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New Accessory Sets?
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TOPIC: New Accessory Sets?
#66519
New Accessory Sets? 1 Month, 3 Weeks ago  
kitenerd wrote:
Secret Door - in the old set the secret door looks a lot like a regular door... there is room for improvement here.  It should look like a wall.  If it looks like a bookcase, then we need bookcases that are not secret doors (please please please... many!) but then we can only have secret doors in the library ;)  I am in favor of multiple types of secret doors, but they need to mimic the plain walls in a particular location.

Free Standing Walls - Partition off a table for a clandestine meeting, divide a room, hide a secret storage area.  These are the simplest way to open up a lot of options in a layout with a minimum of additional pieces.

...

Mainly though it comes down to how we breath life into the buildings.  What are they used for?  This leads to lots of differing dressing packs which are discussed thoroughly elsewhere.  This is where we really have an opportunity to make MBS super unique.  Inn, library, magic shop, kitchen, smithy, bar, chapel, mage study, torture chamber (butcher shop?) are all common adventure locations and having dressing pieces to turn a plain room into a real location is what makes all the difference.


Teulisch wrote:
i think bookcases need to be a dwarvenite piece. get 2 or 3 different sculpts (straight wall, corner, ect), maybe have alternate paint schemes for some variation in pattern. 

there is a great deal of potential for packs with basic furnishings. most of us would love to have such things for our dungeons, and that includes weapon racks! i remember the old heroquest game had a nice selection of furnishings, despite being unpainted plastic.


Regarding secret doors, my silly question is this: Does a secret door have to spin? It's nice if it does, certainly, but for my money I think I'd rather have a freestanding wall sculpted as a bookcase. It can be a secret door, or just a section of wall, or a really big piece of furniture separating a large room. If we get enough of them, we can create library "stacks". This might be done in Dwarvenite as part of the MBS, or in plastic as an accessory.


While I don't want DF to produce too many accessory sets, one every once in a while could be nice. I don't want to shift DF's focus away from modular architectural pieces, and I don't want to take up too much of the floor space that I could be putting minis on.

Please consider that we are (probably) talking about plastic accessories. Dwarvenite is great, but the molds are very expensive. DF can decide which substance offers the best quality versus price.

For a set I like to call Town Home Accessories, I would like to see:

1x spinning wheel
1x loom
4x small square table
1x stack of books
2x narrow bed
1x upholstered couch
2x upholstered chair
1x long fancy table
2x silver plate
2x silver goblet
1x silver platter
2x silver candelabra (for table)
5x large candle (great for pentagrams)

What sorts of things would you like to see in a themed accessory set?
jackattack
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Last Edit: 2014/07/26 17:43 By jackattack.
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#66595
Re:New Accessory Sets? 1 Month, 2 Weeks ago  
You know what would be really cool is a spinning secret door where one side has a bookshelf in it. It wouldn't be able to stick out much or it wouldn't spin but it wouldn't have to to be awesome
jimibones83
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#66599
Re:New Accessory Sets? 1 Month, 2 Weeks ago  
well, a 4"x4" piece could have a 2" or 3" diameter spinning wall with relative ease. wall down the middle would define the set its supposed to go with, but you could have two or 3 pieces that could fit on the center peg. if one side is dungeon tiles and the other side is MBS, then you could even have the bookcase or fireplace as an accessory that simply fits into a specific notch in the floor. add in a floor-piece to cover the hole, and you have modular transition piece between MBS and dungeon tiles. 1 tile deep into the room on either side, and 2 tiles wide. the metal post that it pivots on could simply click into place from below the floor tile, or optionally be glued in place. if it is removable, then another mold could put a standard door in the center as the transition piece (single or double).

the pieces that i think we most need in furnishings, would be a dwarvenite set of bookcases which could be places along walls (leaving a 1" tile uncovered), or back to back in the middle of the room like in a library. also some basic furniture- weapon racks, dressers, wardrobes, altars, alchemy benches, and cluttered desks. a couple small busts and large statues in the Greek style could be useful as well.
Teulisch
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10 resin sets, 5 KS game tile sets
 
#66608
Re:New Accessory Sets? 1 Month, 2 Weeks ago  
Bookcases as freestanding walls could go with any floor, and could be placed against walls, in place of walls (secret door), or in the middle of a room.

Spinning is cool, but a permanently fixed wall or door ties the piece to a particular DF product line. A peg is a more versatile solution, but I'm concerned about every peg and every slot being properly placed on every single floor and wall/door.
jackattack
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#66630
Re:New Accessory Sets? 1 Month, 2 Weeks ago  
A proper library/bookshelf system would complement a Dwarvenite MBS Kickstarter reeeally nicely.
Null
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