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Cavern Additions
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TOPIC: Cavern Additions
#12344
Cavern Additions 8 Years, 7 Months ago  
"natural" cavernous stairs, a large cavern entrance piece, a large stalagmite formation with a flat top for stacking, and mushroom pieces to create "fungi forests".
amen!

stefan & jeff i'm buying if you're sellin!
dudebird
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#12345
Cavern Additions 8 Years, 5 Months ago  
The one thing I would hope to see most of all would be a complete variety of items, (ie: no duplicate or multiple pieces) included within the cavern additions set -not even with the small pieces.

A number of unique formations would really help to ensure more variety in larger cavern setups especially. It can be easy to have a bit of repetition happening with mutiple pieces, especially if you have multiples of the same set.

Don't get me wrong, multiple pieces are great if they are essential building pieces. If it is more of an expansion set though, a complete variety may be the way to go - if at all possible.

Just a thought.
Wereweasel
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#12346
Cavern Additions 7 Years, 8 Months ago  
BTW,

Two Caven pieces I would really like to see included with a Cavernous WA Set are:

The first is that oddly-shaped, stand-alone (and enclosed) cavern wall piece -(I think this is essentially what L has suggested earlier in this thread). As mentioned, this piece could be placed anywhere throughout a cavern to "break-up" the larger areas and could also be used to create small, side caves with very tight access spaces -if needed. Of course these would alter caverns differently from setup to setup as they could be placed anywhere upon the cavern floors. With this flexible piece, no two cavern setups need to look similar again. In fact, this is one piece that would enhance cavern variety with multiple pieces. [u]An AWESOME idea of yours L![/u]
In fact, if there were some oddly-shaped floor pieces shaped to cover them -(in line with your stacking suggestion) that would be even better! This would really help with breaking up that square/straight-edged look at the higher levels. IMHO straight edges work well for cavernous floors on the ground levels but not as well aesthetically or functionally -once higher cavern levels are involved.

Anyway, the second piece (that I've actually mentioned before) is the cavernous wall grate. This could be used over a river, or (as mentioned by others) it can be used in caves just as well.

Two (or more) very useful pieces, for a potentially AWESOME set -if ever produced.
Wereweasel
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#12347
Cavern Additions 7 Years, 8 Months ago  
As promised, digging up an old thread - and this one seemed the most appropriate one on the subject.

Anyway, after seeing Tobus Neth's cavern pictures -(in another thread) I realised that in a Cavernous WA Set the existing caverns could really use some -(perhaps a few different) elaborate, stand-alone rock formations that would really give the caverns a "random" look to them.

Personally, I wouldn't mind if these few suggested pieces even exceeded the "standard" height as they would be designed to fit within the caves themselves (so access is not such an issue) and would add an additional visual element of variation to the setups at the same time.

Of course, I'm suggesting these only as additions to a set that would comprise mainly of the standard cavernous WA building pieces as previously suggested. I would just like to see a few "special" and unique formations included with it.

Thoughts or suggestions?
Wereweasel
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#12348
Cavern Additions 7 Years, 8 Months ago  
I can dig that. Especially if it had places for creatures to hide ;)

However, if the peice was "extra-tall" then it would be the first time that DF made a piece that exceede the standard height, yes?
Harneloot
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#12349
Cavern Additions 7 Years, 8 Months ago  
Not QUITE; remember the New doors? They are taller (just barely) than the standard MM Fantasy walls.
And of course, some of the Traps are taller than standard.

But the WA Cavern pieces might be taller than standard Cavern pieces.

See ya!

Jim
jkratzer
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#12350
Cavern Additions 7 Years, 8 Months ago  
See, I don't mind if a few pieces are taller, especially if they are stand-alone accessories. I regard the wall pieces as boundaries, not literal representations of the entire wall or cavern. Rock formations, idols, statues, certain columns, and all sorts of things can stretch above the surrounding walls -- heck, I've got a Harryhausen Talos figure that stands 9" tall, and it looks great in a DF set-up.
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#12351
Cavern Additions 7 Years, 8 Months ago  
I'm not against taller pieces, i was just sayin....
Harneloot
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Champion of the 6" DOE Hallway!VINDICATION!~!

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#12352
Cavern Additions 7 Years, 8 Months ago  
I've been considering taller pieces for a future Cavern Additions type Set...so it seems nobody is against it, I think it would add alot...after all, caverns just seem to need to be BIG! A Huge Pillar type formation, tower even, would be really kool eh?
Stefan
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#12353
Cavern Additions 7 Years, 8 Months ago  
Harneloot

Thanks for the enquiry.

In fact, your question received some excellent clarifiation (from others) on the fact the DF has already produced pieces beyond the standard height - (a detail mistakenly overlooked by myself).

It now seems that oversized/taller pieces may not be such an unusual (or difficult) request as I had originally thought it may prove to be.

I really think these pieces would be FANTASTIC additions to a CWA Set for the reasons mentioned previously.

Hopefully, someday in the (not too distant) future...


Steve

p.s. I can be a slow typist...(see previous post by Stefan)
Wereweasel
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#12354
Cavern Additions 7 Years, 8 Months ago  
Stefan,

That is totally AWESOME news!!!!!!!!!!!!!





Jeff,

How can I change the font size to 64? ;)
Wereweasel
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#12355
Cavern Additions 7 Years, 8 Months ago  
I do think that for the cavern additions, some special pieces that are taller and bigger would be great additions. Putting one or two big rock formation or stone column in the middle of a large cavern adds the element of height to the cavern and adds to the ability to create more of a three dimensional feel and nature to the cavern. This feeling of height and three dimensions can be produced with stacking levels, but is limited in some ways without access to big columns or similar formations. Having three dimensions in a set up lends itself to adding more opportunities for wild game moments. I still cherish when using a big Dwarven Forge set up where we had created a hanging bridge accross a chasm, and the bridge collapsed under the battling heroes and their foe, for example. Seeing the 3-D battlefield before us made the whole battle seem that much more climactic for the game.
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