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Elevated Walkways (with diagrams)
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TOPIC: Elevated Walkways (with diagrams)
#12843
Elevated Walkways (with diagrams) 8 Years, 4 Months ago  
Here's an idea that I don't think works, but maybe someone else will have another take on the subject.

I like the idea of an elevated walkway, supported by columns and arches. I adds a decorative flair, it evokes a sense of grandeur, it adds tactical elements to a room (both in combat and in stealth), and if you do it right you actually gain more "floorspace" than you lose to columns.

The primary problem is stability. It isn't necessarily difficult to make an elevated walkway stable enough, but to do so you end up with fairly large pieces.

The easiest, most stable pieces would be built onto floor pieces. Image 1 and Image 2 show a two-column elevated walkway on a 2"x6" floor piece. (White areas are floor, light grey areas are elevated walkway with space beneath, dark grey areas are elevated walkway over a column.) The walkway is 2" high (to match DF's staircases), the arches beneath it have about 1-1/2" clearance. Each column completely fills one 1"x1" square. The length of 6" is the shortest possible distance that allows us to use standard (increments of 2") tile sizes.

Image 3 shows a corner piece -- eliminating one leg of the L would provide a nice end-piece. Already we have a problem -- the corner piece really only accomodates "inward" turns. To produce a zig-zag pattern, we have to break out the half-size floor pieces from the Advanced Builder set. A T or X piece would be 3" long, which cannot be integrated into the standard I've been using.

Using two straight pieces and four corners, you have a rectangular elevated walkway measuring 4"x10" -- add two more straight pieces, and you have a square measuring 10" on each side. That's not a small room...

If we abandon the idea that an elevated walkway has to be attached to the floor tiles, we lose a little stability but we get around the problem of the constraints posed by a "fixed" corner piece. However, to keep the corner piece from falling over we have to make it 5" on each leg, as in Image 4. (A stool cannot have fewer than three legs.) Now, a simple square of four corner pieces is 10" on every side, and adding a single straight section to a side makes it a whopping 16" long! If we tried to produce a T piece or an X, it would be 9" long!

Insurmountable? By no means.

Image 5 shows a very simple fix, using one 2"x2" floor-based section per piece. The elevated surfaces are long enough that one standard 2"x2" floor tile will go between each piece. The problems I have with this configuration are that the squares of the elevated walkways are off-kilter with the floor, and each column takes up a full quarter of FOUR floor squares (rather than taking up a single floor square entirely).

Like I said, I don't think elevated walkway pieces quite work in the ways I've presented here, but I'm curious what other people think. Are any of the ideas here workable (and I'm just being all OCD)? Is there another way to do this that I haven't considered? Is there a proper architectural term for an elevated walkway on top of a series of arches?




jackattack
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