Welcome, Guest
Please Login or Register.    Lost Password?

Wilderness sets?
(1 viewing) (1) Guest
Go to bottomPage: 1
TOPIC: Wilderness sets?
#10047
Wilderness sets? 8 Years, 12 Months ago  
Any chance of doing outdoor/wilderness sets, say, like Heroscape maybe? Grass/Field, Hill, Sand/Beach, Mountain, etc.?
Dark Saber
Goblin
Posts: 67
User Offline Click here to see the profile of this user
Location: Korriban
The administrator has disabled public write access.
 
#10048
Wilderness sets? 8 Years, 12 Months ago  
Are not those styles of gaming environments already quite well covered by other manufacturers AND way far afield from Dwarven Forge's specialty?
IMHO, I believe that Dwarven Forge would be wise to keep where they are a leader in the market, especially since they have so much more still to do there.
RabidFox*
Ogre
Posts: 962
User Offline Click here to see the profile of this user
Location: Western U.S.A.
The administrator has disabled public write access.
SF: Starter(3), Passage(2), Alpha(7), Beta(2) someday soon;
Cavern: Cavern, Cavernous Passages, many individual pieces, Cavernous River & Wall and Cavernous Lake someday soon;
Fantasy: Room & Passages, Room, Octagonal Room, Wicked Additions I&II, Adv. Builder, Diagonal Walls Set, Dungeon Accessories, Medieval Furniture, many individual pieces.
 
#10049
Wilderness sets? 8 Years, 12 Months ago  
Im with RabidFox* on this. Its easy to get out doors stuff, buy much harder to get dungeons. Dwarven Forge should keep going the direction its going.
MrThou
Goblin
Posts: 71
User Offline Click here to see the profile of this user
Location: London, Ontario
The administrator has disabled public write access.
Cavernous Passages, DoE (In transit)
 
#10050
Wilderness sets? 8 Years, 12 Months ago  
Log me in as another siding with RF on this one.
DF does such excellent work with INDOOR and UNDERGROUND goodies, they would be exceeding foolish to branch out (yes, that's a PUN, Fox!) to outdoor stuff.
As Rabid Fox pointed out, SO MANY OTHER companies do outdoor stuff (Some of it excellent, some of it suitable for decorating garbage cans - from the inside!) that for Stefan and Jeff, et al, to try to break into scenery like that would only destroy DF!
Besides, sad as it makes me to have to say this, Woodland Scenics already does DF-quality scenery for Model Railroads, so why should DF try to move in on them?
Re-invention of the wheel does not make the inventor smarter, or richer; it only makes people have to choose which wheel to have fall off the cart - usually in front of a charging Chimera, or a rampaging Manticore!
Not ME, Jack; I'm sticking with the guys who know how to build a solid wall between me and those critters - Stefan Podkorny and Jeff Martin!

See Ya!

Jim Kratzer
jkratzer
Minotaur Lord
Posts: 2057
User Offline Click here to see the profile of this user
Location: Baltimore, MD
The administrator has disabled public write access.
Jim Kratzer, a/k/a The Mad Yank
Proud Vietnam Veteran, LOUD VFW Lifer
insane GM
 
#10051
Wilderness sets? 8 Years, 12 Months ago  
Didn't know about Woodland Scenics; their site keeps giving me fatal errors when I try to view it beyond the home page.

I've been using Heroscape for wilderness encounters and just ordered 4 Return to the Forgotten Forest (tree, wall and bridge) expansion sets for it. I like Heroscape because it's prepainted and made of virtually unbreakable hard plastic. My buddy had picked up the forest/bridge set and I really liked the pine trees (you get 4 smaller one hex trees and one huge one with boulders on either side so it takes up three hexes), plus a five hex stone bridge, a fair number of road hexes, and two four hex long stone walls that snap into place on either side of the bridge or can be used separately as regular low walls that come up to about the chest or abdomen of your average standard or heroic scale miniature. With the various terrain hexes from the Heroscape master set, you can build the bridge so it is quite high up to allow for movement beneath, and/or place water hexes for a river. Works pretty good, but the hexes are just a wee bit too large for non-Heroscape figures (due to the HS line's large bases). With the addition of trees (they're all rather tall, including the small ones), this really makes the feel of the foresrt come alive. Plus the bridge, road and walls look neat, especially when you bust out the stone ruins from the master set next to 'em. Combined with my Grendel tombstone and grave set, I can create a creepy ruined chapel and cemetery in the woods that really makes players nervous...
Dark Saber
Goblin
Posts: 67
User Offline Click here to see the profile of this user
Location: Korriban
The administrator has disabled public write access.
 
#10052
Wilderness sets? 8 Years, 12 Months ago  
One tip for WS products -- just check out www.walthers.com -- they are a model railroading site (more like THE railroading site) and they carry just about everything. Last time I used them (admittedly, several years ago) they were extremely reliable, and their selection can't be beat. All RR scales, some of which are quite compatible with 25-30mm gaming, and a ton of products. Good stuff.

Woodland Scenics is just one of many products Walthers carries, so you should be good to go there.

As far as the original thread --- yeah, I'm with the majority here. DF has a great niche here, I'd rather see them continue with it. For HA, I can get whole structures, focusing on the exterior, and for wilderness I have many, many options. DF is for building modular interiors. I'd rather see things like "civilized upstairs" designs (brick and stone and marble for palaces, inns, and other non-dungeon environs), wooden walls and floors, more varieties of Sci-Fi walls, and many many more Cavern add-ons than anything else...

L
Law
Minotaur Lord
Posts: 3264
User Offline Click here to see the profile of this user
The administrator has disabled public write access.
"In every real man a child is hidden that wants to play."

-- F. Nietzsche
 
#10053
Wilderness sets? 8 Years, 12 Months ago  
...

As far as the original thread --- yeah, I'm with the majority here. DF has a great niche here, I'd rather see them continue with it. For HA, I can get whole structures, focusing on the exterior, and for wilderness I have many, many options. DF is for building modular interiors. I'd rather see things like "civilized upstairs" designs (brick and stone and marble for palaces, inns, and other non-dungeon environs), wooden walls and floors, more varieties of Sci-Fi walls, and many many more Cavern add-ons than anything else...

L

Please pardon an additional comment here, but L has shown us all how much farther Dwarven Forge has to go down the road of gaming interiors that they are already on.
The only truly serious competition Dwarven Forge has in resin/plastic/metal is Ainsty in the United Kingdom.
Dwarven Forge has matched some of their efforts, but has not yet caught up to or exceeded all what Ainsty has achieved.
Granted though, you do not have to paint Dwarven Forge product.

Ainsty already has some of the items L wants to see and then others he has not mentioned.
Ainsty has two compatible dungeon systems with some pieces of the finished quality that L wants, plus a line of dungeon accessories and other items from various fantasy lines that are compatible.
Ainsty has four different, but compatible Sci-Fi interior systems even though one is OOP, (you have to know about it yourself because it is not shown on their WEB page) plus they have two lines of Sci-Fi furnishings and accessories as well.
Ainsty also has a sewer system (brick) and a mining system (wood & rock) along with more modern settings.
All of that and more interior items plus some really super exterior adventure terrain lines to help in those adventures.
Now, back off the Ainsty enthusiasm box onto real ground.

What Dwarven Forge has though over Ainsty is a couple of factors.
One is that for the painting weary/unskilled/timid among us, a big plus is that you do not have to paint this terrain system.
Granted, you have to therefore live with Dwarven Forge's paint scheme, but for some here, not having to paint it makes this factor easy to live with.
Two, for us in the States and in the Dominion the S&H is a lot more affordable than ordering from Ainsty in the UK.
Ainsty takes one third of the total your items come to and adds that to the total for S&H.
Mike did say when I asked him, if an American or a Canadian bought of >600£ of product, they would cut way back on the S&H, and if you cleared a decent bit more, there might be no S&H.
I cannot say that I have a $1,000US to plop down on one terrain order, but it is tempting in a way.
Meanwhile, Dwarven Forge has a good quality product that does not require such extremes to get inexpensive or even free S&H to acquire the stuff.

I must say though I think that Dwarven Forge has done a much better job with their Cavern terrain than Ainsty has.
Ainsty's Caves of Gloom almost feels like just a group of big rocks that you make a maze with; not terribly appealing when faced with the great effort that Dwarven Forge has made in making a really useable Cavern interior terrain system.
This will be especially so after the next two Cavern sets get released.
They have been a long time coming; I just went through this weekend some of my older gaming printouts including ones from Dwarven Forge.
When Cavernous Passages came out back in mid-'03, Stefan was hoping to have these next two sets out by October of that year.
Well Dwarven Forge, better late than never is ssooo true in many things and the Cavern Master Maze is one of them!

I guess we just need to give Dwarven Forge some patience & a decent amount of financial support, and in time, they will have available all of the interior terrain we will need.
RabidFox*
Ogre
Posts: 962
User Offline Click here to see the profile of this user
Location: Western U.S.A.
The administrator has disabled public write access.
SF: Starter(3), Passage(2), Alpha(7), Beta(2) someday soon;
Cavern: Cavern, Cavernous Passages, many individual pieces, Cavernous River & Wall and Cavernous Lake someday soon;
Fantasy: Room & Passages, Room, Octagonal Room, Wicked Additions I&II, Adv. Builder, Diagonal Walls Set, Dungeon Accessories, Medieval Furniture, many individual pieces.
 
#10054
Wilderness sets? 8 Years, 12 Months ago  
As far as the original thread --- yeah, I'm with the majority here. DF has a great niche here, I'd rather see them continue with it. For HA, I can get whole structures, focusing on the exterior, and for wilderness I have many, many options. DF is for building modular interiors. I'd rather see things like "civilized upstairs" designs (brick and stone and marble for palaces, inns, and other non-dungeon environs), wooden walls and floors, more varieties of Sci-Fi walls, and many many more Cavern add-ons than anything else...

L

I would love it if DF did modular building interiors! That's brilliant! You think they can be ready by tomorrow, LOL?
Dark Saber
Goblin
Posts: 67
User Offline Click here to see the profile of this user
Location: Korriban
The administrator has disabled public write access.
 
#10055
Wilderness sets? 8 Years, 12 Months ago  
Yes we Have Been Asking for these since the Beginning... Perhaps One Day... I Would Certainly Buy them up... AND Such Possibilities Go A long way in my Hopes that Some of the Likely Furnishings and the Like For Sets like DoE will be "loose" pieces and not attached to Walls or Floors...
MyLordVoid
Minotaur Lord
Posts: 2552
User Offline Click here to see the profile of this user
Location: Florida... (The One in North A
The administrator has disabled public write access.
"To Succeed We Attack!"
 
#10056
Wilderness sets? 8 Years, 11 Months ago  
what i would love to have - and it is something i seriously miss and would use a lot - walls with windows....please!!!!
camoudragon
Orc
Posts: 190
User Offline Click here to see the profile of this user
Gender: Male Location: Hamburg, Germany Birthday: 03/07
The administrator has disabled public write access.
 
#10057
Wilderness sets? 8 Years, 11 Months ago  
what i would love to have - and it is something i seriously miss and would use a lot - walls with windows....please!!!!
Yes... And that would be a Good Solution to the LE question about Future DoE stuff as well...
MyLordVoid
Minotaur Lord
Posts: 2552
User Offline Click here to see the profile of this user
Location: Florida... (The One in North A
The administrator has disabled public write access.
"To Succeed We Attack!"
 
Go to topPage: 1