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Classic Conversions?
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TOPIC: Classic Conversions?
#1067
Classic Conversions? 10 Years, 6 Months ago  
Has anybody "converted" any classic senario maps into DF friendly formats?

I did a rough hand-drawn map (DF version) from the maps of the caverns under Shadowdale from the intro Senario in Forgotten Realms. It was fun to do and look very similar. It came out much "cooler" in terms of detail then theirs... Ha!


When our new-map maker thingy is up. I'll post it.

There arent any players around here are there??????? ;) ;)
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#1068
Classic Conversions? 10 Years, 6 Months ago  
I once talked to a guy at Gen Con who I think was from Omaha who recreated G1-3 in Master Maze stuff. We sat them up permantly in his basement, and he even used Lincoln Logs for the Steading in G1!

I wish I could have seen the photos. He said that we was going to re-create all the classic modules. I hope he reads this and sends the photos in!
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#1069
Classic Conversions? 10 Years, 6 Months ago  
Yes, a fellow nut like that would fit right in. I don't see the value in a perm. set-up. maybe a re-accuring tavern??? Plus we have crazy cats who would muck-up any set up that was unguarded 24/7. :D

I would love to see a Tavern done, maybe twice the size of the ogres den? Sure would be sweet to just pop that on the table at a moments notice. Maybe it would get old after awile.
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#1070
Classic Conversions? 10 Years, 6 Months ago  
I've currently got enough to do half of S1 Tomb of Horrors right now. That's just in terms of walls and floors; not with any special secret doors and trap pieces.

I'd certainly like to have enough to do all of it...
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#1071
Classic Conversions? 10 Years, 6 Months ago  
Do you have a map you could post? I'm sure there are figgis & fuddgis to get it all to fit right!!! :o
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#1072
Classic Conversions? 10 Years, 6 Months ago  
I've never considered any T$R did as classic, but I am looking at converting some of the old Judges Guild modules to DF. Getting the new mapper would help.
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#1073
Classic Conversions? 10 Years, 6 Months ago  
Do you have a map you could post? I'm sure there are figgis & fuddgis to get it all to fit right!!! :o

Me?
TheDungeonDelver
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#1074
Classic Conversions? 10 Years, 6 Months ago  
Sure, here is Map one from Glory Hole Dwarven Mine.
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#1075
Classic Conversions? 10 Years, 5 Months ago  
Er...well.. Both of ya!

I'm always looking for good maps drawn using DF pieces.

Mine are simple hand drawn cavern complexes. I can'y really post these....

Post what ya got! ;)
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#1076
Classic Conversions? 10 Years, 5 Months ago  
Er...well.. Both of ya!

I'm always looking for good maps drawn using DF pieces.

Mine are simple hand drawn cavern complexes. I can'y really post these....

Post what ya got! ;)


Well...if you need to see what my map of the latter half of S1 Tomb of Horrors looks like, take a gander at the module...! :)
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#1077
Classic Conversions? 10 Years, 5 Months ago  
No takers on this map converting huh? Biggest problem is too many angles that are not 90 or 45 degrees.
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#1078
Classic Conversions? 10 Years, 5 Months ago  
Not to Mention Wide Corridors Use up a lot of 6" Walls... Or a Whole lat of 2"... The New Triangular Floor Pieces should Help with some of the Oddball Stuff though...
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