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TOPIC: Rooms: Ice
#15709
Rooms: Ice 8 Years, 4 Months ago  
"Rooms" is an idea for expansions to the Fantasy line that enhance the existing pieces without creating an entirely new line. A "Rooms" set is not necessarily a room unto itself -- it might be just a few pieces that allow the builder to add pieces to other DF sets to evoke scenes and environments not previously available.

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Ice is a current favorite for potential addition to the Cavern line, but I think it is equally applicable to the Fantasy (dungeon) line. After all, ice elementals are where you find them, some wizards specialize in cold-based spells, and ruins or catacombs in the frozen north deserve a little dressing up. Ice can also make movement extremely interesting if the GM wants to throw in DEX rolls for footing, direction changes, and halting forward momentum.

For a room full of ice, I recommend making accessories that can be added to existing DF pieces, rather than creating new DF pieces that can only be used as icy variations on the standard sets.

Icicles, for example, might be made to hang on the edge of a wall piece. This might be accomplished with small "clip" extensions that go on the other side of the wall, by putting ice on both sides of the wall, or by including a small amount of BlueTac (hope I got the name right) to anchor the icicles at the top of the wall. Icicles for a Straight Wall (and Corner) might be interchangeable in the Fantasy and DoE lines, but the Cavern line would need its own icicle accessories for Straight Wall and Curved Sections.

Patches of ice could be done as irregular 2"x2" pieces of clear/frosted plastic or resin that simply lie on top of floor tiles.

Snow drifts would fit into the corner of a floor and wall -- in cross-section, a right triangle with a bowed hypotenuse. These can be done as round piles of white snow, or craggy sheets of clear/frosted ice.

Columns (mentioned in another thread) should be done as clear 1"x1" freestanding uprights. I like the idea of having "regular" ice columns (perhaps wide at the top and bottom but narrow in the middle, or faceted like a big crystal), and a column that has an indistinct figure inside it (useful when a party finds a frozen knight, or when one of the party is frozen by a monster or wizard).

If a set contained two straight and one curved/corner icicle pieces, two ice patches, two straight and one curved/corner snow drifts, and two clear and one "occupied" ice columns, that would be eleven pieces to make a room or cavern nice and chilly. Hopefully, the smaller size of the pieces and the potentially simpler paint job (or lack thereof) would make these easier and less expensive to produce, keeping the cost of the set down.

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I didn't forget frozen rivers and lakes, but that is being discussed in www.dwarvenforge.com/dwarvenforums/viewtopic.php?id=1269, "New ideas". Besides, the Fantasy and DoE lines don't have rivers, and there's no reason that ice for Caverns can't be sold in two sets.
jackattack
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#15710
Rooms: Ice 8 Years, 4 Months ago  
... .

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Ice is a current favorite for potential addition to the Cavern line, but I think it is equally applicable to the Fantasy (dungeon) line. After all, ice elementals are where you find them, some wizards specialize in cold-based spells, and ruins or catacombs in the frozen north deserve a little dressing up. Ice can also make movement extremely interesting if the GM wants to throw in DEX rolls for footing, direction changes, and halting forward momentum.

... .

What about those "lovely" white dragons that freeze you first and then use you as an assorted ice chip next snack?
RabidFox*
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SF: Starter(3), Passage(2), Alpha(7), Beta(2) someday soon;
Cavern: Cavern, Cavernous Passages, many individual pieces, Cavernous River & Wall and Cavernous Lake someday soon;
Fantasy: Room & Passages, Room, Octagonal Room, Wicked Additions I&II, Adv. Builder, Diagonal Walls Set, Dungeon Accessories, Medieval Furniture, many individual pieces.
 
#15711
Rooms: Ice 8 Years, 4 Months ago  
Or to chill and flavor their three-hundred-gallon cocktails -- as the adventurer thaws, he alters the flavor of the drink.
jackattack
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#15712
Rooms: Ice 8 Years, 4 Months ago  
MAN, and you guys agree that I'M an insane GM!

Remind me NEVER to seriously piss you guys off! Ice chips, indeed! Yeah, I'll flavor your drink! :lol: :lol: :lol:

See ya!

Jim
jkratzer
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Jim Kratzer, a/k/a The Mad Yank
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#15713
Rooms: Ice 8 Years, 4 Months ago  
For a room full of ice, I recommend making accessories that can be added to existing DF pieces, rather than creating new DF pieces that can only be used as icy variations on the standard sets.
I completely agree!

One of the greatest features and strengths of the DF system is the modular design of it. If duplication of basic, structural pieces is eliminated whenever possible and replaced with environment-related "accessories" such as ice/snow, lava/fire and cobwebs/hives, DF and its customers could realize many advantanges, -(as listed below).

1) Smaller pieces means (potentially) more pieces and as a result, a greater variety of pieces also.

2) Lighter sets would cost less to ship, especially overseas!

3) Creating a product for ALL DF customers at once by utilizing and enhancing the usefulness of all the existing product lines (SF, MM, C/CRL and DOE).
By doing this DF maximizes the appeal (and sales) of these sets, while expanding and promoting all of their existing lines at once.

4) They would be more "cost-effective".
Good for DF and for it's customers! Both who may be able to either produce or purchase more DF as a result! :)

5) Saving space. DF does take up some space, especially if you have a large collection of it!
If DF produces smaller and more versatile/interchangeable environment-related "accessories", instead of additional (but essentially repetetive) sets, DF would save collectors considerable amounts of space. As a result some collectors would still have the space required to continue purchasing all of the enviroments they would want to have.

I for one really hope this is the direction DF persues in this regard, for all of the reasons listed above.
Wereweasel
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#15714
Rooms: Ice 8 Years, 4 Months ago  
Ww -

Let me jump up and down and cheer on this one!

While I sometimes argue with RabidFox* and the other members of the "Furniture Mafia" about accessories, this is one idea that MUST be done either by DF themselves, or, like Ghenghis Ska and his Ice, by a recognized outsource supplier. Tony Colasante (former Armorcast sculptor, now known as Tony Griffon on eBay) is another recognizable DF customizer who can do stuff - you should see his Sci-Fi floor pieces!

Whoever does it, they must be aided and abetted by DF in order for the products to FIT on the DF pieces.

See ya!

Jim
jkratzer
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Jim Kratzer, a/k/a The Mad Yank
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#15715
Rooms: Ice 8 Years, 4 Months ago  
I really like the idea of "evironmental" accessories. The dungeon accessories is a wonderful addition to Dwarven Forge. I think the next step is this kind of environmental packages that can transform sections of a Dwarven Forge dungeon, cavern or sci-fi area into a deadly wintery wonderland, or a fiery lava inferno, or a vampire's crypt with blood fountains and crypts, etc. Some such furniture is available from other companies, but I have never really seen "environment" additions. DF can make these so they fit into their own products.
zoroaster100
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