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Sample Descent Layout with Tilesystem
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TOPIC: Sample Descent Layout with Tilesystem
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Sample Descent Layout with Tilesystem 6 Years, 9 Months ago  
As I said in another thread, I made most of the Descent layouts with Tilesystem to check, which scenarios I could play. Here are screenshots of two of the setups plus the reports to see how much DF stuff is needed. Remember that I doubled the squares of the Descent setup to have enough space for the miniatures.

Here are the reports for the scenarios:

Journeys in the Dark - 06 Eternal Guardian:

map width = 96.0
map height = 104.0

tile available used
-----------------------------------------------------
FN corner wall 999 64
FN straight wall 999 48
FN long wall 999 20
FN floor 2x2 999 48
FN floor 4x6 999 12
FN half corner left 999 6
FN half corner right 999 6
FN swinging door 999 6

Well of Darkness - 02 Spider's Web:

map width = 168.0
map height = 164.0

tile available used
-----------------------------------------------------
FN corner wall 999 62
FN straight wall 999 76
FN long wall 999 56
FN floor 2x2 999 46
FN floor 4x6 999 8
FN spiral stairs 999 8
FN half corner left 999 9
FN half corner right 999 9
FN swinging door 999 9

As you can see, you will need *many* DF sets to do these setups. In the second expansion it gets even worse as the game gets "corridor happy", so you will need even more long walls...

bye
Wolfgang

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