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TOPIC: Abyssal Edges
#12141
Abyssal Edges 8 Years, 9 Months ago  
(This is the "Pits and Pools" idea I put up elsewhere turned inside out.)

In order to represent the edge of the map, and to show yawning chasms (with or without bridges across), I'd like to see a set of tiles that are "finished" along one or more edges, as well as the horizontal surface. Instead of creating vast sets of tiles to represent the absence of a solid floor, DF could produce a fairly limited set of tiles that encourage the use of "negative space". A builder who only has enough tiles to create a cavern that is six or eight inches wide could add two rows of Abyssal Edge tiles to create a cavern divided by a chasm of whatever width desired. Builders can lay down a black cloth or paper to indicate a lethal drop. A chasm in the middle of a room represents a serious obstacle for players to surpass, and creates an area where flying opponents can hover that player characters cannot reach without ranged weapons or spells.

The simple version of this idea is to produce standard 2"x2" tiles with one finished edge, and with two finished edges forming an outside corner. Inside corners can be produced by putting single-edge tiles together, corner to corner -- a less square inside corner could be made as a triangular tile with a finished hypotenuse. That's a MERE two or three tiles for each of the three existing styles -- caverns, standard, and DoE.

If we want to get fancy, add a finished edge to either side of two straight wall pieces, to show the edge of the chasm meeting the walls of the cavern/room. A tile with two parallel finished edges could be used to form narrow spans across chasms. Finally, a variation on the Stairs Down piece in Wicked Additions 2 could be added to represent a safe way down to the next level of the dungeon/cavern. A packaged set might include 6 straight edges, 2 outside corners, 2 inside corners, 1 each of the two straight wall pieces, 1 safe descent, and 3 spans -- a total of sixteen pieces.

Wicked Additions for Abyssal Edges might include a finished edge by a crumbling floor, end caps for the spans (to indicate broken or incomplete bridges), and straight wall piece with the finished edge parallel to the wall (to build ledges).

Thoughts?
jackattack
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#12142
Abyssal Edges 8 Years, 9 Months ago  
HURRAH!!!!!!

A kindred spirit! I've been badgering Stefan about this sort of thing for a bit.
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Medieval Buildings Set, Caverns x2, Cavernous Passages, Room and Passage, Deluxe Room, Octagonal Room, Narrow Passages, Advanced Builder, Wicked Additions I, Wicked Additions II, Traps I, Traps II, lots of individual pieces. I want Cavernous Rivers, and Cavernous Lakes, and Cavernous Ledges. Can you tell that I like caverns?
 
#12143
Abyssal Edges 8 Years, 9 Months ago  
Jack;

What's your IQ? Somewhere up there in the 150's-plus, I'LL bet.

Me 'at's off to the Duke, guy!

See ya!

Jim
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#12144
Abyssal Edges 8 Years, 9 Months ago  
I'd buy this.
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#12145
Abyssal Edges 8 Years, 9 Months ago  
yep count me in on that.
camoudragon
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#12146
Abyssal Edges 8 Years, 8 Months ago  
I'd buy this too. Some good lateral thinking (excuse the pun). It would only probably need to be a small set and I suspect it would sell well.

Dave
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#12147
Abyssal Edges 8 Years, 8 Months ago  
Jack -

I just had another idea, while re-reading your starter post.

Anyone remember a certain power shaft with a couple of kids swinging across it, whilst Stormtroopers shot at them? And the bridge tried to retract from underneath them?

Why not do the chasm in Sci-Fi, as well?

See ya!

Jim
jkratzer
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#12148
Abyssal Edges 8 Years, 8 Months ago  
One of the things I had wanted to see in the fantasy floor set was chasm sides and ends so we could make them as long/wide as we wanted. Time to get out the hammer...just kidding.
DaggerdaleDM
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#12149
Abyssal Edges 8 Years, 8 Months ago  
Cool idea! I'd love to see it.

Kradlo
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#12150
Abyssal Edges 8 Years, 8 Months ago  
Wow a Sci Fi chasm of sorts would be great.!!!
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#12151
Abyssal Edges 7 Years, 10 Months ago  
Yes, shame on me for bumping one of my own threads, but the positive chatter about taller pieces got me thinking about depths, and I thought I'd lobby once more for finished edges that mark the end of the floor.

The finished edges of floor tiles are perfectly good for the edge of a chasm that has been carved or constructed, but natural chasms would have curved or jagged boundaries.

So I will lobby for curved edges to go in Caverns (which would be very similar to Cavernous Lake shore pieces in composition, but instead of water there would be nothing beyond the edges), and for broken edges to in Fantasy Dungeons (with jagged edges and cracks).

Again, the advantage of such pieces is that it allows builders to put ANYTHING on the table to enhance their set-up. Lay down black paper and you have a (potentially bottomless) chasm, lay down some of the patterned/textured paper being discussed in www.dwarvenforge.com/dwarvenforums/viewtopic.php?id=1881 and you can have magma, neon green paper might be a lake of acid, and a print with skulls or ghostly faces or whatever might be a pit leading to infernal regions. Some of the various felt and vinyl battlemats also offer exciting possibilities -- a space-mat (black with stars and nebulae) might indicate a "dungeon" in another plane of existence, while a sky-mat (blue with clouds) might show that the "dungeon" is actually a castle hanging in the sky.
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#12152
Abyssal Edges 7 Years, 10 Months ago  
Excellent idea!!!!

Viva la negative space!
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