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TOPIC: Priorities
#38717
Re:Priorities 4 Years, 4 Months ago  
The path of evil is twisted, and rarely if ever runs true.

But I digress...
jackattack
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#38735
Re:Priorities 4 Years, 4 Months ago  
I for one would like to see more individual pieces for sale. I think if people could get just a few pieces here and there df would probably see huge sale increases and likely a bigger profit margin. I'm not going to presume to tell df how to do business, but if every piece was available for individual purchase and people could get exactly what they wanted with a lower minimum dollar amount to have to invest in an order at a time, a lot of people put off by the cost of a whole set would order. Speaking for myself and the group I game with if I could just drop between $30-$50 per order I would order far more frequently(especially with the way the economy is). For example if the sarcophagus piece was available for individual purchase, I would buy several of them so as to have a catacomb(like people are always asking for). I don't want to order that many fantasy floor sets because how many pentagrams and lava fountains can I use. I'm going to buy df either way but I guarantee you would see a lot more money from me if I could get exactly what I wanted. Sometimes business isn't so much about making a large sale a few times, but making a little sale a lot of times.
shadbelly
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Last Edit: 2010/05/20 20:10 By shadbelly.
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#38774
Re:Priorities 4 Years, 4 Months ago  
Harneloot wrote:
I'm still simply dumbfounded as to WHY the DOE sets have 4-way corridors, L-corridors & T-corridors but no straight corridors???


I also agree that the DoE 6" Passage is a must for the near future. Do it as a single piece or sets of 2 or 3 and I will buy a crapload.

Actually, a RoTA 6" Passage would also really get my heart rate going. When my heart rate gets going I go to the online store...
dudebird
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#38781
Re:Priorities 4 Years, 4 Months ago  
I think if people could get just a few pieces here and there df would probably see huge sale increases and likely a bigger profit margin. I'm not going to presume to tell df how to do business, but if every piece was available for individual purchase and people could get exactly what they wanted with a lower minimum dollar amount to have to invest in an order at a time, a lot of people put off by the cost of a whole set would order. Speaking for myself and the group I game with if I could just drop between $30-$50 per order I would order far more frequently

I think too it would be a good solution for customers (particulary from Europe). Unfortunetely for purchase over 50 dollars, the custom office fee and the postage are dissuasive. Maybe that way is difficult,the gross profit lower for you, but it could bestow a new kind of customers.
morgar
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#38785
Re:Priorities 4 Years, 4 Months ago  
The problem on individual pieces is that you can end up with a bunch of stuff that
nobody wants or is only needed in a not so large quantity (both from the view of DF)

The main problem i think is they must order an large amount of the same set from the factory.

The solution would be some kind of small sets for the more needed pieces.
To give you an example:

- Cavern Expansion set: (4x Cavernous Floor, 2x Cavernous Straight Wall, 2x Cavernous Corner Wall, 2x Stalagmite)
- River Expansion Set: (3x River Straight, 4x Cavernous Straight Wall, 1x Cavernous Arch)
- Cavern Conversion Set:(1 of each Carvern/Cavernous Passage conversion, 1 of each Cavern Rock)
- Doors Set: (3x Large Doors, 2x Narrow Doors, 1x Narrow Iron Door, 1x Porticullies)
- Passage Set: (2x 6" Passage, 4x 2" Passage)
- ROTA Passage Set: (2x 6" Passage, 4x 2" Passage)

Maybe such sets could be a solution to the problem
Green_knight
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don't hate the character hate the game system
 
#38887
Re:Priorities 4 Years, 3 Months ago  
Man, I love these wishlists!

OK, here's what I'd like to see, in no particular order (it's hard enough to keep the list manageable in size, let alone to try to rank the suggestions!)

1) City sewer set. I think this is a logical expansion to the MBS stuff -- it's also a great transition set for MBS and either dungeon or cavern elements -- a kind of catacomb-like set that would be found directly under an MBS structure. At its boundaries, explorers could either find dungeons, or the boundaries of human enterprise, as the sewers become natural caverns...

2) Ice cavern. I still drool over the fanmade versions of these. Lava was great -- now I want ice. As with Hellscape, it could be a hell dimension (there are plenty of ice demons) or a natural landscape. Tons of opportunities for coolness here.

3) City Exteriors (a small set, like the tavern set) -- Not sure if it would be wise to attempt roof pieces (though fans have shown how it could be done). But street signs, city gate, that type of stuff that could go with dungeon or MBS elements to make above-ground urban exterior environments. Just flourishes, as we already have much of what we need to make a fine city (I've posted some pics myself)

4) Library set -- Again, like the tavern set -- could go with either MBS or dungeon sets, bookshelves, desks, globes, ladders, maybe even alchemical equipment. Lots of options here.

I probably have more, but that's all I can think of right now....

L
Law
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-- F. Nietzsche
 
#38890
Re:Priorities 4 Years, 3 Months ago  
L wrote:
Man, I love these wishlists!

OK, here's what I'd like to see, in no particular order (it's hard enough to keep the list manageable in size, let alone to try to rank the suggestions!)

1) City sewer set. I think this is a logical expansion to the MBS stuff -- it's also a great transition set for MBS and either dungeon or cavern elements -- a kind of catacomb-like set that would be found directly under an MBS structure. At its boundaries, explorers could either find dungeons, or the boundaries of human enterprise, as the sewers become natural caverns...

2) Ice cavern. I still drool over the fanmade versions of these. Lava was great -- now I want ice. As with Hellscape, it could be a hell dimension (there are plenty of ice demons) or a natural landscape. Tons of opportunities for coolness here.

3) City Exteriors (a small set, like the tavern set) -- Not sure if it would be wise to attempt roof pieces (though fans have shown how it could be done). But street signs, city gate, that type of stuff that could go with dungeon or MBS elements to make above-ground urban exterior environments. Just flourishes, as we already have much of what we need to make a fine city (I've posted some pics myself)

4) Library set -- Again, like the tavern set -- could go with either MBS or dungeon sets, bookshelves, desks, globes, ladders, maybe even alchemical equipment. Lots of options here.

I probably have more, but that's all I can think of right now....

L


I like all these ideas so another vote!

My order of preference would be 1, 3, 4, and then 2 from L's list.

Sean
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#38899
Re:Priorities 4 Years, 3 Months ago  
OK, I've got another one.

In toying around with the chasm and river sets lately, I was thinking about which sets I consider Absolute Essential Classics.

And dungeons just didn't make the list. Sure, they're a great basic set for classic gaming. But the style and artistry of DoE or ROTA, the organic complexity of the various cavern sets, the level of detail in the MBS sets (I'm including the tavern add-on accessory set).... dungeons need to step it up.

I know ABS2 and the upcoming Ruins set give us a lot, but I think Dungeons needs something to bring it on par with ROTA and caverns on a purely architectural level -- I mean the basic elements themselves need more pop.

So I'd like to see a Dungeon expansion set that does something like one of the following:

1) Thicker walls that have embedded arches in them -- nothing fancy, just upside-down U-shapes that give characters/monsters niches to hide, etc. It would give a layout even without accessories or figures a little more texture and depth, which is exactly what ROTA and Caverns have and dungeons, as of now, is missing.

2) Free-standing arches and columns, something like the stalagmite walls from the CRW set -- something that can be placed anywhere in a dungeon that is a divider between rooms that leaves LOS open.

3) Frescoes or statues embedded in the walls.

4) Little sconces or whatever, shrines, in the walls, based on the sort of thing we got with ABS1:

www.dwarvenforge.com/components/com_virtuemart/shop_image/product/Advanced-Builder-Set-16332-8.jpg



In general, what I'd like to see would be a dungeon set that, as with ROTA or Caverns or DOE, already looks outstanding even before you stock it with treasure and monsters. Something that seems like it would be a cool place to explore if you could actually go there. Right now, the basic dungeon elements seem somewhat bare bones. Again, that's actually a good thing for flexibility and to have as the basis of the most crucial line in the catalog. But dungeon fans should also get a little spice for their stew....

what a strange metaphor. excuse me, I haven't slept since my daughter was born.

L
Law
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"In every real man a child is hidden that wants to play."

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#38900
Re:Priorities 4 Years, 3 Months ago  
L wrote:
OK, I've got another one.

In toying around with the chasm and river sets lately, I was thinking about which sets I consider Absolute Essential Classics.

And dungeons just didn't make the list. Sure, they're a great basic set for classic gaming. But the style and artistry of DoE or ROTA, the organic complexity of the various cavern sets, the level of detail in the MBS sets (I'm including the tavern add-on accessory set).... dungeons need to step it up.

I know ABS2 and the upcoming Ruins set give us a lot, but I think Dungeons needs something to bring it on par with ROTA and caverns on a purely architectural level -- I mean the basic elements themselves need more pop.

So I'd like to see a Dungeon expansion set that does something like one of the following:

1) Thicker walls that have embedded arches in them -- nothing fancy, just upside-down U-shapes that give characters/monsters niches to hide, etc. It would give a layout even without accessories or figures a little more texture and depth, which is exactly what ROTA and Caverns have and dungeons, as of now, is missing.

2) Free-standing arches and columns, something like the stalagmite walls from the CRW set -- something that can be placed anywhere in a dungeon that is a divider between rooms that leaves LOS open.

3) Frescoes or statues embedded in the walls.

4) Little sconces or whatever, shrines, in the walls, based on the sort of thing we got with ABS1:

www.dwarvenforge.com/components/com_virtuemart/shop_image/product/Advanced-Builder-Set-16332-8.jpg



In general, what I'd like to see would be a dungeon set that, as with ROTA or Caverns or DOE, already looks outstanding even before you stock it with treasure and monsters. Something that seems like it would be a cool place to explore if you could actually go there. Right now, the basic dungeon elements seem somewhat bare bones. Again, that's actually a good thing for flexibility and to have as the basis of the most crucial line in the catalog. But dungeon fans should also get a little spice for their stew....

what a strange metaphor. excuse me, I haven't slept since my daughter was born.

L

Wicked additions 3?
shadbelly
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#38902
Re:Priorities 4 Years, 3 Months ago  
It could either be WA3 or a new dungeon set altogether, like Ruins. Advanced Dungeon Walls or something like that...

In any case, here's a pic of a Hirst Arts layout that has the kind of walls I was trying to describe - of course, any variation on this would be fine, I know Stefan doesn't want to just copy another artist's idea. But when I say "thicker walls with embedded arches," I realized it could sound like I want arches that are actually portals. I am actually talking about recesses in the wall that are arch-shaped, not an actual passageway. This pic gives a sense of what I have in mind.

What I'd REALLY like to see is something very simple -- no special columns, nothing "carved" - just stones forming an arch shape in the wall. Almost like a catacomb. Something, again, to give a room a little more flair than just bare walls, without going so far as to make the walls have embedded furnishings or something else location-specific.
Law
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"In every real man a child is hidden that wants to play."

-- F. Nietzsche
 
#38907
Re:Priorities 4 Years, 3 Months ago  
That really does sound like a call for another Wicked Additions set, which I certainly second (or third?).

I love the main/classic Fantasy line because it is so generic. You can dress it up with pieces from other companies, or modify it to fit your needs, or even enhance it verbally ("it's exactly as it is laid out here, but with gothic baroque decoration").

But I agree that sometimes you want to jazz a layout up, and nothing beats real DF like we find in Wicked Additions sets.
jackattack
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#38908
Re:Priorities 4 Years, 3 Months ago  
How about a WA 3 & 4!!!

Excellent ideas as always L...
Harneloot
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Champion of the 6" DOE Hallway!VINDICATION!~!

NASCRAG Champions 2011!
 
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