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FIRST BUILD-I got Questions!
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TOPIC: FIRST BUILD-I got Questions!
#43816
FIRST BUILD-I got Questions! 2 Years, 7 Months ago  
I'm doing my first build and I have one set of Narrow Passages. I trying to set up the dungeon from Pathfinder's Crypt of Everflame (a single module for 1st level characters). There are several passages that are needed for a single row of 1" tiles. The Narrow Passages are two wide even. I don't see where DF has ever made a row of 1" tiles for dungeons like these? There are numerous passage ways that require a row of 1" tiles and not a double row like most of DF's tile sets. Am I missing something on how I should be building out this dungeon?

Sets I have:

Elven-3
Room & Passage-About 10
Medieval Building-about 5
Medieval expansion-4
Cavern Set-2
Cavern EX.-1
Den of Evil-2
DOE-Hellscape-1
Realm of Ancients-2
Realm of Ancients 2-1
Trap set 1-1
Trap Set 2-2
Lots of accessories




monkplayer
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#43817
Re:FIRST BUILD-I got Questions! 2 Years, 7 Months ago  
Monkplayer

I think this is the wrong area (without any photos). But I guess it can be rectified ;)

You are right - some areas of Crypt of the Everflame could be difficult to build. Just by chance I did buy the module this morning and was thinking how to build it up myself. So which areas are you struggling with?

Post up to 3 rooms and I will try my best as quickly as possible.

I doubt I will have the time to do the whole dungeon tonight. I plan to run it after Christmas - but that might be too late for photos for you for the whole dungeon.

I could have a try how I would build it up and post it here. It likely won't be exact - but it might give you an idea how close you get.
Thod
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#43818
Re:FIRST BUILD-I got Questions! 2 Years, 7 Months ago  
The narrow passages are 1 square wide but if you include the space
for the walls they are 2 squares wide in total. Did I misunderstand what you are asking ?
jls304
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#43819
Re:FIRST BUILD-I got Questions! 2 Years, 7 Months ago  
The narrow passages should do the job as they are 1 square wide, ive never seen a map with smaller squares really? Could you post a map or pic of what you are trying to do?
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#43820
Re:FIRST BUILD-I got Questions! 2 Years, 7 Months ago  
monkplayer

Below are a few photos how I intend to build up the labyrinth. First of all - I realize I don't have enough pieces ...

Image 1 and 2 show the northern half of the labyrinth. I managed to preserve the topology.





I do cheat a little as I don't have enough pieces. Image 3 zooms in where I cheat. I use some alcoves as I ran out of dead ends. I also replaced one 4 way junction with a floor plate. The trick with replacing dead ends with alcoves (or vice versa) is to keep an overall symmetry.



Now - people here will likely say - it looks great. Indeed is does - but I used padding. I kept the topology - but where I use a narrow passage that leads to the next corridor in actuality this are 3 squares where there should be only one. Image 4 is more to size to the actual map. The northern topology is the same but you notice I only have 2 openings for the corridors in the South.
The problem is - I would need a narrow corridor with a wall - but this wall would need to be a half wall in the middle of the piece. That would allow me to shift a corridor by 5 feet and not by 10 as done in my layout.
The issue is - actually I like from the look much more pictures 1 and 2. It looks more real while picture 3 looks crowded. Interestingly it looks the opposite way if you would draw it on paper.
The issue is that walls are much thinner on paper - but in 3D some layouts seem wrong. For play I just cheat and would go with the first layout. A little bit padding doesn't matter for real play - actually it allows better to place figures as you hardly get a group of 4 in the same corridor without squeezing.



Pictures Another corridor with alcoves - padding again looks better but due to the trap I would go without the padding. You can use dead ends or alcoves here. Dead ends better allow to place a figure.





In summary - don't feel you have to build a map from a module exactly square by square. I have shown some of my builds to the authors and they said wow. Not a single one complained when I added a square here or there.
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#43821
Re:FIRST BUILD (with pics)-I got Questions! 2 Years, 7 Months ago  
@Thod Amazing! You already replied in a couple hours and build out some of the rooms! Your suggestions of "padding" is very helpful! Thank you! I'll send more pics when I get more built!

I've taken two partial pictures of the module for copyright purposes. I didn't just take a pic of the whole dungeon, due to figuring that would be a copyright violation. You will see my build of a single room (with alterations) and two pics of problems areas.

How do I make passage ways that are a single tile wide? How do i make the picture of the room below that are several single tile wide passages connected together?

The top pictures shows the room I already built and now I'm trying to build the room in the top picture with all the single square passages. The only way I can figure it out is to draw it because all of the DF is two squares wide.

The bottom pic is another example of the single square wide passages until you get into the rooms which are obviously several squares wide.

Thank you all for helping me through this build which has to be finished this Friday afternoon (two days from now)!
monkplayer
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#43822
Re:FIRST BUILD-I got Questions! 2 Years, 7 Months ago  
Here is room 4 and the round room. For room 4 I use a diagonal wall instead of the one square missing in a corner. I also use a free wall from a trap set and a floor plate to allow me the exit in the North-East. Half corners are alternatives - this is how I did the South-East. Advanced Builder Set 2 also allows a few neat options - but this was rushed.

The round room - again - it doesn't need to be perfectly round. The second picture shows a more round room - but I wouldn't have exits and I have a build in stair (or an unpainted piece - not shown and yes - this is Hirst Arts build myself.







Thod
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#43823
Re:FIRST BUILD-I got Questions! 2 Years, 7 Months ago  
And here is the Entrance room. The way I understand it is that there is a balustrade higher up on the west and east wall. The problem is - this room is WAY to crowded if you truly add some stairs and an extra level.

I tried and I think I should make it wider as you did. Even with a custom stair that is a lot steeper I can't get 10 feet up in a single 5 feet square. I didn't add the exits on the higher level. I deliberately only build one side of the balustrade to show how narrow passage pieces are used for elevation. Actually in the true build they are top down.

That leaves a last question - 5 foot wide corridors. Actually - apart of 'room 8' with the traps and the labyrinth I wouldn't bother. Take the normal passages and enjoy live. It is easier to place figures in the wider passage ways and you can always say - 1 file only. But reading through the module at least on level 1 there is no fight I remember in the corridors. So use the wider ones. Yes - the dungeon will grow. But hey - you want to impress - don't you :)


Thod
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#43824
Re:FIRST BUILD-I got Questions! 2 Years, 7 Months ago  
@Thod
Thank you thank you! One of the reasons I "jumped in" to buy DF is the support i get. Wow! I will be using your suggestions a lot as I build out both levels tonight and tomorrow!
monkplayer
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#43826
Re:FIRST BUILD-I got Questions! 2 Years, 7 Months ago  
Monkplayer


Happy to be of service.

Just one last suggestion - feel free to mix and match the different sets. Use the Realm of the Ancients for some of the more important rooms. Possibly even the entrance room.

Use the Den of Evil when the group gets closer to the Skeleton Champion.

Mixing styles has two advantages - your sets last longer and you can build more at once. And you can set the mood. If the group felt it was bad walking through the part of the dungeon build with classical DF they will feel more on edge entering parts build with the DoE. It's darker here now, more dangerous.

And please post some pictures - I'm sure I will pick up a few ideas from you - especially as I tend to build up last minute and this leaves not much time for experimentation.
Thod
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#43827
Re:FIRST BUILD-I got Questions! 2 Years, 7 Months ago  
OHHHHh! I would never of mixed the sets. I just figured that wasn't done! Nice idea! I will post pics and if the group wants feedback on how my first ever DM session went I'll post that as well.
monkplayer
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#43829
Re:FIRST BUILD-I got Questions! 2 Years, 7 Months ago  
I'm sure we'd love to hear how it goes!

As far as mixing sets is concerned -- yes, it can be REALLY fun. You can get some awesome combos.

There are obvious combinations, like Dungeon and Cavern, or Den of Evil and Hellscape, or Cavern and Hellscape.

But there are also more unexpected combinations:

Cavern and Sci-Fi -- the batcave!
Hellscape and Sci-fi -- Futureworld lava planet!

Medieval Building Set and Cavernous Lake set -- Lakefront tavern!

Cavernous River and Dungeon - SEWER!

There are more, that are of course slipping my mind right now. But the modularity of DF really lends itself to some imaginative creations.


For REALLY mind-blowing uses of the sets, look for Invincible Overlord's pictures elsewhere in the Cool Photos threads (might be fastest just to search for him rather than scroll back) He did some truly outstanding setups, combining and using pieces in really unexpected ways.
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