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Is MBS Complete?
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TOPIC: Is MBS Complete?
#66444
Is MBS Complete? 5 Months ago  
MBS is a line that has been requested for a future KS. It is also one of DF's smallest lines, with two sets and about 23 unique pieces.

As such, it offers a possibly unique opportunity for a KS where the stretch goal bonuses could result in backers getting the same number and ratio of pieces in both sets (with a couple of modifications to accommodate the Dwarvenite medium). While MBS add-ons should definitely be offered, that might leave DF free to create other add-ons that have nothing to do with MBS.

It might be like having two KSes at once.

But the question remains, is the line complete? Are there more pieces that could be added without simply gilding lily?

For example, I'd like to see a kitchen wall piece, with two or three small fireplaces.

What else does MBS need, or is it perfect as it is?
jackattack
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#66446
Re:Is MBS Complete? 5 Months ago  
I think they could do a lot with dressings here. I've got quite a bit of resin but I keep wishing to myself that I could get at least common things like bookshelves, dressers, round tables, fireplaces, etc etc in dwarvinite. Yes I do already own many pieces like that in resin, but I would buy them all over again if offered in dwarvinite.

I'm really hoping that a couple years from now, after we've got the main sets out of the way, we will see an all dressing kickstarter, with several dozen pieces.
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#66447
Re:Is MBS Complete? 5 Months ago  
Another consideration for a potential mbs kickstarter is that currently there is only a Tudor style inn. What if there were wooden, log, brick, or stonework buildings that look different than the dungeon tiles and Tudor inns? There are lots of medieval building possibilities. Maybe we'd get some variants on the basic wall, corner, floor, door pieces to build an entire villiage with!
Undel
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#66448
Re:Is MBS Complete? 5 Months ago  
jackattack wrote:
It might be like having two KSes at once.

Uhm... sort of like the Passages KS at the same time as the Caverns KS??? That worked out badly for my wallet. IMHO it didn't work so well for DF either as i would have bought more passages stuff had i not been spending so much on caverns.

jackattack wrote:
What else does MBS need, or is it perfect as it is?

What exists is a good starting point... some stuff needs to be changed and revisited and there is definitely room for additions.

Secret Door - in the old set the secret door looks a lot like a regular door... there is room for improvement here. It should look like a wall. If it looks like a bookcase, then we need bookcases that are not secret doors (please please please... many!) but then we can only have secret doors in the library ;) I am in favor of multiple types of secret doors, but they need to mimic the plain walls in a particular location.

Free Standing Walls - Partition off a table for a clandestine meeting, divide a room, hide a secret storage area. These are the simplest way to open up a lot of options in a layout with a minimum of additional pieces.

Railings - These are essential if you are doing multiple level builds (and you intend for the levels to interact...). Someone will be crashing through those railings and falling to the first floor, or sniping down from the balcony, or singing up to the balcony on the outside. Lots of possibilities with railings and some clever thought needs to go into how they are done.

1/2 height Walls - whether they divide a room or function as bars, counters or for crowd control, lower height walls provide cover and add tactical complexity to a battle. THese could also have higher corners to support a second story (almost like using a window on the interior of a building)

Elevations - Just a small raised platform for the bard to perform on. Place it in the center of a library or study for dramatic effect (i'm thinking of the observatory).

Transitions - Is the Inn carved into the side of a mountain? Could their be a rough rear wall with a cold cellar for storing meat and ale? Perhaps a secret door to a long forgotten cavern or a mountain spring that is used for water.


Mainly though it comes down to how we breath life into the buildings. What are they used for? This leads to lots of differing dressing packs which are discussed thoroughly elsewhere. This is where we really have an opportunity to make MBS super unique. Inn, library, magic shop, kitchen, smithy, bar, chapel, mage study, torture chamber (butcher shop?) are all common adventure locations and having dressing pieces to turn a plain room into a real location is what makes all the difference. Just look at the setups you most love... it is because those builders have taken the time and energy to dress the rooms and make them alive... Feymous, i'm looking at you! (and many others).

I look forward to seeing what is to come... i predict more DOOM!
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#66472
Re:Is MBS Complete? 5 Months ago  
Some additional changes to MBS pieces/composition for a GT KS include:

- The two large floors (4"x6" and 6"x6") should be replaced with four 4"x4" medium floors (no plastic insert). That brings them down to a more manageable size, requires only one new mold, and actually increases the floor space by 4 squares.

- Leave out the two beds. We can get those in the existing accessory set.

- Examine the candle wall for viability. Redesign or eliminate.

That brings the existing unique pieces down to twenty. If the base set included five unique pieces (wall, corner, floor, door, and window), that would leave fifteen. Each previous KS had twenty stretch goal item bonuses, which leaves room for some new pieces or for the stretch goals to repeat pieces that we want more of.


I tried to start a thread about wooden buildings as an alternate style here.
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#66475
Re:Is MBS Complete? 5 Months ago  
i think bookcases need to be a dwarvenite piece. get 2 or 3 different sculpts (straight wall, corner, ect), maybe have alternate paint schemes for some variation in pattern.

there is a great deal of potential for packs with basic furnishings. most of us would love to have such things for our dungeons, and that includes weapon racks! i remember the old heroquest game had a nice selection of furnishings, despite being unpainted plastic.

for the MBS tiles, i think it could use a narrow passage, as well as an 'alcove' piece, and a dead end narrow passage. i dont think the bearskin rug is the best choice for a different floor, other rug styles could be nice. brick could be tricky for walls, as many of these will be internal walls, and you could do a dwarvenite repaint to get brick with a stone floor.

for walls, a wall with a trophy plaque on it would be nice, perhaps a shield or a boars head hung upon the wall.
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21 resin sets, 26 accessories, 5 KS1 game tile sets, 5 KS2 caverns sets
 
#66492
Re:Is MBS Complete? 4 Months, 4 Weeks ago  
I think a wall with a peghole in it for a sconce, weapon, animal head, tapestry, etc. would be good here. Interchangable pieces. It would work great with Dwarvenite as the material flexes and wouldn't scratch paint much.
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#66500
Re:Is MBS Complete? 4 Months, 4 Weeks ago  
The subject of passage pieces (any width) came up when MBS first came out. The general consensus at the time was that passages are absolutely required to bridge the "empty" spaces between rooms in a dungeon, but aren't needed (and actually complicate matters) in a building setup where every room shares a wall with the room(s) next to it.

Although I can see wanting a passage to connect two buildings with a walkway or a bridge. Would a regular wall piece and a freestanding wall do to make a temporary passage?

Alcoves... Would that be an alcove of the same timber frame construction, or an alcove made of another material like brick or stone? That could be really striking.

The peg hole wall with interchangeable dressing pieces is a great idea, and would make a really good add-on.
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#66501
Re:Is MBS Complete? 4 Months, 4 Weeks ago  
i think a bay window alcove would be a wonderful thing, especially to help act as a shop window.

it would also be nice to have things like market stalls and wagons. and crates, a few stacks of crates would be wonderful for a lot of dungeons.
Teulisch
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21 resin sets, 26 accessories, 5 KS1 game tile sets, 5 KS2 caverns sets
 
#66506
Re:Is MBS Complete? 4 Months, 4 Weeks ago  
The primary thing I'd like to see for an MBS "expansion" would be outdoor urban pieces. Floors that together form a cobblestone street or stone plaza, signposts, a well, maybe some floors with sewer grates, the kinds of things that you could use to create a full location for the MBS pieces. And, of course, if at all possible, some kind of roof system. Doesn't have to be complete roofs, but maybe something that can be used to suggest roofs at the top of the walls. MBS is so much fun to use to create a full town, and it would require comparatively little to expand its versatility GREATLY in this way. Instead of just doing an inn, or a guild hall, or a tavern, you could create an entire town for the adventure to begin. And unlike other, more "wild" or rural "outdoor" environments people have wanted DF to do, this one still works with the modular DF system. We're not talking about something with indefinite boundaries that would be hard to re-create with DF, we're talking about something that could easily be "bound" -- a walled city (or at least one with a place where the sidewalk ends).

I'm sure there are tons of ways to be creative and add phenomenal stuff to MBS, but this strikes me as the most useful. It completely transforms what you can build, it increases your options, it gives the set an entirely new mode. I'd love to see it.
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#66517
Re:Is MBS Complete? 4 Months, 3 Weeks ago  
Here's a hypothetical look at a future GT MBS KS. 

Assume the GT MBS Base Set consists of 6x Wall A, 6x Corner A, 12x Floor, 4x Door, and 4x Window A. That's 32 pieces, which is two less than the KS1 base set. (I think windows are so integral to the MBS concept they have to be included in the Base Set.) Going by the original composition of the MM resin MBS, but dropping the plastic beds and converting the two large floors to four 4"x4" Medium Floors) that leaves 15 unique pieces (counting Upper and Lower Stairs as a unit).

If DF offered a stretch goal bonus every $50K (after funding at $50K) they would "run out" of unique pieces at $800K. If they offered a stretch goal bonus every $75K (after funding at $100K) they would "run out" at $1.225M. 

Using the more conservative numbers, it might look like this.
$    100K  -  FUNDED!!
$    175K  -  2x Wall B
$    250K  -  2x Corner B
$    325K  -  2x Wall C
$    400K  -  2x 4"x4" Medium Floor 
$    475K  -  2x Narrow Door
$    550K  -  1x Stairs (Lower & Upper)
$    625K  -  2x Diagonal Wall
$    700K  -  2x Diagonal Floor
$    775K  -  2x Candle Wall
$    850K  -  1x Bearskin Floor
$    925K  -  2x Railings (4?)
$1.000M  -  1x Secret Door
$1.075M  -  2x Stone Pillars
$1.150M  -  1x Hatch
$1.225M  -  1x Fireplace

At this point, DF could start repeating items to match the numbers of MM MBS.
$1.300M  -  2x Diagonal Wall
$1.375M  -  2x Diagonal Floor
$1.450M  -  2x Railings
$1.525M  -  2x 4x4 Floor
$1.600M  -  2x Stone Pillars
$1.675M  -  2x Candle Wall
Even if the KS didn't go any further, everyone who had pledged for the Base Set plus stretch goals would have the equivalent of X times both MM MBSes.

At this point, DF could star offering new unique pieces, such as...
$1.750M  -  2x Window B (Bay Window)
$1.825M  -  2x Freestanding Walls
$1.900M  -  2x Peg Hole Wall
$1.975M  -  1x Pegged Wall Accessories
$2.050M  -  1x Kitchen Fireplace
$2.125M  -  1x Town Home Accessories Set (new plastic furnishings)
...although there is a chance that these some or all of these would need to be add-ons instead, to properly cover their costs.

Speaking of add-ons, they might look like this...
Add-on 1 - 2x Wall B, 2x Wall C, 2x Corner B, 4x Candle Wall
Add-on 2 - 4x Diagonal Wall, 4x Diagonal Floor, 4x 4x4 Floor
Add-on 3 - 1x Bearskin Floor, 1x Secret Door, 2x Narrow Door, 1x Hatch
Add-on 4 - 1x Fireplace, 4x Stone Pillars, 4x Railings, 1x Stairs (Lower and Upper)
Add-on 5 - 2x Window B, 4x Freestanding Walls, 1x Kitchen Wall
Add-on 6 - ?x Peg Hole Wall, ??x Pegged Wall Accessories
Add-on 7 - Town Home Accessory Set
...which probably only accounts for half of the add-on packs that could be included in a future KS.

Comments welcome.

And look for two new threads where I hope to discuss street sets and new accessory packs.
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#66527
Re:Is MBS Complete? 4 Months, 3 Weeks ago  
Undel wrote:
Another consideration for a potential mbs kickstarter is that currently there is only a Tudor style inn. What if there were wooden, log, brick, or stonework buildings that look different than the dungeon tiles and Tudor inns? There are lots of medieval building possibilities. Maybe we'd get some variants on the basic wall, corner, floor, door pieces to build an entire villiage with!
this is what I was hoping they would do as well
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