Welcome, Guest
Please Login or Register.    Lost Password?

Rooms: Medieval Stable
(1 viewing) (1) Guest
Go to bottomPage: 12
TOPIC: Rooms: Medieval Stable
#17007
Rooms: Medieval Stable 8 Years, 2 Months ago  
"Rooms" is an idea for expansions to the Fantasy line that enhance the existing pieces without creating an entirely new line. A "Rooms" set is not necessarily a room unto itself -- it might be just a few pieces that allow the builder to add pieces to other DF sets to evoke scenes and environments not previously available.

--------------------------------------------------------------------------------------------------------------------------------

In the thread "Medieval Building Set Add-On Ideas", Myrthe mentioned stables as a possible expansion. It's a good idea, and I think it merits discussion in its own thread.

If I were doing a Medieval Stable set, I would keep it to wooden half-height walls, free-standing wooden gates, and maybe a wall piece with a gate.

The walls of the stable would be a 2" wall of planks standing about 1/2" tall. The entire piece might be 1/4" or 1/2" wide, or just each end, or possibly it would have a base that ran the length of the piece.

A stable needs a gate. I'm not overly concerned with it being a swinging gate, but it should be the same height as the stable walls and only 1" long. That will allow us to further customize the dimensions of each stall.

Many stables are constructed to open directly to the outdoors, while some are enclosed with a large barn-style door. DF could create a 2" wall piece with a small stable gate, a 4" wall piece with a large stable door, or both.

A hay bale or two would make a nice bonus piece, but that might be available elsewhere.

As to the floors, I'm reluctant to ask for a new floor design (dirt floors). It's not terribly realistic (how I loathe that word) to have all-wood floors in a stable, but in addition to dirt floors necessitating what would be a new line unto itself, it's very difficult to envision a dirt floor piece with square movement markings that don't look entirely odd.

Thoughts? Additions? References to existing products that could make a stable? Share, please.
jackattack
Minotaur Lord
Posts: 2657
User Offline Click here to see the profile of this user
Location: USA
The administrator has disabled public write access.
 
#17008
Rooms: Medieval Stable 8 Years, 2 Months ago  
YES! I agree completely.

A stable, IMHO is one of the "must-have" pieces for the next expansion of this line.

The only note I would add would be that the piece(s) are versatile in their design. I hope they could be stand-alone pieces (for smaller stables) yet easily paired or grouped to form larger stables.

If they are to be included, I would hope there to be approx. two stable pieces per set.
Wereweasel
Ogre
Posts: 642
User Offline Click here to see the profile of this user
Location: Toronto, Canada
The administrator has disabled public write access.
 
#17009
Rooms: Medieval Stable 8 Years, 2 Months ago  
I think a stable would be fun, but I wouldn't want to see a stable per se. It's too limiting -- reminds me of the stadium.

A large part of the appeal of DF for me is its modularity. There are lots of terrain products on the market, if I want to buy things building by building. Miniature Building Authority, Crystal Caste, Pegasus Hobbies, Games Workshop, JR Miniatures, even pre-made HA buildings -- tons and tons of stuff is out there.

But I don't have room to store it all. So I like getting DF which gives me the building blocks I need to make any of these things, but without having to store ALL of them.

Things like a stable or a stadium take away from that, for me. They would be SUPER cool to see, as would any fantasy staple that Stefan decided to sculpt. But they aren't part of the DF "brand."

Now -- if Stefan wanted to make an accessory set for MBS that included things that would WORK in a stable -- that'd be neat. Half-walls, a new kind of door, railings, etc. I'd be very happy to see them, and they could work to make a stable of sorts... And then there are things like hay piles and so forth...

L
Law
Minotaur Lord
Posts: 3257
User Offline Click here to see the profile of this user
The administrator has disabled public write access.
"In every real man a child is hidden that wants to play."

-- F. Nietzsche
 
#17010
Rooms: Medieval Stable 8 Years, 2 Months ago  
I forgot to put the "Rooms" disclaimer up at the top -- sorry. It's up there now, and better explains the "philosophy" behind my suggestions for certain pieces and sets.

I agree that pieces should be versatile, but I think that the two primary pieces I mentioned are more versatile than you think. A low wall and matching gate could be used to create stables, to put strong railings on the edge of a balcony or a cavern drop-off, to divide the public and business areas of a shop or an inn or a courtroom, to make holding pens in the orcs' slave market, and so forth. As for the wall pieces mentioned (with gates/doors built in), they could be used for stables or barns or warehouses. Additionally, creating stable pieces allows us to recreate the type of large medieval farmhouse that had living quarters at one end, storage and work space in the middle, and animal pens and stables at the other end, all under one huge roof.

I think I was unclear about the proposed size of this set. I'm not talking about marketing an entire building's-worth of pieces, just a few small accessories that would be used with MBS. A set should have maybe four low walls and two gates; if wall pieces are produced, I'd recommend two 2" door pieces and one 4" large door piece. I don't see this taking up any more space than a Fantasy Floors set.

Also, these pieces would (in my world) be sold in a self-contained set, so that customers who want them can buy them (at relatively low cost), and customers who don't want them don't have to buy them. If specialty pieces like this are marketed separately, then no one is "forced" to buy pieces they don't want alongside the pieces they do want, and nothing gets "crowded out" of another set. ("Well, I like Medieval Additions XIII, but I wish I didn't have to buy the stable bits to get all the good bits I actually wanted, and I heard that they would have included blacksmith accessories but there was no more room in the box.")

I think we are actually in agreement, here, I just don't seem to have made myself clear.
jackattack
Minotaur Lord
Posts: 2657
User Offline Click here to see the profile of this user
Location: USA
The administrator has disabled public write access.
 
#17011
Rooms: Medieval Stable 8 Years, 2 Months ago  
Oh, I see what you're getting at now. Come to think of it, I remember this from previous "rooms" posts -- I was just so caught up in MBS anticipation, I wasn't putting things in perspective.

Yeah, I think there'd be something very neat in this. Maybe something like a "Rural Expansion Set" or something that gives you all sorts of MBS accessories appropriate for the farm. Railings and half-gates, also piles of hay, water troughs, wells, etc.

There really is a never-ending list of possibilities.

Hey, how about this -- a special all-wood wall that could be used to make corridors, or individual stables by just placing wall next to wall next to wall next to wall?

L
Law
Minotaur Lord
Posts: 3257
User Offline Click here to see the profile of this user
The administrator has disabled public write access.
"In every real man a child is hidden that wants to play."

-- F. Nietzsche
 
#17012
Rooms: Medieval Stable 8 Years, 2 Months ago  
And we're on the same track now.

I'm more about the architectural bits than the furnishings, but if I step back and think about it, I realize that a lot of "outdoor" items really could be very exciting as interior pieces. For example, I tend to think of wells as something you find outdoors, especially in a town where a well is used by more than one household. But now that I consider it, why wouldn't a wealthy medieval homeowner build his house around a well for his own private use? An inn might very easily have a well in a room in the back, since it would use a lot of water. And a well (dry or full) might actually be an entrance to an underground cavern or dungeon. ("Hey, did you ever wonder why the Green Griffon has rain barrels out back, when they have a well in the kitchen? I heard that it's actually the entrance to the headquarters of the Assassins Gui-urk!")

The all-wood wall is what I'm thinking for stable (and other) partitioning. Right now I favor big wooden beams (large footprint = stability) with planks between them, but Stefan has proven his ability to design pieces that are both practical and beautiful time and time again, so I'm not overly concerned with the specifics. (Although I really like the idea of having half-height walls, or railings, to offer hurdles to movement, but not barriers to sight or missile weapons.)
jackattack
Minotaur Lord
Posts: 2657
User Offline Click here to see the profile of this user
Location: USA
The administrator has disabled public write access.
 
#66845
Re:Rooms: Medieval Stable 2 Months, 1 Week ago  
I have been looking through lots of the old "Rooms" posts and there are a ton of great ideas...

This one is particularly noteworthy as it hits a few recent topics... possible MBS KS 3 and talk of outdoor terrain

I think a stable or barn set would be super useful, seems like some band of cultists is always meeting in the abandoned barn on the outskirts of town. I like PSOM's barn set, but it seems too fancy to me.

Couple of design ideas. Haylofts, should be designed to do double duty as piers and docks in a different setting. As for putting a grid on a dirt floor, i bet Stefan could do it in a heartbeat. Start with a dirt brown floor, add a few stray bits of straw to give the floor some depth and character and all you have to do is hint at the grid with the placement of the straw. Those floors would work for barn interiors or rural exteriors.

I would love to see this come to fruition someday
kitenerd
Ogre
Posts: 571
User Offline Click here to see the profile of this user
The administrator has disabled public write access.
 
#66847
Re:Rooms: Medieval Stable 2 Months, 1 Week ago  
If a set only has 2"x2" floors, the grid isn't even necessary. Just line up your mini's bases with one corner of the floor tile.

Or, put patches of hay on the dirt floor.
jackattack
Minotaur Lord
Posts: 2657
User Offline Click here to see the profile of this user
Location: USA
Last Edit: 2014/08/11 05:01 By jackattack.
The administrator has disabled public write access.
 
#66856
Re:Rooms: Medieval Stable 2 Months, 1 Week ago  
Stable pieces and more are indeed in the works and have been for some time....they we're put aside for awhile but now ....perhaps they shall resurface:)
Stefan
Admin
Posts: 2179
User Offline Click here to see the profile of this user
Gender: Male Location: Brooklyn, NY Birthday: 12/25
The administrator has disabled public write access.
Stefan Pokorny

CEO Dwarven Forge, LLC
 
#66857
Re:Rooms: Medieval Stable 2 Months, 1 Week ago  
YEAH!

please don't put the stable out to pasture ;)
kitenerd
Ogre
Posts: 571
User Offline Click here to see the profile of this user
The administrator has disabled public write access.
 
#66860
Re:Rooms: Medieval Stable 2 Months, 1 Week ago  
You know what stable pieces would go really well with? KS3 MBS!! lol I could see that being a GREAT add-on set!
Crimson_King_of_the_Tower
Orc
Posts: 389
User Offline Click here to see the profile of this user
The administrator has disabled public write access.
 
#66866
Re:Rooms: Medieval Stable 2 Months, 1 Week ago  
kitenerd wrote:
please don't put the stable out to pasture ;)


And don't let your plans for a barn lie fallow...
jackattack
Minotaur Lord
Posts: 2657
User Offline Click here to see the profile of this user
Location: USA
The administrator has disabled public write access.
 
Go to topPage: 12