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Well... why not?!?
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TOPIC: Well... why not?!?
#5174
Well... why not?!? 9 Years, 9 Months ago  
Just a little idea... what I would like (and when I say like I mean crave ;-) would be a DF Forest...
Woodfloors... a little river... Trees, Bushes, rocks... a mysterious Ruin..
Trees with spiderwebs... little mushroom hills...
such things... in the quality of DF...
*sighs*
Maybe its better those are not out.... I would spend all my money on it I think and make my own private litle Forest
Badgermayham
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#5175
Well... why not?!? 9 Years, 9 Months ago  
Sounds like a good idea. You should post it to the Design-a-Set contest in the Module/Map Ideas forum.

:D
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#5176
Well... why not?!? 9 Years, 9 Months ago  
It certainly begs the question, Should DF "Branch out",...<Smirk>... Into doing exteriors? I mean I would love a Tile-able outdoors environment to play with, but Would 4x4 or even 6x6 inch resin be more valuable in terms of overall design than some of the terrain products already out there in mass... That question having been posed, I sure would love to see what the good folks at DF would come up with if they DID do an outdoor series... I'll bet it "Wood"...<Grin>... be very pretty...
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#5177
Well... why not?!? 9 Years, 8 Months ago  
Is that a question?!?
Of course they should...
Well I like the SF setup they have now... but I never play SF so it is not for me...
but well... a forest? Even the Ewoks had a forest ;-) (okay Ewoks suck... so what)


greets Badge
Badgermayham
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#5178
Well... why not?!? 9 Years, 8 Months ago  
In all Seriousness my only Concerns with DF doing Outdoors Terrain, is that there are a lot of Sources for Outdoor Scenary, but DF is sort of Unique-ish, it definately has a niche which it fills Nicely... I would Welcome any New DF within reason, but would just as soon they Fulfill some current Projects before Departing so drastically... That having been spewed, I have to admit that some Cavernous Floors with Sub-terranean Plant Growth Could be VERY Kewl...
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