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Sewers & Catacombs Add-Ons or Combo
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TOPIC: Sewers & Catacombs Add-Ons or Combo
#64870
Re:Sewers & Catacombs Add-Ons or Combo 2 Months, 2 Weeks ago  
Or use elevation catacombs pieces that would make them more versatile I think
tattooedtoad
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#64877
Re:Sewers & Catacombs Add-Ons or Combo 2 Months, 2 Weeks ago  
My 2 cents:

Sewers - love the existing design and the fact that if you use those walls with floors rather than sewer channels you have a different type of dungeon wall with a different feel entirely (and perhaps a significantly different color scheme). I could see this being big enough to sustain a KS on it's own given the variety of uses for the tiles. I would like to see this go BIG

Catacombs - They are cool, but i read a lot of folks saying they dont run many sewer adventures... i have run more sewer stuff than catacomb stuff that is for sure. I (and it is just me) don't have a lot of use for catacombs, it would be hard to justify a big investment. I would like to see an add on pack with a few different pieces that could be interspersed with another set so a different environment could be created for a relatively minimal investment. It would be cool if this were part of sewers, then there would be a different flavored option to tempt those less interested in sewers.
kitenerd
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#64881
Re:Sewers & Catacombs Add-Ons or Combo 2 Months, 2 Weeks ago  
As beautiful as the set is I have yet to take them out of the box. I just have not had a lot of call for Catacombs yet. Sewers, on the other hand my players have been in a number of times and are going back in.
brvheart
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#64889
Re:Sewers & Catacombs Add-Ons or Combo 2 Months, 2 Weeks ago  
I realize it's unrealistic, but I wish DF would give a hint at what they plan to do next in Dwarvenite. I've got a few hundred dollars to spend guilt-free on DF in the next couple months. I'm really debating between more Game Tiles pieces and waiting for the resin restock for MBS and Catacombs.

Decision would be a lot easier if I knew we'd have some MBS in Game Tiles, because I want a ton of that line. Though what I think I've decided is that I'm not a resin person. It's too much work to store it safely and transport it to game sites.

It'd be fun to pick up Catacombs, if only for completely re-creating Winterfell in Dwarven Forge.
Audles
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#64890
Re:Sewers & Catacombs Add-Ons or Combo 2 Months, 2 Weeks ago  
@Audles I'm sorta thinking along the same lines. If the next KS is MBS I really don't want to pick up the resin ones at this point...and with so many people on board for wanting it as the 3rd KS I am pretty sure it will be in there somewhere (the majority asked for caverns for the 2nd and Stefan made that happen even though at the time we didn't know if it was possible). So I think I am going to pick up a set of catacombs 1 and 2 I think that should do me good
Crimson_King_of_the_Tower
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#64894
Re:Sewers & Catacombs Add-Ons or Combo 2 Months, 2 Weeks ago  
@Crimson, Yeah, I think that's the logical way to go. Though Stefan has made it abundantly clear that the Master Maze and Game Tiles sets will, whenever possible, have entirely different sculps. So on that note, if I get another boon of extra money I'd love to get some MBS in resin. Because I imagine the Game Tiles edition would look a lot different.
Audles
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#64895
Re:Sewers & Catacombs Add-Ons or Combo 2 Months, 2 Weeks ago  
while i myself am on a limited budget as well i'm still looking forward to what will be next i've just recently been turned on to the dwarven forge line i love what all i have seen and must see more i went in with my GM on the cavern tiles and plan on spending lots more as i can
tattooedtoad
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#64899
Re:Sewers & Catacombs Add-Ons or Combo 2 Months, 2 Weeks ago  
And your thoughts on GT sewer and GT catacomb compatibility with GT dungeons and/or each other?
jackattack
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#64901
Re:Sewers & Catacombs Add-Ons or Combo 2 Months, 2 Weeks ago  
if their in like add ons that would be awsomethat way one could pick and choose which pieses we want to get moreand plan to that point
tattooedtoad
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#64916
Re:Sewers & Catacombs Add-Ons or Combo 2 Months, 2 Weeks ago  
I understand the idea of just making a few add-ons to use Dungeon tiles as sewers to keep it cheap but when I look at sewers done with Dungeon tiles they just do not look like sewers to me.

Below are Stefan's fantastic sewer sculpts.



Stefan wrote:
I'm trying to hold back my enthusiasm here but i just can't....You guys will be blown away by the sewer set design...very, very modular....2014 for sure...it will be a fan favorite...me and lord A. from France knocked it out of the park....yes, it's 2'x 2" and smaller...






Stefan wrote:
this will probably be the third kickstarter...so we must have patience:)




Stefan I am still hoping to see your sewer sculpts as part of the 3rd Dwarvenite KS.

For me the best would be the above sculpts as the backbone of a sewers KS or as part of a town/city KS with add-on packs to use negative spacing and add-on packs to tie dungeons outlets into the sewers.

For pledgers who wanted to use mostly their dungeon game tiles as sewers they could get a few of dungeons outlet add-on packs and go that way.

By creating both options like was done in the Caverns KS with water and chasm tiles we get to choose one or the other or both.

But this is all just my opinion.
kodiakbear
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Last Edit: 2014/05/10 01:17 By kodiakbear.
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#64918
Re:Sewers & Catacombs Add-Ons or Combo 2 Months, 2 Weeks ago  
Start saving now
tattooedtoad
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