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DoD: Traitors Gambit
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TOPIC: DoD: Traitors Gambit
#28051
DoD: Traitors Gambit 6 Years, 10 Months ago  
This is getting changed a bit.
I am taking the pictures out of the "gallery" and dropping in direct links.
Since i had put up to posts with pictures i am re-arranging stuff a bit.

Opening Scroll


The Dark Times
(as a side note, i did not take pictures of the first session, it was run on a game mat, and didn't have my camera so the first picture is just all the PC's in a line from the next session)

Brentaal IV, a planet primed for the swing into the Imperial love fest for the New Order. A Core world planet primarily populated by humans, that saw some early battles in the Clone Wars, it is now heading towards staunch support of the Empire.

Dramatis personae

From Left to Right
Ralnar Alt'Kara a Mon Calamar that has worked in the space ports since before the Clone Wars has been increasingly feeling prejudiced, good work shifts are drying up, and segregation is the norm from many of the increasing Human/Near Human workers. Almost a fixture of the facility.

“Shorty” Antilles a soldier adrift after the Clone wars, his unit is gone, the government he fought for is gone and feeling no other purpose than to fight at the core of his being, has landed in the service of the same noble, as a security agent.

Cersk Kre’kor a Bothan who has come to Brentaal IV on the promise of an employment. Served as a Medic in the clone wars.

Filse Aldorn a male lethan twi’lek has been working for many months as the servant of an up and coming noble on Brentaal. Has come with that noble to the port to meet with some one, Filse suspects that his boss has foul play in mind for the person they are to meet.

Karn Novayen a human male who has come to Brentaal IV at the request of a distant wealthy relative to reunite the branches of the family scattered by the War. So Brev Tovar, the long lost cousin, sends him a ticket and has Karn come to Brentaal IV.

Talis Deschemes a young human male, stranded on Brentaal IV in the fall out of the war, family gone, and with no where to turn is seeking to get off planet, has come to the port in the hopes getting out.

The Story Begins

Karn is met in the concourse and taken to a secure lounge, where he meets with his long lost cousin; there is some talk of transfer of titles, during a rather long and boring negotiation.
Cersk finds the job he was expecting to fill, no longer exists, and many of the non-humans are gently being nudged off planet. Ralnar ’s job is getting worse and the humans are ignoring him, as part of the campaign to get the non-human species off planet. Talis seems to recognize some one in the crowd, and the feeling is reciprocated. So they try to get together, Filse knows something bad could go down, and enlisted the aid of some of the Non Humans, namely Ralnar and Cersk, in stopping what they think is an assassination.

Shorty as a guard in the same negotiations seems to think something is up also, as the caterers are a bit suspicious, in the end a blaster fight erupts as some of the non-humans in segregation get fed up, as Filse eloquently gets them to cause a distraction.
The up shot is that Karn and Talis hook up and follow the Brev up to the Sel Zonn Station in orbit, Filse hires Cersk, Karn, Ralnar as they are useful, and Shorty follows the employer of now four of them up to the station. There was talk of a getting a ship in trade, as payment for the title transfers, but as this motley bunch looks the ship over the Brev disappears.

It seems security has been called on them, so as Shorty’s boss is now gone, he gets hired on by Filse. Shorty does a bit of reconnoiter and sees that Stormtroopers and station security are on their way down… The six of them decide to leave and head into the main part of the station.
Ghenghis Ska
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#28052
DoD: Traitors Gambit 6 Years, 10 Months ago  
Session II


The six head into the concourse of Sel Zonn Station, where the non-humans, in the group are not met with hostility, but a bit of contempt or disdain, as the meander around the shops and services of the concourse.
Main Concourse.



Concourse Bar



Med Center


Casino


Droid Shop






After taking in the sites a bit, most hit the bar, but Ralnar logs on to the Holo Net. Ralnar has noticed that Talis is wanted on a low level detain for questioning warrant, but a much higher up the warrant list is a woman, that has recently entered the promenade being chased by a Stromtrooper. A blaster fight breaks out, as two witless Imperial sympathizers, try to help the stromtroopers capture her, Filse keeps a some of the Troopers off guard, while Talis aids the wounded woman, and Karn and Shorty take out the stormtroopers.

They Rescue the woman, Mya who takes them to a safe area on the station and they find out she is trying to recover something important, by contacting a local Info Broker, called Switch, oddly a droid.




They head down to Switch’s lair in the lower levels of the station, get past his Gammorean Security guards, with a few credits placed in hand, and find out, what Mya was after, and that Switch has put it into hiding, the object is an operative who had himself shipped in carbonite to the station to try to avoid being found by imperial officials. While talking with Switch some competition for the droid in the form of a Chevin bursts into the hold and tries to take down Switch and any of his business partners.




After a rather quick fight, Switch is saved, and everyone finds out that the agent in carbonite is stored in the Imperial hold, hiding in plain sight.
Ghenghis Ska
Minotaur Lord
Posts: 2373
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Location: Northeast CT, USA
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More Sci Fi Please, request a DEAD END for Sci Fi Passages
Classes of the Old Republic
Some RPG and mini stats including the Exodus and AAT (along with good source of a Mini scale version of the AAT).
 
#28053
DoD: Traitors Gambit 6 Years, 10 Months ago  
Awesome, as usual!

Can't wait to see what you'll come up with wne the Sci-Fi accesories set finally comes out!
Harneloot
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Champion of the 6" DOE Hallway!VINDICATION!~!

NASCRAG Champions 2011!
 
#28054
DoD: Traitors Gambit 6 Years, 10 Months ago  
I wish i played a game with you as game master, this looks terrific!!!
galakorn
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#28055
DoD: Traitors Gambit 6 Years, 9 Months ago  
Session III
Ralnar using Switches computer gets them clearance into the imperial hold. They meander around the Blue level concourse, and hear that an alert of sorts has been called for the hold; a few squads of stormtroopers have been called in to investigate something suspicious.

Using Cersk as prisoner they get in past the Stromtroopers to find that a Lt. is investigating the carbonite block.




As the Imperials are moving the block, a daring plan in which Cersk the Bothan prisoner escapes is enacted as a distraction. The Troopers move to cut down the vicious Bothan, and a fight develops, as the Shorty, and Karn try to “help” the stormmtroopers they cause them more harm, by accidentally hitting a few as they fire in, however the pretense is ended when the repulosr sled takes the Bothan down…
















The rest turn and fire on the Imperials, as they call for the Screaming Banshee to come and get them. Many of them target on the sled, Talis fighting it with a vibro sword, and the rest trying to cripple it. They work their way through the ranks of the Stormtoopers, grabbing the Carbonite block, and their wounded, and board the Banshee just as more stormtroopers burst into the hold. They flee into hyperspace on the yacht…




They travel to Alderaan where they have a rare meeting with Senator Bail Organa, in which he asks them travel to Felucia and rescue an Admiral who was a strong believer in the Republic but has grown wary of the Empire, and seeks to turn over information about what it is doing in the Deep Core.

Talis and Karn in a side conversation inquire about the possibility of any surviving Jedi, and it is reviled that three Padawan's who had been on Felucia at the time of Order 66, are listed as still at large, Zonder, Erika, and Drake.

So they prepare to head for Felucia.
Ghenghis Ska
Minotaur Lord
Posts: 2373
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Location: Northeast CT, USA
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More Sci Fi Please, request a DEAD END for Sci Fi Passages
Classes of the Old Republic
Some RPG and mini stats including the Exodus and AAT (along with good source of a Mini scale version of the AAT).
 
#28056
DoD: Traitors Gambit 6 Years, 9 Months ago  
Man, you are crazy!!this is beautifull!!
The great hallway reminds me one of the places of KOTOR;You did a great setup there. I can feel the force is strong with you....
solo.
yansolo
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Dwarven forge: c'est beau, mais ça casque!

Please click here for more of my conversions!(Thanks Tom):
www.dwarvenforge.info/dwarven%20forge/yansolo_conversion/solo1.htm
 
#28057
DoD: Traitors Gambit 6 Years, 9 Months ago  
WOW... The more I see these great setups the more I want to start to collect SciFi...

-Shadox
Shadox
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We Search our whole life never finding what we were searching for...
Over 143 Sets (Expanding), 300+ Loose Pieces (Expanding), 11,000 plastic figures (Expanding), 1,000 metal figures (350 actually painted)
 
#28058
DoD: Traitors Gambit 6 Years, 9 Months ago  
yansolo i am not suprised that the layout of the station reminds you of the Telos Space Station from KotORII, that was my insperation for the set up.

In two weeks we get IMPERIAL Outposts... Shiver in antcipation
Ghenghis Ska
Minotaur Lord
Posts: 2373
User Offline Click here to see the profile of this user
Location: Northeast CT, USA
The administrator has disabled public write access.
More Sci Fi Please, request a DEAD END for Sci Fi Passages
Classes of the Old Republic
Some RPG and mini stats including the Exodus and AAT (along with good source of a Mini scale version of the AAT).
 
#28059
DoD: Traitors Gambit 6 Years, 8 Months ago  







Ghenghis Ska
Minotaur Lord
Posts: 2373
User Offline Click here to see the profile of this user
Location: Northeast CT, USA
The administrator has disabled public write access.
More Sci Fi Please, request a DEAD END for Sci Fi Passages
Classes of the Old Republic
Some RPG and mini stats including the Exodus and AAT (along with good source of a Mini scale version of the AAT).
 
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