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So -- who lives in the ROTA?
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TOPIC: So -- who lives in the ROTA?
#31749
So -- who lives in the ROTA? 5 Years, 8 Months ago  
Each new "setting" for DF has always caused me to go on a minis buying spree in advance, picking up Reaper and WOTC and GW and any other company that makes minis that look like they "belong" in the new setting.

The exception, of course, was the regular dungeon stuff -- I got that FIRST, and then I went and grabbed basic adventurers, minotaurs, orcs, and so on.

But when the cavernous water sets came out, I wanted kua-toa, I wanted lizardmen, I wanted any and all aquatic beasties that looked like they were denizens of underground lakes and rivers.

When the MBS came out, I wanted townsfolk and tavern-dwellers, non-combatants, bandits, harlots, and so on.

When the DoE room set came out, I wanted all manner of GW chaos beasties, whatever abominations WOTC had out, Reaper's host of the damned....

Now when I first heard about ROTA, back before the color change was announced, I grabbed a bunch of the new GW skeletons. (Since the color change, one thought that has me grinning -- I could customize up a set to match more closely the vaguely lapis lazulic color scheme I chose for my skeletons!)

But who else seems like a natural for ROTA? It's got a strong Greco-Roman feel to it -- there are some kewl Reaper gladiator types, and stuff like that. Any other ideas? What kind of beasties should reside there? Skeletons and mummies seem obvious. But what else? And what non-humanoid beasties? In some ways, the ROTA seems harder for me to imagine denizens than the previous settings -- DoE, MBS and even the cavernous water sets just had obvious citizenry to gather, but ROTA feels more like a classic dungeon setting. . . a lot works a little, but very little seems to work a lot.

L
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#31750
So -- who lives in the ROTA? 5 Years, 8 Months ago  
A deranged Sword Archon that is insane with despair over the "accident" that occurred several centuries ago....?

Golems and/or mechanical creatures that were the product of a different kind of magic, or even a technology, that was "lost" when the ancient civilization crumbled?

Inevitables, sworn to protect the dangerous lore that ended up wiping out the ancients.....?
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#31751
So -- who lives in the ROTA? 5 Years, 8 Months ago  
Dire Badgers, man !!

They take over everything !!!!!
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#31752
So -- who lives in the ROTA? 5 Years, 8 Months ago  
Gargoyles. But not your standard gargoyles. Gargoyles that look like cherubs or weeping angels.

Mice. Superintelligent white mice, evolved over the passing ages to about 3'-4' tall. The big mice control hordes of regular mice.

First-generation high elves, the original immortal elves that the elvish gods put on this world.

Illithids. Just because they eat brains doesn't mean they have to enjoy depressing surroundings, and nobody thinks of themself as evil so why decorate that way?

Swarms of vermin, ants or centipedes that come out of the walls to devour the adventurers.

Zombies and skeletons, and perhaps the odd lich.

For some reason I imagine beholders roaming the halls -- their form mocks the happy sun-face.

If you have free-standing tentacles, this might be a good place for them. The sun-face is the time-softened, watered-down, half-remembered representation of a gigantic creature with incredibly long tentacles and a hungry mouth at the center. Two thousand years ago it was imprisoned; fifteen hundred years ago the Ancients (dismissing the thing as a legend, or believing it dead) built a temple or a city over it. A thousand years ago it woke up and ate the Ancients. Today, six adventurers unwittingly offer themselves up like a pizza delivery...

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Here's a thought. Send theparty into the RotA dungeon, and have them find nothing but puzzles and traps and loot. As time goes on, they start seeing things out of the corners of their eyes. Then they start seeing phantoms that appear and disappear at random. Ultimately, they are surrounded by phantoms, who make threatening gestures. Perhaps they sic phantom hounds (or equivalent) on the party, which become solid when they strike. Soon, even the phantoms can engage the party, doing 1/4 damage and increasing.

It should appear that the Ancients are returning to life, or perhaps entering our time or our dimension. Hopefully, one of the players will figure out that the party is fading into the Realm of the Ancients, which could be a post-life limbo or another dimension or even the distant past. From the Ancients' point of view, locks have been opening by themselves and security measures have been going down for no reason and valuables have been disappearing, and then a bunch of ghosts appeared and started threatening them with spectral weapons and unearthly spells.

From here, the adventure can go anywhere you want. Will the party return the valuables? Will they leave the RotA dungeon in hopes of remaining in their own world? Will they stay and let the process continue, embarking on adventures in the past or in another dimension or in another state of being?
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#31753
So -- who lives in the ROTA? 5 Years, 8 Months ago  
Cool cool COOL!

You've really gotten my imagination going. There are tons of things I want to use this set for now -- and I was ALREADY psyched for it!

Here's what I'm thinking -- in general, this is a lofty place. All the denizens, i.e. "original" inhabitants, as opposed to creatures that might have taken over or wandered in, would be haughty and magnificent. That could mean they're good and it could mean they're evil (but, you know, clean). Any minis I can find that look royal (like powerful elves or even mind flayers) would be great. And I LOVE the idea of beholders, too. Anything ANCIENT. Ah, yes. It all makes sense now. :)

You know, this has once again reminded me of the old puzzle book, MAZE, by Christopher Manson. It was something I thought of when I first saw DF because the demon arch reminded me of this fireplace:

archives.obs-us.com/obs/german/books/holt/books/maze/rooms/18.html

If you go here:
archives.obs-us.com/obs/german/books/holt/books/maze/rooms/NP.html


and wander around, the text and the images really conjure up some spooky stuff that feels very appropriate to ROTA.

hmmmm.....

L
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#31754
So -- who lives in the ROTA? 5 Years, 8 Months ago  
Decadent, washed-out adventurers who were once powerful but let their vanity and egos become their undoing. Too many years of drinking and cavorting led them to become lazy and inattentive as their kingdom crumbled around them. "You're only as good as your last great conquest" was unknown to them as they held to the belief that their past exploits would be enough to allow them to live on in legend and influence.

Their great halls, once the splendor of the ancient world, are now in shambles. They still roam the halls, absentmindedly fondling the mosaics, frescoes, and broken statuary as they are tormented by the ghosts of their past and fleeting images of the power and glory they once held--forever locked in the dark, broken recesses of their addlepated brains.

For the Characters, I'd use the following:

An aging Gladiator.

A Knight or other armored fighter or some sort.

A slightly insane, alcoholic Bard.

A holy man (Priest or Monk) turned flagellant (from his fall into decadence and honor).

An insane Thief who is always stealing the same things again and again from his degenerate cohorts.

I'd make them all at least Level 18 or higher but balance out their high level with the usual and necessary detriments that age, lack of practice, alcohol, and mental illness bring about.

You'd never know if you were about to lose your head from a mighty blow or if the statue of Aphrodite was about to lose another arm... ;-}~

(this whole post reply is Copyright © 2008 Safe Haven Games, LLC)
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#31755
So -- who lives in the ROTA? 5 Years, 8 Months ago  
(this whole post reply is Copyright © 2008 Safe Haven Games, LLC)
WTF does that mean??????????????????????????!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Harneloot
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#31756
So -- who lives in the ROTA? 5 Years, 8 Months ago  
Here is a short list of monstrous inhabitants that I feel "fit" in the RotA terrain.
1. The Basilisk was the King of the snakes and the most poisonous creature on earth.
2. Cerberus or some type of monstrous dog with multiple heads.
3. Chimera
4. Cyclops(es) working in a magical mount Olympus style smithy.
5. Harpies
6. TheGraes three sisters hag types; they dwelt near the entrance to the Underworld, and were the guardians of the Gorgons.
7. Medusa a Gorgon.
8. Minotaurs a monstrous double, sometimes with the head of a bull and the body of a man or, conversely, with the body of a bull and the head of a man.
9. Also legions of undead centurion soldiers.
10. Lastly Yuan-ti snake peoples, this place could easily pass for an ancient forgotten sandstone Ziggaret.
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#31757
So -- who lives in the ROTA? 5 Years, 8 Months ago  
The degenerated remnants of a once-proud civilization, and the horrors they created.

I'm thinking lots of oozes, and creatures of the far realm.

Maybe a black wind, for you Arduin fans out there.

:D
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Kradlo
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#31758
So -- who lives in the ROTA? 5 Years, 8 Months ago  
these are all awesome ideas!!

Wow!

Keep em coming!!

We shall have to consult all these ideas when considering our 3rd installment...hmmm....
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#31759
So -- who lives in the ROTA? 5 Years, 8 Months ago  
Who lives in RoTA?

The DM and all his friends!
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#31760
So -- who lives in the ROTA? 5 Years, 8 Months ago  
Decadent, washed-out adventurers who were once powerful but let their vanity and egos become their undoing. Too many years of drinking and cavorting led them to become lazy and inattentive as their kingdom crumbled around them. "You're only as good as your last great conquest" was unknown to them as they held to the belief that their past exploits would be enough to allow them to live on in legend and influence.

Their great halls, once the splendor of the ancient world, are now in shambles. They still roam the halls, absentmindedly fondling the mosaics, frescoes, and broken statuary as they are tormented by the ghosts of their past and fleeting images of the power and glory they once held--forever locked in the dark, broken recesses of their addlepated brains.

For the Characters, I'd use the following:

An aging Gladiator.

A Knight or other armored fighter or some sort.

A slightly insane, alcoholic Bard.

A holy man (Priest or Monk) turned flagellant (from his fall into decadence and honor).

An insane Thief who is always stealing the same things again and again from his degenerate cohorts.

I'd make them all at least Level 18 or higher but balance out their high level with the usual and necessary detriments that age, lack of practice, alcohol, and mental illness bring about.

You'd never know if you were about to lose your head from a mighty blow or if the statue of Aphrodite was about to lose another arm... ;-}~

(this whole post reply is Copyright © 2008 Safe Haven Games, LLC)

I don't think so.

The entire post is so vague and open-ended that a copyright would be unenforceable. "An aging Gladiator" is very solidly in the public domain -- "Combaticus the Great, former champion of Athenium, with a Y-shaped scar on his right cheek, who wears golden armor with a red hippogriff on the breastplate, whose wife was slain by Vulgart the Evil and whose three children shun him for his excesses in wenching and drink" is eminently copyrightable.

If you are going to follow up a post with a supposedly legal notice that no one can use anything in your post, then why post at all?
jackattack
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