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New Poll: What should the first Sci-Fi Accessories set be?
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TOPIC: New Poll: What should the first Sci-Fi Accessories set be?
#8924
New Poll: What should the first Sci-Fi Accessories set be? 9 Years, 1 Month ago  
I like that idea, MLV. Mixing the sets is something that I don't think has gotten near enough discussion. It would be difficult for a fantasy gamer to incorporate the Sci-Fi set in their adventures, but there's no reason a Sci-Fi gamer can't find use for the fantasy sets.
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#8925
New Poll: What should the first Sci-Fi Accessories set be? 9 Years, 1 Month ago  
YC,

Yup Flexibility is GOOD... :lol: Not to Mention that there are Examples Of Tech being Found Even in Fantasy Settings... (Expedition to the Barrier Peaks Anyone)? Though the Sci-Fi stuff would not be "That" Usefull for that Particular Setting...

Regardless the More Flexible this stuff is the More People will want to Use it I Think...
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#8926
New Poll: What should the first Sci-Fi Accessories set be? 9 Years, 1 Month ago  
Rabid Fox,

The Ground Zero Stuff Looks interesting... It Does not appear to be Prepainted However, Which was Kinda' the Point...


I have never much enjoyed others' paint job of minis, usually, so I do not look for pre-paint in my minis.
I like the control over what my minis look like.

Which Ties into the Discussion about Having A "Special" Miniature or Two in these Sets, (Possibly a Sitting AND a Standing Version of the Commander)?

Again, I think that is a luxury that we cannot afford asking DF for MLV.
If finances are as limited as they appear to be and as Stefan said they have been, then should we be asking DF to beggar themselves to try that again?
I counsel patience for at very least another seven years before barking up that tree again.

Regardless if I were to have my Druthers, it would be Kewl if the Furniture Appearing in these Sets Could Also Be Purchased Individually... For those Who Need More Wall Lockers in their Set Up than Bunks, Or So that Extra "Bridge" Consoles and Chairs Could be Purchsed without Having a Half Dozen Command Chairs...

Making the Doors for the New Fantasy Set Available Seperately was a Great Decision For Instance...


Finally, someone else of likemind!
We really need to be able to buy some things without all of the other stuff we will never use.
I now have seven of those sets of open and closed vents that came in Alpha; I may use two of each ... maybe ... some day ... some decade.
Then add all of those infernal ramps as well --- UGH!!!

It has been great as a gamer to be able to pick up the specific pieces of MM I have wanted in the past as loose pieces from retailers and from DF.
I would have bought far more 6x6 & 4x6 SF floors if I could have bought them separate from those blasted vents and ramps.
Granted though, that DF appears to be trying to move away from individual pieces in the last year, but now that they are going direct, it may not be the apparent negative issue that it may have been.
I know The Armory (now "The Alliance" with Chessex) was breaking up sets and selling the pieces separately throughout the time I was back in Maryland when DF MM first came out.
If The Armory was doing that then - right after DF MM came out, I know there must have been a market bigger than just me taking advantage of it back then and I do not think it has gotten much smaller.
This is especially in light of a new genre of MM - SF!
WE NEED PARTS SALES!

Let me pound the SF door drum again -
please Jeff, let us buy packs of a half dozen SF doors!
Doors/Hatches are sssooooo much more important and common thereby needed in SF than in fantasy.
We really need a SF door deal Jeff!

Another Set that would be Great (Though it would be a Lower Priority), Would be some sort of Mess Hall, or Maybe a Combination Mess Hall and Rec Room... Long Tables, Benches, Food Replicators, Kitchen Appliences that Sort of thing... Maybe some sort of Gaming Devices/Tables...

That is what I was talking about earlier about why the "Quarters" set should be so large.
It should include sleeping, washing, living, recreating (no cyber-brothel though please) and eating facilities.
As MLV says, in some cases I have experienced on some posts, eating facilities are also the rec facilities.
Plus, of course, as I mentioned this then as well, there needs to be two varieties of these facilities - officer and enlisted.
Having spent time in both "countries", I can testify there being vast differences between them and between what the various services feel are adequate; US Navy officer country feels like a five star hotel while army or marine enlisted country can be questioned as to whether they are even one star accommodations.

Also in the Same Low Priority Level Would be some sort of Cargo Hold? Stacks of "Futureistic" Crates, Drums and Barrels... Pallets of Boxes... Walls with Cargo Neted Miscellany... Walls with Large Cargo Doors on them... Floors with Warning Stripes Around a Lift/Elevator Platform...

If you did not need pre-painted MLV, then Ainsty could fill your needs nicely:
www.ainsty.co.uk/
and then go to "Cargo Hold".
They have almost all you describe here there, but it is unpainted resin.

I would hope DF would come up with something like the floor pieces you described.
Currently, I have to tack down paper pieces of terrain like that from APG on to my DF sections that serve as main throughfares through vehicle/'mech hangars & repair bays and such.

I'm sure that the List Could Go On and On...

Yes, the list could go on for quite a ways.
Take all of the needs of the modern US soldier & wants of the modern US civilian and then add the expansions on such that Science Fiction has contributed.
A very long list indeed.
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SF: Starter(3), Passage(2), Alpha(7), Beta(2) someday soon;
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#8927
New Poll: What should the first Sci-Fi Accessories set be? 9 Years, 1 Month ago  
I voted Command Center but Crew Quarters comes in a close second.

If you make a captain's chair, the problem is there are no sitting figures to put in it, so it's wasted space no matter how cool it looks. That's why I would prefer those "flower petal" type command consoles you see in the Emperor's throne room on the Death Star in Return of the Jedi. just make sure a Star Wars mini can stand in it (mind the base!). Crew quarters should have tables, chairs, bunks, furniture, beds...
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#8928
New Poll: What should the first Sci-Fi Accessories set be? 9 Years, 1 Month ago  
I can see why people don't want a captain's chair -- I, for one, have a fine one from Grendel, and we don't have sitting minis, and we don't need more than one, etc.

BUT I still vote for Command HQ over the others -- leave out the captain's chair and we have one of the best possible sets:

a) It offers the most "exciting" accessories. Consoles, tactical maps, viewports. Crew's quarters gives us what, beds? Sick bay gives us, other kinds of beds? ;) It's like asking if, for fantasy accessories, we want a dimensional portal or sacrificial altar, or some bunks of hay. There's just cooler "stuff" in the command center than elsewhere.

b) From a gaming perspective, it seems more useful for more types of games. It's a good objective, and a good starting point. You pass through crew's quarters on your way to stuff, but you're LOOKING for the command center. Or you're starting there.

c) This may apply to most of the options, but it doesn't tie you down to "starship" or "bunker" -- other than the captain's chair, this could include accessories necessary for a starship bridge OR for the control room of a station. Engineering, for example, also offers interesting stuff and makes a great objective for a game -- but it HAS to be on a starship (or at least it would make much more sense on a starship) and so is more limiting. But a Command HQ is simply the heart of any setup, in any locale, for any game. That's what it is just by definition -- it's like calling the set "The Main Room, The Most Important Room" ;)

Of course, I want everything, and I want it all now. That's the short answer. But if we're talking about priority and what comes first, this is absolutely what I'd like to see first.

L
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#8929
New Poll: What should the first Sci-Fi Accessories set be? 9 Years, 1 Month ago  
I've got the Grendel one on order, so yeah, I don't need another captain's chair. More computer consoles would be infinitely preferable to the chair. I'm also getting some other Grendel sci-fi room furnishings, so that limits the need for DF duplicates...

I've seen the new photos of the sci-fi Beta set and everything looks great except the computer console is ugly and too dark. It blends into the wall too much... Maybe that's the point, but it just left me saying "yuck." YMMV.
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#8930
New Poll: What should the first Sci-Fi Accessories set be? 9 Years, 1 Month ago  
I can see why people don't want a captain's chair -- I, for one, have a fine one from Grendel, and we don't have sitting minis, and we don't need more than one, etc.

BUT I still vote for Command HQ over the others -- leave out the captain's chair and we have one of the best possible sets:

a) It offers the most "exciting" accessories. Consoles, tactical maps, viewports. Crew's quarters gives us what, beds? Sick bay gives us, other kinds of beds? ;) It's like asking if, for fantasy accessories, we want a dimensional portal or sacrificial altar, or some bunks of hay. There's just cooler "stuff" in the command center than elsewhere.


I am not disagreeing that the Command/Ops set would be useful, but with that blasted captain's chair, the set would just be an albatross.

I guess you must have missed where I pointed out that the Quarters set would actually be the largest set.
Be a little more imaginative L than just "beds".
We are talking living, sleeping, eating, washing, and recreating facilities at the very least when we speak of "quarters" L.

Have you been in a hospital lately L?
There is far more involved than just, once again, "beds".
Computers, diagnostic machines, office machines, etc. are all involved here.

b) From a gaming perspective, it seems more useful for more types of games. It's a good objective, and a good starting point. You pass through crew's quarters on your way to stuff, but you're LOOKING for the command center. Or you're starting there.

Scenario I am currently working my group through is the one from the Kell Hound book from BT.
Quarters, of which there are twelve involved, are highly critical to the adventure.
Kuritan assassins out to kill all of the Kell Hounds.
Where?
IN THEIR BEDS!!!
Quarters are not just the place you go through going somewhere else!

There have been several other SF-RPG adventures that I have converted to wargaming that have had critical need use of personnel quarters and facilities.

c) This may apply to most of the options, but it doesn't tie you down to "starship" or "bunker" -- other than the captain's chair, this could include accessories necessary for a starship bridge OR for the control room of a station. Engineering, for example, also offers interesting stuff and makes a great objective for a game -- but it HAS to be on a starship (or at least it would make much more sense on a starship) and so is more limiting. But a Command HQ is simply the heart of any setup, in any locale, for any game. That's what it is just by definition -- it's like calling the set "The Main Room, The Most Important Room" ;)

Engineering is far more than just a starship section L.
Have you not worked at a faciliity L that has their own independent power plant for power?
What do you think engineering will be for the Gro-Po?
It will be the power facility for the base.

Gee whiz L, why did the Imperial forces even put boots on the ground on Hoth?
It was to take out the engineering section of Hoth Base - the power plant!

Of course, I want everything, and I want it all now. That's the short answer. But if we're talking about priority and what comes first, this is absolutely what I'd like to see first.

L


Honestly, what would do the most good here, for DF as well as the SF gamers, is that DF should come out with two sets in the lead release - not just one.
Do both the Command/Ops set and the Engineering one.
That would please far more customers than doing just one set and waiting 3-4 months for the second set.
Moreover, this would allow a third set out in that 3-4 months, further helping the cause of SF MM.
That would also create more unity in this debate here as well.
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SF: Starter(3), Passage(2), Alpha(7), Beta(2) someday soon;
Cavern: Cavern, Cavernous Passages, many individual pieces, Cavernous River & Wall and Cavernous Lake someday soon;
Fantasy: Room & Passages, Room, Octagonal Room, Wicked Additions I&II, Adv. Builder, Diagonal Walls Set, Dungeon Accessories, Medieval Furniture, many individual pieces.
 
#8931
New Poll: What should the first Sci-Fi Accessories set be? 9 Years, 1 Month ago  
I voted for command... I think it would be most useful for starship and planetary settings.

I think a command chair would look cool...but does ANYONE have a miniature of a guy sitting? Maybe a command chair would be better served by a command station that characters can stand at... Same purpose, and then your captain does not have to stand in his chair...

This plus the round walls.... I am looking forward to making a bridge!

Robert


The BattleTroops platoon box sets that Ral Partha did have Kuritan and Steiner troopers in the sitting position.
They are to be placed in the operator's chair for the tripod mounted heavy weapons in both sets.
I do not think they would be that great looking in a captain's chair, but would do well at an ops station of some variety.
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SF: Starter(3), Passage(2), Alpha(7), Beta(2) someday soon;
Cavern: Cavern, Cavernous Passages, many individual pieces, Cavernous River & Wall and Cavernous Lake someday soon;
Fantasy: Room & Passages, Room, Octagonal Room, Wicked Additions I&II, Adv. Builder, Diagonal Walls Set, Dungeon Accessories, Medieval Furniture, many individual pieces.
 
#8932
New Poll: What should the first Sci-Fi Accessories set be? 9 Years, 1 Month ago  
...

I've seen the new photos of the sci-fi Beta set and everything looks great except the computer console is ugly and too dark. It blends into the wall too much... Maybe that's the point, but it just left me saying "yuck." YMMV.


Here, here!!
I agree completely with Dark Saber about that computer console.

Hey Jeff, is there any chance for a "do-over" on the console?
If there is, please do so!
RabidFox*
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SF: Starter(3), Passage(2), Alpha(7), Beta(2) someday soon;
Cavern: Cavern, Cavernous Passages, many individual pieces, Cavernous River & Wall and Cavernous Lake someday soon;
Fantasy: Room & Passages, Room, Octagonal Room, Wicked Additions I&II, Adv. Builder, Diagonal Walls Set, Dungeon Accessories, Medieval Furniture, many individual pieces.
 
#8933
New Poll: What should the first Sci-Fi Accessories set be? 9 Years, 1 Month ago  
I Do Not Particularly "Dislike" the Computer Station Shown in Beta, I Just Hope that there will be Enough Variants (In the Following Exspansions), so that they will not all have to look exactly the Same One or Two of those Would be Fine (And Actually Very Usefull)...

As Far As Engineering Goes... I See at Least as Many Options For this as for Command... Of Course since we do not Know "Exactly" What would be in Each set it is Hard to Say... Personally I Would Love Both The Sick Bay, and Crew Quarters, But if Say only One or Two of these Sets would be able to be Made then I Would Have to Go Engineering then Command... Engineering just Seems potewntially More Generic for Non Star Ship Scenarios... BUT Command would also be Sooo Useful for a Variety of Set Ups...
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