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Suggestions for new River/Lake features...
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TOPIC: Suggestions for new River/Lake features...
#27186
Suggestions for new River/Lake features... 6 Years, 10 Months ago  
I like the beach idea. It might be three pieces -- left and right "end" of the beach, and straight sandy shoreline pieces to go between them.

Dungeon-stone match-ups would be nice as well. Quay, boat slip, maybe a couple of others.

I might like to see flooded passages. Let's start with (limit it to?) a single straight 6" passage with a water floor; a watery passage dead end; and 2" passages with stairs going down into the water, a ramp going down into the water, and a broken floor edge.

I can go either way on deep water tiles, but you would need a straight edge, an inside corner, and outside corner, and a solid piece.

I'm not sure how Aracon means Dungeon and DoE walls -- do you mean the walls joined to a water base?

I sketched out the beach pieces many years ago...and almost included it in the Lake Expansion...the idea is not dead...it seems like something that could end up as a Very Limited Edition Set (800) it would be more than just 3 Pieces and would have some very interesting surprises....

I also have always wanted to do the water in regular dungeon rooms...it would be kool to be able to find the river in a regular dungeon room and then take a raft or swim to the large Grotto...and then in the Grotto, find the beach to the Ocean...
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#27187
Suggestions for new River/Lake features... 6 Years, 10 Months ago  
I wonder if it would be easier to make thin pieces of "water" that could be placed on top of regular dungeon pieces to make flooded rooms and hallways.

I'd love to have flooded dungeons too, but I'm not sure I'd want to buy and store a whole set of dungeon pieces that have water just for those rare occasions when they were needed.

I like the idea of things that could be done to add to my existing pieces to make them different more than I like the idea of whole new pieces. Tapestries, rugs, wood panels, spider webs, frescoes, paintings, relief sculptures, etc. all made to fit onto Master Maze pieces--that would be really cool.
Monte
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#27188
Suggestions for new River/Lake features... 6 Years, 10 Months ago  
You have to convince me, and others here, that it would be something worthwhile to many River and Lake owners, and so something that will sell 300 or so such packs...
If I'm understanding correctly, more water pieces with straight shore on one side and either one or two "shore" corners on the other, sold individually, I'd certainly buy them. I'd also appreciate more water pieces with just one shore corner.
Monte
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#27189
Suggestions for new River/Lake features... 6 Years, 10 Months ago  
I sketched out the beach pieces many years ago...and almost included it in the Lake Expansion...the idea is not dead...it seems like something that could end up as a Very Limited Edition Set (800) it would be more than just 3 Pieces and would have some very interesting surprises....

I also have always wanted to do the water in regular dungeon rooms...it would be kool to be able to find the river in a regular dungeon room and then take a raft or swim to the large Grotto...and then in the Grotto, find the beach to the Ocean...

Oo-ooh! Now I'm all curious... When Stefan throws around phrases like "very interesting surprises", wise men take notice.

The river in a regular dungeon room sounds like an underground canal -- even edges of worked stone, and so on. I could spend a lot of time planning such a set (water up to walls, water in the middle of the room, water in passages, transitions, etc.), but Monte makes a good point about frequency of use. On the other hand, we buy and store a fair bit of stuff that probably only comes out every third run or so, and some sets can be in storage for months if your party is "stuck" in a particular section or milieu. I'd like to see the pieces done for a set (or three), but then I like the idea of doing the sewers of Paris and the grotto beneath the Addams' mansion and underground smugglers' dens and dungeons that can be flooded by traps or powerful water mages/elementals.
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#27190
Suggestions for new River/Lake features... 6 Years, 10 Months ago  
Thoth, thanks for your input. Could you sketch out very simply on some graph paper (from the above view) what you mean? Which pieces you would like to have available individually or perhaps as a group pack, say 2/2/2 or 3/2/1 or 3/3 or in what combination that would make the most sense. If you can show me how making these pieces available would allow people to greatly improve their set-ups we (perhaps) would consider putting some combination together, same way we made the individual open water pieces available. You have to convince me, and others here, that it would be something worthwhile to many River and Lake owners, and so something that will sell 300 or so such packs...
When we finish playing out my current large cavern setup (late january?) and the chasm set comes in - I will attempt to make such a layout with the current pieces. The key is the lake/river transition pieces and shore pieces with two land corners opposite combined as well with the diagonal and 1 and 3 land corner pieces of the latest set). These allow for twisty lakes - but there are not enough pieces (even with 3 sets of each) with the greatest deficiency being in the two piece types I first named - there seem to be enough of the others...I may also need soem more lake coner and curved river pieces...but I think I may be able to manae with what I have...) - IMO - to do up an extensive setup that will also allow one to bring to bare significant connective cavern hallways and mini-caverns to cover a table with such a setup. In the meantime perhaps I can try to "build" something with 2D sketch pieces. Not sure I have time to do such in the near term - but I'll see whjat I can do! I really think such a setup can take the caverns to another level (of complex game playability) and will look great too. You should see some of my old dungeon maps (going on 30 years old - no lie!). Echeresque is the best way I can describe them. Imagine that with a DF setup.
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#27191
Suggestions for new River/Lake features... 6 Years, 4 Months ago  
I like the beach idea. It might be three pieces -- left and right "end" of the beach, and straight sandy shoreline pieces to go between them.

Dungeon-stone match-ups would be nice as well. Quay, boat slip, maybe a couple of others.

I might like to see flooded passages. Let's start with (limit it to?) a single straight 6" passage with a water floor; a watery passage dead end; and 2" passages with stairs going down into the water, a ramp going down into the water, and a broken floor edge.

I can go either way on deep water tiles, but you would need a straight edge, an inside corner, and outside corner, and a solid piece.

I'm not sure how Aracon means Dungeon and DoE walls -- do you mean the walls joined to a water base?

I sketched out the beach pieces many years ago...and almost included it in the Lake Expansion...the idea is not dead...it seems like something that could end up as a Very Limited Edition Set (800) it would be more than just 3 Pieces and would have some very interesting surprises....

I also have always wanted to do the water in regular dungeon rooms...it would be kool to be able to find the river in a regular dungeon room and then take a raft or swim to the large Grotto...and then in the Grotto, find the beach to the Ocean...

Not sure how I missed this but this would be cool to have the "very" limited beach pieces!!!! I have been trying to come up with a way to make this while it still be durable for my table that I have made that has the water as a table top.

Glad I double checked the individual pieces as well. Didn't see the Cavern Floor pieces were back in stock! Grabbed a total of 16 of these. (Six left and really tempted to grab the remaining!)

What I would like to see is some of the straight shore pieces available in a group of five or 10 for a smaller price than $15.00 each. Maybe a side deal? :O) Of course if you do this it will allow me to only buy 1 to 2 set of the Lake instead of the 3 to 4 I need/want. :O)

Looking forward to this "beach" set if your still thinking about it Stefan. :O)

Sean King
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#27192
Suggestions for new River/Lake features... 6 Years, 4 Months ago  
I wonder if it would be easier to make thin pieces of "water" that could be placed on top of regular dungeon pieces to make flooded rooms and hallways.
I second. This is something I already talked about when discussing mines. For example instead of making new modules with mine cart rails, just make the rails that could be dropped over existing caverns or dungeons.

Alternative would be to put a plexiglass over exiting set or seal your DF and pour some real water :)
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Christian Rioux
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#27193
Suggestions for new River/Lake features... 6 Years, 4 Months ago  
Alternative would be to put a plexiglass over exiting set or seal your DF and pour some real water :)
Here's an idea, dunno if it would work; it might mess up the felted bottoms on the DF, though;

Set up the DF in a shallow Rubbermaid-type box, such as the one they have for wrapping paper. Use the Cavernous Chasm and YOUR custom pieces to stairstep down to the cavern or dungeon floor area.

At the start of the first turn, and each turn thereafter, roll D20 to determine if the water starts rising in the cavern. Modifiers as the DM decides, based on the particular game or scenario involved. If it does rise, pour in enough water to bring up the water level 1/4".
Do this EACH TURN, and on each turn where the water rises, roll again to see what (if any) water-based critters decide NOW is a good time to come to dinner, go exploring the new apartment, or just expand their horizons. One of MY personal favorites would be Vinnie, the Holy Water Elemental - he resulted from when a particularly DUMB-but-well-intentioned blonde cleric threw a vial of Holy Water at a Water Elemental who had decided it was time to destroy those pesky human adventurers in his cavern. It worked; we got a Neutral Good Water Elemental with a North Jersey accent (DON'T ask!) who LOVES uncooked pasta, and will do ANYTHING a water elemental can for THAT blonde (I think he loves her). He has ambitions to be a cloud one day, but he's afraid he won't be able to reassemble after the thunderstorm.

WHEEeeee!
jkratzer
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#27194
Suggestions for new River/Lake features... 6 Years, 4 Months ago  
Jim, That's Hilarious! The Jersey Water Elemental!!!

I Love it.
Stefan
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