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TOPIC: Season II
#11093
Season II 8 Years, 7 Months ago  
Airs Weekly on CT30...
Well thats the Highway it's on ;)

There will eventually (next week or so) be pictures of what Gos and Heugo did, but i couldn't actually take any when it was run. The guy who plays Heugo was tired and sick, so he took off early, and Gos is an NPC so he went with him, freeing me up to run the Ashla/Vance/Marak fight.

Did all of the what Gos and Heugo did through E-mails over a few days one of the reasons the posting was so late, he left just after they met Marak so he was gone for the whole fight, and i had to match up what he did with them heading off and then having that fight to get the two groups back in the same time line. The fight which took a decent bit of time in real world lasted for something like only 18 rounds (about 108 seconds, almost 2 minutes) but i think took like over an hour to run, the hard part of combat in the 10th level range at least it wasn't like that 3 session fight (took 3, 5 hours sessions, about 15 hours to run) in D&D that when we figured out the time it took in game time was like 4 minutes, :sigh: high level D&D fights are either over in 3 rounds, or take 3 hours .

The shear number of attacks with two multi weapon fighters and the manuvering when her sabers went down, but it was very cinamatic and i had a great time with it, i think Ashla did too... not sure about Vance, who i think is crazy/sucidal, he had 2 WP and headed into a fight with a known strong Dark Sider...? o_O ?

They now have to get out...
I'm will actually be very interested to see how they get out, i can think of 4 possible exit stratagies, bit don't know which one they will be taking with cave in's starting more frequetly as the damge from above, and now from bellow/in their area takes it's toll...
Next week will be intersting, i hope Rochmar will be back and they head off to the last Planet on the list, then the game goes from catch up to activally opposing the Sith in their mad schemes... They should have by the next planet all of the clues to the puzzle, figure out what is going on, and see the threat that is looming on the horizon.. then we get into the WAR of Star Wars... :)
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#11094
Season II 8 Years, 7 Months ago  
Season 2 Episode 213 – Escape
Original Airdate: March 7, 2006
Staring Ashla, Heugo, and Vance Featuring Gosclaug

Filmed in Shaky Cam to give you that feeling of being in the action ;)

The deep rumble of the turbo laser blasts hitting the mountainside thud through the complex. Ashla grabs Vance and carries him down the ladder heading in the direction she knows Heugo and Gos went, wondering what that noise was, worrying a little.

Heugo looks through the rubble, and sees that he will most likely need another 1-2 charges to get through, he has made a good sized whole but is worried about making the size of the blast to large, if he does he could drop the ceiling as well as blow into the hanger and destroy the ship he wants to use to escape. So hunkering down in the rubble he starts to set another charge.
Ashla reaches the turbo lift, but the power is out, she is worried about climbing and moving about with the unconscious Vance, and in the end decides to see if she can heal him any, calling on the force, she manages to bring him to consciousness. A quick conference sends him out the front to go around and tries to reach the bay while she goes off for Gos and Heugo.

Working away on the charge Gos and Heugo are almost both buried in a pile of rubble as a Hutt Patrol ship blast strikes an area directly above them on the mountainside, and the weakened ceiling caves in. Gos is able to pull free, but Heugo is trapped in the rubble, recovering Gos starts to pull rocks off of Heugo to dig him out, as Ashla comes stumbling down the corridor. Just as they are about to get Heugo out, Ashla and Gos working in tandem, one supporting the roof, the other digging with the force, they hear a load crash from behind them, they way they just came from has been cut off… Ashla worries that Vance may be caught, and that the other exit may be blocked.


In the oldest section of the complex Vance is rushing towards the turbo lift as the ceiling caves in, dodging out of the way he is buried, like Heugo, but he is alone. Curled into a ball he has managed to find a little hole in the rubble, he now has to dig himself out, but he is almost completely trapped, he can’t even see the it is so tightly packed in around him. Alone he could die here with who knows how much debris between him and the others, cutting them off. But he remembers that with the force as your ally you are never alone. He concentrates and centers himself in the force and starts to push, working slowly for a few moments using the force to aid his efforts to free himself, and in a Herculean effort of strength he manages to partly free himself. He is still buried but now he can breathe, and it should be easier to dig free. Waiting a few moments he tries again and finally frees himself, the corridor beyond is littered with bits of ceiling and rock, partly obscuring the lift but he is able to wiggle through and climb into the entry way.



Gos, Heugo, and Ashla may be stuck, they don’t know if the way is blocked behind them or not… the work Heugo has done to enter the hanger bay looks promising, but another charge will surely bring the whole area crashing down on them… Steadying the ceiling, Gos and Ashla take turns cutting through the rock with her light sabers, Heugo clearing the rubble out of the path, as they slowly cut their way through the rock.


By the time they have entered the landing bay they are relieved to see the ship is still there. Ashla starts to repair the work she did to disable the ship, while Huego tries to bypass the ignition controls and get it ready to fly. After the few minutes this takes, there is a chirp on their coms.
Vance has by this time reached the lower caverns and run into a slight problem, in the hours since they have entered the base and when the Cult left they turned on a few of the safe guards… A force field blocks Vance’s exit, looking around for a way out, and not finding one, nor the swipe card to get out he is stuck… grabbing his com link he calls for aid, Gos lets the others do their work, grabs the swipe card from Heugo and gets Vance, they arrive back and all pile into the small craft.


Lifting off, with her last bit of power Ashla reaches out, and pushes the doors of the hanger open, they lift off head through a cave that is highlighted by the brilliant flashes of the Patrol Ships fire. Pulling out into the destruction the Crew of the Dark Mystic see the 6 Hutt Patrol Ships in low orbit pounding the mountain with fire, one of the ship starts to angel towards what they assume is escaping cult members and fire on the small craft. The rest change firing solutions and target the area where the ship immerged going from a less general bombardment of the mountain to a more limited area, hoping to destroy the cults base.
The heroes fly in a dizzying display of talent from Ashla as they evade the fire of a pursuing Patrol Ship, the rest hang on clutching at what ever they can inside the cramped quarters of the two-man ship. Fighters are dispatched to down the renegades, the last vestiges of the Cult, Messages come over the comm., but none speak Nikto and Heugo and Ashla shout back in Common that they aren’t Cultists and stop firing as she races back toward the docking bay where the Dark Mystic is berthed. Taking fire the whole way from the Patrol ship, as other fighters move to intercept, finally in halting Basic a dialogue is started and Chubrra and they come to terms. They land in front of the Mystic, with Guards all over and enter negotiations and get paid, Chubbra takes the smaller ship but gives some compensation for it. With Credits in hand they head back into Hutt Space, Looking for Pangroba’s ships, they have money to spend and want some fighters and work done on the Mystic.
Ghenghis Ska
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More Sci Fi Please, request a DEAD END for Sci Fi Passages
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Some RPG and mini stats including the Exodus and AAT (along with good source of a Mini scale version of the AAT).
 
#11095
Season II 8 Years, 7 Months ago  
Season 2 Episode 214 – Rhen Var
Original Airdate: March 14, 2006
Staring Ashla, Heugo, and Vance Featuring Gosclaug, Brent Shol

After tracking down Pangroba’s operation they set about getting the fighter constructed, which was a bit harder than it appeared, Pangroba has no facilities to build a ship from scratch, the operation controlled there is designed to upgrade a pre-existing ship, give it better weapons, shields, etc while it may have many of the components there is no frame and many other important elements that Pangroba doesn’t have. Life support being a big one, and the amount of time and resources it would take to get one from scratch take up to much of Pangroba’s space, so they strike a deal for Pangroba to put some on the project to get a ship, and then get it upgraded, which will still take a few months.
As the crew is having some repairs and minor work done, they see some one wandering around outside the ship. Approaching him the being appears to be a human, it turns out his name is Brent Shol, a Lorrdian that used to be a crewmember on the Dark Mystic . He Capt Ba-yal, a Duro named Vekis Tersu, and any number of Jedi used to crew the ship, they used to do a number of jobs for the Jedi Council before and During the Mandalorian Wars. There were two Jedi who used to be unofficial crew they were on her so often, Gramor Quamar and Ral Manten; they along with Shol’s sister had gone on many adventures in the Mystic over the years. Manten and Brent’s sister Lasena Shol had become quit close, the obscure message and chest that the new crew found in the hidden cargo hold was from her to Manten. Shortly after the Mandalorian Wars she died, Manten and Quamar had a falling out over the actions the Jedi had taken during the War and he had retired to solitude on a planet a number of Jedi had retreated to in the past for isolation and meditation, Rhen Var. The Mystic was one of the few ships that would bring Jedi to and from the obscure planet in the past, and it may have been the reason the ship was targeted two years ago, for the theft of the Navi Comp.
They discuss what to do, should they head to Ryloth, or Rhen Var while the fighter is being located and built. In the end they decide to head to Rhen Var and see if they can locate either of these Jedi or others who may still be in isolation from the Mandalorian Wars and the fall out from Revan’s attack. Shol plots a course and they blast into hyperspace heading for the out of the way ice ball of Rhen Var. While traveling Ashla searches with the force to find Manten, who she can’t as well as Rhen Var, however a great sense of danger is present coming from Rhen Var, through the force which can show you friends long gone and far away, as well as people and events, she sees the Sith attacking the planet, wave after of wave of Sith Troopers through themselves against the elements and the few Jedi that are there. Until a stand still is reached, where the Jedi are trapped and can defend off the attacking Sith, but can’t leave, and the Sith continue to launch attacks but are repulsed by the Jedi Defenders. A stalemate settles in as the few Jedi hold of the advancing troops. All of this Ashla sees as well as the woman Benier who was the one who stole the Navi Comp. In the vision she almost appears to look right at Ashla and smile.
Coming out of hyperspace they see a Sith Leviathan Class ship in orbit over the area of interest. They have to insert from the opposite side of the planet, using it as cover, and trying to slowly make their way in under minimal power. Entering the atmo they head in and land a few days away from the Retreat, moving in by speeder. They travel across the Artic plains of a world in an extended Ice Age, fighting against the cold as it saps their strength and wrecks havoc with the speeder, to arrive bellow the mountain side retreat of Jedi, on the plains bellow are Sith Troops using the area as a landing pad. Sith Fighters and Drop Ships litter the area as well as a few Gun emplacements and temporary barracks. They Sith are still engaged in what ever is going on.


Heading through a series of tunnels Brent told them about they enter the lowest levels of the Rhen Var retreat, hiking up the ice caves they reach a door, slowly entering they are inside the old Research station turned retreat.


Three doors lead off, and they hear noise behind one it sounds like the clanking of droids. Vance and Huego ready themselves at the door incase something tries to come through as Ashla goes around the side, she sees a Guard droid in the hallway, attempting to skulk away it notices her, and engages, signaling the other droids in room who burst through the door, and a battle is on. Huego employing his new remote to attack with Vance and Gos in the Entry way as Ashla sweeps in from the rear with her sabers.






Ghenghis Ska
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#11096
Season II 8 Years, 7 Months ago  
You left something out....


You left out how difficult the piloting was... Where is all the epic description of how ashla flew...

She was flying mere feet off the ground, with 120% power to the engines, Maneuvering in and out of mountain peeks. All just to keep from being seen when they entered the base...
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#11097
Season II 8 Years, 6 Months ago  
Season 2 Episode 215 – Meeting Some Sith
Original Airdate: March 21, 2006
Staring Ashla, Heugo, and Vance Featuring Gosclaug

After the dust and commotion from the battle settles Heguo starts looting the droids for parts, while Gos heals himself. Ashla and Vance listen for sounds beyond the door, and it becomes clear that they hear the sounds of battle, what sounds like the clash of a Light saber with that of a Sith Sword. Moving into the next room they find an area used for storage, there are empty fuel tanks and cells and a pile of bodies, or more accurately a pile of bones from a number of bodies. They appear to have been Jedi who were left out to die of exposure and then the cutting winds reduced them to bones. Seeking out with the force they see what appears to be a Jedi battling with a Sith in the next room, they it could be training, most likely for the Sith in how to combat a Jedi, there is a small crowd watching.


Ashla attempts to pull the sword from the hand of the Sith, but he resists and a bit of confusion seems to enter the group of Sith, the possible Jedi is restrained by the other watching Sith as they start searching for who ever pulled on the weapon.

Ashla, hurries down the corridor towards the area, when she arrives to defend the Jedi, the Sith hand over the light saber, saying that Jedi are so predictable coming to the defense of another, that when they heard the fight with the guard droids they decided to lay a trap, this should be fun to deal with one of the pesky Jedi from the retreat.


A battle ensues between Ashla and Gos on one side and the Sith troopers and Dark Jedi on the other. Heugo guides his little remote droid into the fight, providing some firepower as Vance sneaks in from the rear. However Vance runs into his own problems as out of the shadows a Sith Assassin strikes him, there is a two-pronged fight going. The Assassin wounds Vance as Ashla makes short work of the troopers and engages the Dark Siders.




After a short but heated battle, where the Assassin melts away back into the darkness they capture one of the Sith, and dispatch the rest. Finding a data pad they see that this group is part of a small squad out patrolling the outer edges, attempting to determine how the Jedi are moving around the area. They are to guard these corridors stop any Jedi from escaping.

Realizing that there is another squad of troops further ahead they take the captured Dark sider back into the other room, to interrogate, and search, while they are there, Heugo sets his droid on patrol in the hallway, and it notices a door open. They fear that the Assassin has come back, but after a few minutes they become worried he will alert the others, or send for reinforcements, so they head up the to clear out the troopers and get the Assassin.


Rising into a higher chamber they encounter the troopers who have swung a large weapon around to face bellow and it opens fire, the beam, unlike that of a normal blaster rifles, strikes Vance, a cold chill runs over his body but he manages to shake it off, Ashla plows into the troopers, as Vance reaches out with the force to smash the weapon, while Gos uses his disc blade, and Huego provides some fire power with the remote. As Ashla fights the troopers the Assassin reappears and attacks, however the fight is over quickly and the Heroes are victorious. However Ashla is worries about this gun, knowing what they have encounter before…



Ghenghis Ska
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More Sci Fi Please, request a DEAD END for Sci Fi Passages
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#11098
Season II 8 Years, 6 Months ago  
Season 2 Episode 216 – Reaching the Surface
Original Airdate: March 28, 2006
Staring Ashla, Heugo, and Vance Featuring Gosclaug
Ashla is worried about this gun, and decides it is too dangerous to leave behind. But Vance had also had a brush with the weapon when it struck him, as well as when he reached out to it with the force. Simple handling and looking over it seems to be dangerous as well, which meshes with what they know, knowing that it seems to attack through the force and non force sensitive seem to be if not immune far less susceptible to the effects. So they ask Huego to disassemble the weapon, he removes the power coupling, but leaves on the other seemingly useless system, and Ashla slashes into it with saber, and feels the same cold touch through the force. The Sith are up to something here on Rhen Var, and they seem to be looking for something. After recovering a little from the fight and the effects of the weapon they head up, through the passageways that will take them into the heart of the old complex and the present day Jedi Retreat.




Arriving on the surface after traversing dangerous ice caves, and biting cold winds that howl through the caves they see 5 buildings rising out before them. Four of the buildings are towering structures, all but one of these towers is partly fallen down, and one is completely rubble. Out of the three standing towers they look across the sweeping plains and see two Sith engaged in a duel atop the Ice swept ruins of one, in front of the two of them they see Sith troopers either standing Guard or attacking.


As they watch the Assault on what must be the Library complex seems to be at a stand still, the troopers poor fire into the doorway and a large amount is deflected, harmlessly away, some back and the ranks of the Sith Troopers are thinned Leading them is a Dark Jedi sacrificing her forces hoping to wear down the Jedi defenders. However after a few minutes in the deadly cold the troopers start to falter and they retreat. Just a few of the hardy Elite are left to stand guard. From Ashla’s vision of the attack she has seen this the Sith mount attacks on the two towers, one the library where it seems the bulk of the Jedi are whole up, and the rest on the remains of the area the Jedi had used as storage and living space. They seem to be at stand still, while one of the Towers was destroyed, and the other the Sith are using as barracks for some of the troopers, the Capital Ship or a large assault has only been used on one building now in ruins. The Sith seem to be looking for something, and it appears the Jedi are protecting it. The Sith are afraid of a large-scale attack and the Jedi destroying the sought after material, to keep the Sith from getting their hands on it.

They sprint across the Ice fields heading toward the Library to join the Jedi inside. However as they cross over the guard approaches them almost at their destination, forcing a confrontation, the sprint for the door as Sith pour from the other tower heading their way.



Ashla stalls the Guard and reaches the door, as the Guard Fires on them, Huego and Vance providing covering Fire Ashla negotiates with the Jedi inside trying to convince them that the group outside is Jedi come to help those inside. They finally gain entry and rush in as Sith Troopers arrive, a few blaster bolts enter with them…
Ghenghis Ska
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More Sci Fi Please, request a DEAD END for Sci Fi Passages
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Some RPG and mini stats including the Exodus and AAT (along with good source of a Mini scale version of the AAT).
 
#11099
Season II 8 Years, 6 Months ago  
Hee hee, love those ice tiles! Those look great! Another fun set, thanks for sharing...

L
Law
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"In every real man a child is hidden that wants to play."

-- F. Nietzsche
 
#11100
Season II 8 Years, 6 Months ago  
I have to post two more, from the last few weeks, vacation got me really behind in posting stuff, but there are some (personally i think they are) kind of spiffy things i did in the last two, all of this takes place inside mutli story buildings, so i have been working on a way to represent buildings and things going on at once on the multiple floors... similar to the stacking techniques and with out risers.

Don't you hate it when the party splits up?! :(

And Season Two may be over Soon last week was 40 weeks of game sessions, and they are just about at a place where the campaign is going to shift directions so Season II may be comming to an end, and it's gearing up for Season III, which will be odd, i guess i will keep posting for it, but large chunks of it is going to take place in outer space... not too much i can think of for DF uses in outer space. Yeah some can work for over asteroid shots, or skiming the surface of a Space Station or Capital ship (like IO's trench runs etc) but whole adventures will be inside one man fighters...
Ghenghis Ska
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More Sci Fi Please, request a DEAD END for Sci Fi Passages
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#11101
Season II 8 Years, 6 Months ago  
Yes awsome, these must take a long time to put up on the net also.
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#11102
Season II 8 Years, 6 Months ago  
GS -

I dunno how Big D and the gang at DF Ops will feel about it, but I think you should keep posting Season III, even if it IS mostly non-DF! Unless they're short on server space, it shouldn't be a problem; you've become an icon here on the forum.

See ya!

Jim
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#11103
Season II 8 Years, 6 Months ago  
Ghenghis,
Cool fog effect, really makes the scene come alive! Table and chairs in picture 46…homemade?
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#11104
Season II 8 Years, 6 Months ago  
Er not sure which one 46 is, but most likely yes there are a bunch of homemade Tables and Chairs. Some Woodsides (think that's the brand name) of little wodden bits that make decent chairs tabels etc that don't look so rustic. Better paint job is needed on most but for now they work.
Ghenghis Ska
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More Sci Fi Please, request a DEAD END for Sci Fi Passages
Classes of the Old Republic
Some RPG and mini stats including the Exodus and AAT (along with good source of a Mini scale version of the AAT).
 
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