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Setting the Mood
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TOPIC: Setting the Mood
#1599
Setting the Mood 9 Years, 5 Months ago  
THATS IT!!! Eddy Murphys character in Shrek is a WereDonkey.
whitewind
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#1600
Setting the Mood 9 Years, 5 Months ago  
I'll stop now.......
whitewind
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#1601
Setting the Mood 9 Years, 5 Months ago  
THATS IT!!! Eddy Murphys character in Shrek is a WereDonkey.

It makes perfect sense to me!
brvheart
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#1602
Setting the Mood 9 Years, 5 Months ago  
hehe, finally saw Shrek 2 recently not sure if it's a Were Donkey..., then was Finoa a Were Ogre??

We actually have about 4 Donkey "minis" in our game we used to make the Halflings in the D&D group ride them, a halfling not being worthy of ridding a horse.

They came from some silly little set of "barn yard Animals", a palstic pack with horses, cows, goats etc. When ploped on a large base, (espically if you off set the Mount figure) you can have room for the mini that rides it next to it. It's actually kind of cool, becuase you just move the big mini and the rider goes with it.
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More Sci Fi Please, request a DEAD END for Sci Fi Passages
Classes of the Old Republic
Some RPG and mini stats including the Exodus and AAT (along with good source of a Mini scale version of the AAT).
 
#1603
Setting the Mood 9 Years, 5 Months ago  
LOL that will work. What is the speed I wonder. Did they ever fall too far behind? It brings to mind a time I was playing a mage that specialized in Summoning so I got this plastic buffolow for summoning one. Worked ok. It is now stuck on a 1"x2" bace since that was how the baces were back in 3.0 Now it would be 2" square.....
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#1604
Setting the Mood 9 Years, 5 Months ago  
Being the noob here, it is my duty to bring this year old thread back on track :?

I use lighting as stated by a few others (a year ago) in this thread a few pages back. I have five colors - I use one of those cheap, flexible head lamps that looks like a five headed hydra - Red (for Abyss, fiery lava dungeon, forest fires), Yellow (lit dungeon), Blue (night), Purple (unlit dungeon - usually used with blue) and Orange (highlight any of the others w/o making things too bright).

I also use a few lamp oil lanterns around the table for when adventuring in torch/lantern light. This is for DnD.

This works well because of the fact it is hard for the players to see and reminds everyone of effects in concealment and sight range when light is not perfect.

In combat, daylight is cast by my players quite a bit now because I will turn on the overhead chandelier to facilitate this effect - my players can see things clearly (character sheets)!

I also use sound effects that I got from my Neverwinter Nights game. I loaded certain sound bytes onto my mediaplayer and copied them to produce a "soundtrack" for a period of time, ie: dripping caverns, mass battle, windy forest, et al. When a player fails a lisen check, I say, "this is what you hear." and turn up the volume on 'drippy cavern' sound effect. Works great and never ceases to get chuckles from my players.

I have also done theme food for adventures. One time, the party was going on a long overland trip and had to travel light. I offered up Cliff bars (elven "lembas bread") and jerky as a snack for my players. Also, during a city adventure that was in a middle eastern land, I put out some hummus and flatbread with olives everytime they walked into a public house or someone's home. I would lay out hte snacks and say in a cheesy middle eastern accent, "Please, let my wife wash your feet my friends!" as was the custom of the fantasy middle eastern land.
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The face of a child can say it all, especially the mouth part of the face.
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#1605
Setting the Mood 9 Years, 5 Months ago  
It would be great to be in a game with such attention to detail. I especialy like the turning overhead lights on when they earn it. I have a nice thunderstorm cd. that also has sounds of critters moving about to get out of the rain and coming back when it is over. I wonder if that could come in useful sometime if an encounter out side was happening as a storm was coming?
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#1606
Setting the Mood 9 Years, 5 Months ago  
From my experience, yes it would. Pretty much any little thing helps to get RPing out of a game you want RPing in.

Music, sound effects, lighting, visual aids (like the MM stuff here!), foods and incense. It also helps to have players who enjoy the RPing aspect itself.

If you just want to bust down doors and kill stuff and loot (pretty fun in it's own right) than you don't really need the "mood elevators"

Heck, I've even developed stock acents for NPC playing. I have Brit/Scot/Northern European - Middle Eastern - and a hybrid southern that I use in various ways for my NPCs - I'll note it in my NPC log as does my players so I remember when the NPC shows back up again. I just copy movie scenes and practice. I'm dorky like that.

I hope ya'll get inspired to do some of this stuff as I did a few years ago - totally makes the game better!
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The face of a child can say it all, especially the mouth part of the face.
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#1607
Setting the Mood 9 Years, 4 Months ago  
Well 1st I would have to get back into a game. going on a year now. Last game I got the cold shoulder for playing a Female Cleric to Peylor cause I liked the Reaper mini so much I wanted to make a character out of it after it was painted up. Sheeease..! :x
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#1608
Setting the Mood 9 Years, 4 Months ago  
I hadn't thought of using lighting effects, but combining that with DF would make for some cool visuals. I use a lot of music to set the mood, but I can't use anything too recognizable (like Star Wars or Indiana Jones) because it ends up taking us on long fanboy tangents.

Midnight Syndicate puts out some mostly horror-themed stuff, and I use it a lot. Everything else is movie soundtracks.
Yukon Cornelius
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#1609
Setting the Mood 9 Years, 4 Months ago  
I have some fo the Midnight Syndicate stuff, Yeah very very horror theme. We use it at halloween.
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#1610
Setting the Mood 9 Years, 4 Months ago  
I Love the "effects" of Low Light/Lighting Effects... BUT For Me I Have Enough Trouble Reading by Regular Light these Days, So Having a Book Light for Note Reading Actually Makes it Harder for Me to Get into the Game... (As the GM), I Have Never Gotten a Chance to Get Spoiled by a Really Great Effects Game, (As a Player)... Which Of COurse is One of the Reasons I'll Have to Get Down South At Some Point to See I.O.'s Set Up...<Chuckle>...
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