gray followed by a final dusting in the lighter color looked more natural than jumping straight from dungeon gray to the lightest paint. In the production tiles I can only make out two paint colors (the brown stone and the final dry brush), whereas in the sample pictures you can see more gradation in the stone from the use of gray. I don't think it's simply a matter of lighter dry brushing.

In any case, I'm sure I'll get used to how they look, as its only a cosmetic difference. If it continues to bug me, I can always paint them again myself, as there's plenty of dungeon gray still showing through.
Himajin
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#57067
Re:Game Tiles Review 1 Year ago  
I honestly think they look better. I think the "chalkier" look has far less utility, and really ultimately Game Tiles are all about utility.

Is it a dungeon? A castle? A ruin? A sewer?

Whatever... it looks great.

I certainly understand how it can be a bit jarring for the expectation to be different than the end result no matter how subtle the difference.

But in the end I think this is a great look, it is also easier to reproduce if you want to make a similar look for self painted tiles in the future IMO.
JasonYoung
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#57069
Re:Game Tiles Review 1 Year ago  
My color vision is not the best but that picture on the right you posted looks different to me than the other examples on the kickstarter page. The one you posted is much more brownish and chalky where the others seem more dark and grey. I'm posting a smaller pic from the kickstarter that looks closer to the pic on the left to me.

A matter of opinion on which is better, but I think the ones we received look pretty close to what was advertised.


TheHangedMan
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Last Edit: 2013/10/16 09:23 By TheHangedMan.
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#57081
Re:Game Tiles Review 1 Year ago  
Thanks for the review, Himajin! It is good to have a variety of reviews. I agree with TheHangedMan, though, I believe the final product does look more like the breakdown picture that shows the amounts of each individual piece that we'll be getting versus that other picture.

I really don't mind either color scheme, all I am concerned about is if all of my tiles are consistent!
LegoRick
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#57083
Re:Game Tiles Review 1 Year ago  
I've painted a few myself in the last week. I definitely didn't skip the grey drybrush, and they look much closer to the left picture than the right. I'm pretty sure the problem with the right picture is white balance, especially considering the other picture posted by TheHangedMan. A red background isn't a great idea for getting accurate colors in an object, especially if you aren't controlling for the lighting.
Shadaraman
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#57087
Re:Game Tiles Review 1 Year ago  
A couple of thoughts:

When Stefan began to do the painting videos, I watched them all intently, because I am planning on painting my sets. What was interesting to me is that in the FIRST video, he only does 3 steps:



After the paint range was introduced, the "4th step" was added in:



Also, there is a completely different paint being used between those - Reaper, vs. his own line, and I don't know that we have ANY comfirmation of what paint was used for the painted sets.

As a painter, I know that my drybrush technique is going to be different than Stefan's, which is going to be different than the people who painted the tiles in China, which is going to be different from every other painter. We also ALL have different cameras, different light sources, different backgrounds, and different levels of expertise.

I guess what I am getting at is that if you have a painted set, or paint your own, it's going to have subtle differences from any other set. To me, thats part of their inherant uniqueness. My 2 resin room and passages sets are a little bit different. Not MUCH. They all blend together and look like they belong.

While I can understand worry about "not getting exactly what was pictured," I would say that knowing these ARE hand painted would allow for a little bit of "wiggle room."

I bought 2 of the paint packs primarily because I was hoping for a similar look between my existing resin and my game tiles. As long as they don't look worlds apart, I'll be a happy guy. :)
galladril
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#57088
Re:Game Tiles Review 1 Year ago  
galladril wrote:
A couple of thoughts:

As a painter, I know that my drybrush technique is going to be different than Stefan's, which is going to be different than the people who painted the tiles in China, which is going to be different from every other painter. We also ALL have different cameras, different light sources, different backgrounds, and different levels of expertise.

I guess what I am getting at is that if you have a painted set, or paint your own, it's going to have subtle differences from any other set. To me, thats part of their inherant uniqueness. My 2 resin room and passages sets are a little bit different. Not MUCH. They all blend together and look like they belong.


Good point. I hope the light-colored bricks of my pre-painted walls are in enough different patterns that I don't end up with hallways looking very repetitive.
Florin
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#57094
Re:Game Tiles Review 1 Year ago  
Stefan said in another thread that there are 3-4 patterns for walls and corners for the light stones.
nielsene
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#57095
Re:Game Tiles Review 1 Year ago  
Thanks for the info, nielsene! Of course, this just makes me even more impatient to get my tiles... :)
Florin
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#57098
Re:Game Tiles Review 1 Year ago  
I have to say, I disagree with the comments so far. I don't think it looks better at all, and it doesn't look like a lighting issue to me. Based on my experience with drybrushing, it looks like steps were skipped.

To get a proper final effect, like the original photo showed, you have to gradually build your way up from color to color, so there are no abrupt transitions. In the final production piece you're showing, that wasn't done. There are harsh shifts from totally black to light brown and, while it doesn't look "bad" per se, it doesn't look the same.

I'll be a little disappointed myself if I have the experience when my sets arrive. I wasn't expecting model-quality work, but this really does look like drybrushing was done in maybe 3 steps instead of 6. It just doesn't look as good to me.
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#57100
Re:Game Tiles Review 1 Year ago  
I agree, I don't think it looks better either.
DungeonBuilder
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#57101
Re:Game Tiles Review 1 Year ago  
can't speak to the layers of paint ads i haven't seen real tiles yet and don't have any experience painting

i do prefer the cooler grayer actual version to the more golden version we saw in some of the KS pics - i have actually been worried in some of the photos that have come out about how 'pale' the tiles appeared - i am glad they look stark and dark and strong and solid, like a dungeon should ;)
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