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The Future of (DF) Sci-Fi
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TOPIC: The Future of (DF) Sci-Fi
#66821
The Future of (DF) Sci-Fi 2 Months, 1 Week ago  
Should DF's sci-fi line be (remain?) quietly retired, or should DF boldly go to infinity and beyond?

On the one hand, there is a larger customer base now, thanks to the kickstarters, so maybe a restock is in order. On the other hand, we haven't seen a lot of requests for these sets, either as a restock or a kickstarter.

Since this is sci-fi, we can keep going. On a third hand, even seemingly generic sci-fi can get pretty niche pretty fast. Maybe sci-fi is both too diverse and too specific to field a successful line. Maybe you can't make a sc-fi line generic enough to appeal to a large number of customers. Maybe sci-fi customers want multiple sets in multiple environments before they will start buying.

On yet another hand, a kickstarter would require a whole new set of sculpts, so a sci-fi kickstarter wouldn't necessarily be a simple redo of the current sets. Instead of the exposed industrial feel of the current lie, a Dwarvenite line might be smooth walls and sliding doors, or biotech warrens, or long consoles with banks of lugs and switches, or whatever.

So what does the future look like to you?

My suggestion for sci-fi would be to make a set of generic walls and corners, and make dressings that are designed to go in the partial squares against the walls (along with doors and some specialty pieces). One set of dressings might be exposed conduits, one might be shiny black consoles, one might be bioware, and so on. That would increase the versatility of the sci-fi sets while keeping material costs of te dressings down.

Thoughts?
jackattack
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#66824
Re:The Future of (DF) Sci-Fi 2 Months, 1 Week ago  
to be done right, scifi would need a kickstarter. start with the basics of wall-corner-floor-door, and then add new styles of scultps. i think the three main themes that scifi needs are Industrial, Military, and civilian. these are somewhat self-explanatory. Industrial sets could be a freighter or mining station, perhaps in a drab industrial rust color. military has more armor plating and clean straight lines. civilian would have softer furnishings, perhaps even carpet and wood panels- something that could even work in an office suite.

add-ons could be sets of those extras that go with a set, in various styles. consoles, chairs, and such. maybe one for bridge, one for engineering, and so on.

a great extra would be free-standing walls with windows in them, put 3 together for your bridge and your good to go. otherwise they add to the flow of a ship design, or maybe allow those in the hallway to see inside an office or lab. we already know that we can get clear dwarvenite now, it would just need the frame painted.

alternate paint schemes would allow for a lot of variation even within a set. and you know collectors would love to have some more options in that area.

I don't think the scifi kickstarter would be as big as the previous two, but you could probably get a million in funding from it. it would also not be a good choice for the next kickstarter, as theres still a lot of other fantasy tiles that need to get made. but it would be a good idea for DF to do down the road sometime. heck, first-day funding would be a given.
Teulisch
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21 resin sets, 26 accessories, 5 KS1 game tile sets, 5 KS2 caverns sets
 
#66828
Re:The Future of (DF) Sci-Fi 2 Months, 1 Week ago  
I don't know how much this would appeal to current sci-fi set owners, but there must be sci-fi sub-genres which would complement both existing resin and dwarvenite lines.

I imagine something replete with grit, grime, and rust. A set that could play as a derelict spaceship lost for millennia, the depths of a steam-punk fortress, a rickety craft for space orks, the workings of a mad clock-maker, or the innards of a wizard's arcane machine. The sort of environment you're as likely to encounter in a Ghibli movie as you are in 40K. With a few knights, ogres, and demons, you could build a setting suited to the original Quake. Or perhaps some cowboys, mafia hit men, succubi, and spiders would be at home here for a Dark Tower sort of quest.

Lots of gears and pipes. Thick cables. Puddles of leaking coolant and oil. Nuts and bolts. Rivets. Maybe a few skulls for good measure.

You might have at least two accessory sets, one appealing toward sci-fi and the other toward fantasy, but a lot of ideas work either way. Some features for either might include:

  • Steampunk church organs!
  • Event Horizon-esque warp gates!
  • Grinding traps that double as more machine parts!
  • Control panels with levers, valves, and chunky buttons!


I don't own any sci-fi sets, but I'd still buy it.
Null
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Last Edit: 2014/08/10 13:08 By Null.
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#66848
Re:The Future of (DF) Sci-Fi 2 Months, 1 Week ago  
I'm definitely interested in an expansion to the Sci-Fi offerings. I think the tricky part is making the tiles feel like the inside of a (large) vehicle, instead of just an art mod for the dungeon tiles.

I'd want to be able to make rounded edges on multiple sections -- not just a set of 45 degree or 90 degree angle tiles, but a few different angle choices to make larger or tighter curves. Walls that have thicker portions or external protrusions would also be great (weapons, cameras, and such), so I can model an entire ship. Cramped corridors are a definite need -- no 10' corridors here -- but still having enough room for 25mm - 32mm figures (1.5 inch floorspace in corridors would probably be fine). Though I suppose alien races might have larger corridors...

Sci-Fi tiles would also be a challenge because ships can expand along the z-axis as much as the x and y. In a traditional dungeon, going up or down a level tends to be a dramatic change, but on a spaceship, a different deck might just be a single room. Having elevation blocks like the Caverns kickstarter might sort of work, but getting to areas that are directly above or below would be tough.

I'd also want Sci-Fi tiles to be multi-purpose, to possibly use for modern submarines, futuristic underwater vehicles, Shadowrun- or Cyberpunk-esque buildings, asteroid or lunar colonies, Martian mining stations, space stations, and the containment for any alien species I might want to model (I love the idea of a living ship...).

Perhaps for the vertical 3D feel, DF could sell a tabletop accessory of a sturdy, clear dwarvenite frame--a set of eight columns about 36 inches high, with slots every 1". Then offer sheets of clear dwarvenite of different sizes and shapes that fit into these slots. I could build a tower with different amounts of space between each level, and then put my Sci-Fi tiles on each level, making sure there is enough space to see, reach in, and manipulate any figures there.

I might build a small round UFO ship of only 3 levels, each level only a 6" radius circle. Or I might build a massive 6 level ship using 24" square sheets, with different builds on each level depending on which part of the ship is being modeled...

Anyway, I'd definitely be looking for something different for a Sci-Fi expansion. If the offering is identical to the Dungeon tiles, but just a different "wallpaper" and dungeon terrain replaced with tech terrain, it wouldn't be quite as appealing. That doesn't mean I wouldn't buy into it; just that I'd have less enthusiasm for a heavy investment.
Mydienon
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#66850
Re:The Future of (DF) Sci-Fi 2 Months, 1 Week ago  
Funny i am reading this and thinking.. "a sci fi set with Jeffries tubes would end up looking like a habitrail..." - then i continue to read and that is exactly what is being described!

If you did the columns, as 2" tall tubes (to preserve our modularity) they could nest one in side the next to go as high as needed. If you accomplish stairs on the inside by slotting the tubes, then you simply put your clear support sheet in the slot 1/2" down from the top and set your next floor tile on top... PRESTO - Sci FI elevations! Obviously for stability reasons most sections would need to have multiple tubes going up or some type of clear column (flight stands anyone?) as additional support/
kitenerd
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#66851
Re:The Future of (DF) Sci-Fi 2 Months, 1 Week ago  
I would like some Sci-Fi sets, but it would have to be done right for me to be interested. The current set is just far to 1970's Star Treky for me. An updated style is much needed. And I'd only be interested if it were dwarvinite.
jimibones83
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#66854
Re:The Future of (DF) Sci-Fi 2 Months, 1 Week ago  
I was also first "shocked" by the '70 style of those sets.
It's the reason why I put some time to decide to jump on it or not at all.

The first set I got was the gamma (the furniture) which was incredible.
I immediately bought all I could ... so today I own 8 room sets, 6 passage sets, 1 gamma set and 2 alpha sets.
I succeeded in finding a part of the beta set one fan here sold me throught ebay but it's an impossible mission since 2 years to get one entire.

I regret the day Jeff purposed me to sell me the rest of the stock with 40% off ...

This beta set is awesome because it offers different doors but also long walls (very appreciated !) and new stuff.
Out of stock for 2 years now, I definitively lost hope to buy one.
I search for it on ebay everyday, amazon etc but no one has contacted me to sell me one.
I even get some help from american fans who send me some alerts as soon as they see a sci-fi set on sale !!

I remember jeff or stefan replying to me there won't be a re-stock for this set so I'm desperate now. May be they have changed their point of view but I don't think so.
Jeff is leaving now and if I remember well, he designed -corrige me if I'm wrong- the sci fi line so there is no more hopes to see something new with his fantastic touch !

Talking about new sets will be something excellent, reviving -may be- the interest for the basic line. Those sets are very usefull for space games, sci fi and horror boardgames.
I use it now more often than before.

May be a compatible design, darker and scary than the previous releases should be great to create an underground facility, a machine room etc.

I'm not into the dwarvenite fever stuff but I cross my fingers to get a new resin set including halls (like rota / den of evil line), ladders and or lift entrances, generator rooms etc etc
There is so much to do ...
HeroQuestFrance
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Cavern & Cavernous passages set / Cavernous Lake & River & Wall set / Advanced Builder set 1 &2 / Room & Passage set / Narrow Passage set & Wicked Addition set 1 & 2 / Deluxe Room set & Octagonal Room set / Trap set 1 & 2 / Fantasy Floor & Starter sets / Den Of Evil set & Room & Wicked Additions sets / Medieval Building & Expansion set / ROTA set 1 & 2 & entrance / Hellscape set / All Accessories
 
#66861
Re:The Future of (DF) Sci-Fi 2 Months, 1 Week ago  
Right now I have 5 starter sets, 3 passage sets, 2 alpha sets and a gamma set and I love them. I sold 4 alpha sets and 2 beta sets to a forum member a few years ago and have been searching to replace them ever since. I was
able to recover the 2 alpha sets recently but no such luck on the beta set.


Most of the time when I serch for a beta set I just find messages from Heroquest France on various forums looking for one :)

I know it was a slow moving line but with the new DF customer base it might be worth revisiting. Marketing it to war gamers as well as RPG fans might not be a bad idea. I'm not hopeful of this happening but I thought I would chime in with my 2 cents.
jls304
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"Strange Brew or Strange View? " Stefan
 
#67894
Re:The Future of (DF) Sci-Fi 1 Month, 1 Week ago  
I'm heavily invested in the current sci-fi line with over 30 sets. I'd really like to see more add-ons that are compatible with the current sci-fi line rather than feel compelled re-buy like I've been doing with all the new KickStarter sets. There were so many unexplored options that I hate to think the Gamma set is the end of the line.
Shutterbug
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My sets: 20x Sci-fi starters, 7x Alpha's, 3x Gamma's, 4x Beta's, 6x Passage; 3x ROTA, 3x ROTA II; and more Dungeon and Caverns sets than I feel like counting (or want my wife counting).
 
#68367
Re:The Future of (DF) Sci-Fi 4 Weeks ago  
i just got the 3 scifi sets that i ordered, and i suspect that i got the last two of the starter sets, as they are no longer on the products page.

i can certainly see why some of you needed so many sets, the number of pieces is quite small (and why i got 2 of the starter sets). it makes me sad that so much of the scifi line is out of stock now.
Teulisch
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21 resin sets, 26 accessories, 5 KS1 game tile sets, 5 KS2 caverns sets
 
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