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TileSystem Sreenshots & Example Layouts
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TOPIC: TileSystem Sreenshots & Example Layouts
#13520
TileSystem Sreenshots & Example Layouts 8 Years, 5 Months ago  
That is an idea. So, if a tile is flipped, and you load a tileset that doesn't have a flip version, the tile would still soldier on, using the unflipped image. While still remembering that it is flipped. That might make more sense.

Making the selected pixel mask vary in opacity based on darkness sounds like a good idea, if I understood you correctly.

Yes, thats what I meant. I think photoshop has a similar selection mask feature too, since I don't think that it is GIMP specific.
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#13521
TileSystem Sreenshots & Example Layouts 8 Years, 5 Months ago  
Here three more experimental background images:


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#13522
TileSystem Sreenshots & Example Layouts 8 Years, 5 Months ago  
@LoneStarr: I think, for the next version, we should make the tilesets paralell each other. Each tile should have the same exact name, type and flip ability in each tileset. The problem is that MasterMaze tiles do not have alternate versions for traps and whatnot. We could just make the flip versions echo the same image as the main image. Or we could invent alternate versions using Gimp or Photoshop. What do you think?
I also think the previous suggestion of naming things similar to the actual DF names might be a good idea. I usually just look at the picture, but having the names the same on the Report to match the DF names might be nice. Anyone else have thoughts on this?

The arrow keys should work. They currently pan the view about 10 pixels per click. Thats a nice feature your mouse has. Also, everybody note that if you hold down the spacebar, while using the edit tool, the tool temporarily becomes the pan tool. When you release the spacebar, the tool reverts back to the edit tool. This is an idea I borrowed from Adobe Photoshop. I am completely addicted to useing it in Photoshop.
I haven't used Photoshop really. Thanks for the panning tip (using the spacebar). I think I'll like that much better than changing tools every time I want to pan.

I don't think I put a limit on the grid. No matter how far you scroll, I think the grid lines will keep appearing. Well... I suppose at some point you will reach numbers so large that a 4 byte float will have difficulty representing the value. But I think you would have to pan for a long time to get to that point.

There is a limit to how far out you can zoom. The limit isn't there due to any technology restrictions, so I can change it if you think you need to zoom out further. Right now the limit is 10%, which means you can zoom out until objects are 1/10th thier actual size. What would be a better limit? 1/100 ?

I didn't realize I that the zoom out feature was halted at 10% of the current objects. I was under the mistaken belief that the zoom was stopping because that was all of the grid that existed. Thank you for clarifying this matter. I see, from what you said, that I should be able to keep building and panning and as I build, I can zoom out and have everything on the screen. Sounds like it's everything I wanted, just not the way I expected it. Thanks.

Thank you for answering my other questions as well. I'll check into the color. So far, all I have is black, even when it's set for white. I'll work on it.
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62 sets and counting. In addition, a boatload of individual pieces or sets of pieces.
 
#13523
TileSystem Sreenshots & Example Layouts 8 Years, 5 Months ago  
Here are some screenshots showing different backgrounds for the Tile System and also featuring a sample setup that shows what is possible with a grid size of 50 (the narrow passages couldn't be placed like here with a 100 grid).
I like the 5th background. The lighter colored squares.
weaverjk
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62 sets and counting. In addition, a boatload of individual pieces or sets of pieces.
 
#13524
TileSystem Sreenshots & Example Layouts 8 Years, 5 Months ago  
LoneStarr, I played with one of the photo tiles to see what I could do with the shadows. What do you think?

Before: and then After:
http://members.cox.net/shawnriordan/test.jpg

I used the dodge tool to lighten the shadow areas.
This causes the areas to be the right brightness, but they lost thier color saturation.
So, I then used the airbrush tool set on saturation and tried to correct it.

As an afterthought, I also used the burn tool to draw dark outlines around the wall bits. Just to make them stand out and be visually seperated from the floor tiles. What do you think?

The cleanup and the burn look great. Nice job!
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62 sets and counting. In addition, a boatload of individual pieces or sets of pieces.
 
#13525
TileSystem Sreenshots & Example Layouts 8 Years, 4 Months ago  
Hey, Hey...Okay....

A co-worker of mine was reviewing what all you've done here and had a suggestion that I really like...Really Like.

CRI, could you add to the Report a feature that calculates the heigth and width of the layouts? This way, one could quickly determine if one's layout would fit on a 3' wide by 6' long folding table or if one would need a 5'x5' half of a ping-pong table, etc..

I don't know how the inderd of your program works, but it'd basically have to determine the horizontal and vertical extremities and, based upon the Gride Scale, determine how many inches (feet, meters, centimeters, whatever) from side to side and end to end the layout takes.

Okay...I'm working hard on the Inventory Spreadsheet tonight and I think you'll like the next revision.
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62 sets and counting. In addition, a boatload of individual pieces or sets of pieces.
 
#13526
TileSystem Sreenshots & Example Layouts 8 Years, 4 Months ago  
Oh, my... guys! you've been busy this weekend!!! :-) I can't read all this at work, but, I've readed some... and: CRasterImage, thank you very much! I didn't knew the right-click and drag posibility... this is great!!! I'm really lazy having to click 3 times, when time matters, you lose a lot of time, and now this is really faster! :-)

The spacebar utility as well as the arrow keys are also another things I had missed!!! very useful both!

Thank you very much guys!! truly in debt with you.

Greetings!
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I want my DF Spiderweb Accesories Set!!! ^O^U
 
#13527
TileSystem Sreenshots & Example Layouts 8 Years, 4 Months ago  
@Weaverjk, Yes, I could add the total width and height to the report.
It would not be in inches since the program does not know that the grid size has a relationship with inches but it could report the gridsize. Which happen to be inches.

@Lonestarr, I noticed that you want to change the grid size to 50 so that narrow hallways can line up correctly. I suggest you set the tileset this way:

gridsize="50" drawgridsize="100"

This will draw the grid at a spacing of 100, thus visually preserving the 1 inch grid system, while letting you place tiles that snap at 50. (every half-inch)
CRasterImage
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#13528
TileSystem Sreenshots & Example Layouts 8 Years, 4 Months ago  
CRasterImage, that looks like a good idea.
Was the 'drawgridsize' option already there before or is it new?
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#13529
TileSystem Sreenshots & Example Layouts 8 Years, 4 Months ago  
Neat setting, CRI. Personally, I like just setting the drawgridsize to 50.
However, I see your point. If you add the ability of the report to print out the layout's Grid dimentions, then it would be easier for humans to set the drawgridsize to 100 and deal with it in inches instead of half-inches. Cool. I'm glad you have the gridsize option.
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62 sets and counting. In addition, a boatload of individual pieces or sets of pieces.
 
#13530
TileSystem Sreenshots & Example Layouts 8 Years, 4 Months ago  
Of course there is always the option for everyone to adjust those settings to something one likes the best. That's an incontestable advantage of xml configuration files, you can always tweak a little here and there to adjust the settings to your personal requirements or taste.
I think CRasterImages suggestion is a good default setting for the downloadable files. It allows for the half grid positioning, as required for some sophisitcated setups, but also helps for the standard placement with the visible lines.
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#13531
TileSystem Sreenshots & Example Layouts 8 Years, 4 Months ago  
The attribute is reletively new, so it is undocumented.
I think there are several things that were added after I wrote the help file.
The lock button on the toolbar, the "lights" tiles, etc...

I think the grid is most useful when it aligns with the natural grid pattern built into the tiles, or when it is used as a visual ruler.
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