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Some cavernous river chasm variants....
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TOPIC: Some cavernous river chasm variants....
#38896
Some cavernous river chasm variants.... 4 Years, 4 Months ago  
I have been mixing and matching variations on the same essential setup -- some with greater variety, some with less. I particularly like the one with three levels, especially with the sunlight pouring through the cave entrance, suggesting that you really are pretty much out in the open air by that point. And I love the goblins hiding in the ledges over the lake.

Really, really fun stuff -- I'm digging finally having a chance to mix the chasm pieces with the river and lake elements. I still think the chasm set may be the pinnacle of the DF experience, it just really adds panache to any cavern layout.

Enjoy!









Law
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#38897
Re:Some cavernous river chasm variants.... 4 Years, 4 Months ago  
A few more...









Law
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"In every real man a child is hidden that wants to play."

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#38898
Re:Some cavernous river chasm variants.... 4 Years, 4 Months ago  
...and some more...








Law
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"In every real man a child is hidden that wants to play."

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#38901
Re:Some cavernous river chasm variants.... 4 Years, 4 Months ago  
THose setups get a Triple YOU ROCK THE FREE WORLD

Shadox
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We Search our whole life never finding what we were searching for...
Over 143 Sets (Expanding), 300+ Loose Pieces (Expanding), 11,000 plastic figures (Expanding), 1,000 metal figures (350 actually painted)
 
#38903
Re:Some cavernous river chasm variants.... 4 Years, 4 Months ago  
Great setup!!! Totally inspirational!
Kronos
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#38909
Re:Some cavernous river chasm variants.... 4 Years, 4 Months ago  
Definitely, it totally rocks! Congratulations!

Greetings,
arsthein
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I want my DF Spiderweb Accesories Set!!! ^O^U
 
#38911
Re:Some cavernous river chasm variants.... 4 Years, 4 Months ago  
Wow - all those sets REALLY look amazing together!

Any chance you could post a Tilesystem map of the levels of that set-up?
Harneloot
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#38926
Re:Some cavernous river chasm variants.... 4 Years, 4 Months ago  
Thanks! Sorry, I don't use Tilesystem. I try to include overhead "map" shots, though, which clarify which pieces I used -- the stuff under the stacked levels is just a generic mess of whatever I had on hand that would be stable. It's not playable.
Law
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