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Sci-Fi Sets Comment Corner
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TOPIC: Sci-Fi Sets Comment Corner
#3873
Sci-Fi Sets Comment Corner 10 Years ago  
I Don't think I Paid too much attention to the Frequency with Which Tom uses Passages as Walls for Interrior Rooms... Being Not So Fond of Passages Compared to Everything Else I Have Not Purchased them Yet... I Did Note However the amazing level of Detail that Could be wasted by Not Using them in Some Manor... Maybe by making a 2D Floor Map for the Areas Inside the Corridor walls? Rather than Trying to use traditional Room Elements... Just a Thought...
MyLordVoid
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#3874
Sci-Fi Sets Comment Corner 10 Years ago  
I have thought about some thing like that, there are some printed out Card Stock floors in the RPG set up pictures i posted, and have thought about using something like that in some areas... but it seems to defeat the purpose of getting the Dwarven Forge stuff in the first place ;) nice sturdy resin castings.

I have some Foamcore left over from another project that might work to make some custome pieces, they may be about the same thickness as the floor... add the Card Stock floor grid on it an it may work.

It was just an odd thing i noticed after looking over Tom's pics and movies, it isn't used alot, but it makes for some more interesting dynamics and possibilites. anyway to uncrease functionality i say is always a plus.
Ghenghis Ska
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More Sci Fi Please, request a DEAD END for Sci Fi Passages
Classes of the Old Republic
Some RPG and mini stats including the Exodus and AAT (along with good source of a Mini scale version of the AAT).
 
#3875
Sci-Fi Sets Comment Corner 10 Years ago  
I have noticed this before -- I think the outer designs on the passage sets are GREAT, but they are officially "exterior only" and there's no easy, "official" way to make them the walls of a room.

I approach designs rather differently from the DF people -- they draw real strong boundaries between "Rooms" and "passages", and the passages are designed to work differently from the regular walls. They cannot join a room at a corner, for example -- passages must always have one wall on either side of the doorway in order for everything to match up properly. Similarly, they can't be used to make rooms because they are slightly bigger (the "footprint" is bigger) than regular wall pieces.

These are the reasons I tend to ignore passages. I like MAXIMUM flexibility, and NO visible table space. I want every wall to serve two rooms, if you get my picture. And I want to be able to put doorways wherever, including corners. So I don't use passages, most of the time.

But, I have to say, the idea of using a flat pattern design on the table and finding a way to use those passages ANYWAY is a good one. Just leave the floor "blank" and have a doorway that leads to a room prescribed by the passages. It makes an interesting "tiered" effect, which the sci-fi pieces look GREAT with, and it gets more utility out of the passages.

I may try it eventually, but I still don't have hte passage set. $50 for a few elements, it's just too pricey for right now. I want too much ELSE!

L
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"In every real man a child is hidden that wants to play."

-- F. Nietzsche
 
#3876
Sci-Fi Sets Comment Corner 9 Years, 12 Months ago  
I really dig these sets and will be buying more. The only complaint I really have is scale. I'll be using this scenery for playing the Star Wars miniature game and some RPG's that I'll be running.

The problem that I run into is that the doors are so short and squatty (I mean, literally...they look like they were designed for 40K Squats...LOL). My 25mm Leading Edge "Alien" figures work great with this, but most of my miniatures are in the 28-30mm range. I'm probably going to make some new doors with some more height to them. My players can stretch their imagination on the wall height, but the doors have got to go. This is especially noticeable in one of the posted pics where the pilot is right next to the door.

Also, I wish the corridors and passages were consistent. I was hoping that each would be two-squares wide, but some of the walls overlap the square. So what you get is a wall section that eats up about 1/4 of your floorspace.

Anyway, that's just some stuff I've noticed.
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#3877
Sci-Fi Sets Comment Corner 9 Years, 12 Months ago  
GhengisSka,

I Hear you Loud and Clear on Wanting DF to support itself in terms of being able to Go all the way with Beautiful, 3D Resin Scenary... And Having to "Fallback" on 2D graphics would seem to defeat the Whole Purpose... For Myself though, I Do not mind adding 2D Elements as long as they are Primarily Floors and Not trying to be 2D Computer Consoles in a 3D environment... (Though I Do make and Use 2D Floor Tiles that have 3D images, if I am Not using DF or Similar)...

Law,

I agree with your Arguments about Passages, and would add Further that the Lack of "Doors" set into the Passage Pieces is Very Limiting... On the Flipside of Course is that DF is Beautiful... So If there is Space permiting, and you Design the Dungeon Appropriately to support Corridors... Well... It can be Kewl to have Areas of a Dungeon Separated by Lots of Long Corridor... From a Practical perspective Though I am right there with you, fact is My Table at Home can not compete with a Giant Game Table that can Support Large Separated Dungeon Locations...

JediTemple,

Scale has been Discussed a lot in other Threads... (Not that Anyone Could Find them amongst the Myriad Ramblings...<Guilty Grin>...) But yes Larger Miniatures Do look a little bit out of Scale... I Use 1/72nd Scale Miniatures for most of my Dark Future Games, and they work REALLY well in this Scale... The New D&D and SW miniatures I think work fairly well... Large and Huge sizes are of Course Pretty Big... I Like your Observation about the Walls being More "Forgiveable" for being Short, especially since it would be difficult to have Really Tall Walls for RPG'ing anyway... (Too hard to Move stuff around)... The doors of DF have always been an Issue for Some... As has the the "Loss" of 1/4th inch or so along Wall Sections... In my Estimation, the Walls are "Bonus" Boundries to the Room, and I Use Larger Floor Areas for actual Gameing... Your Observations are Well Considered in any event...
MyLordVoid
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#3878
Sci-Fi Sets Comment Corner 9 Years, 8 Months ago  
they all sound good but i just had a horrible though, we have Alpha, Beta, Gamma, there can only be 24 expansions! if they go all the way to Omega...

After the Greek Alphabet there's Latin, Hebrew, Cyrillic, etc and after the languages of Earth are exhausted there is always Esperanto. ;)
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Be who you are and say what you feel, because those who mind don't matter and those who matter don't mind. - Dr. Seuss (1904 - 1991)
 
#3879
Sci-Fi Sets Comment Corner 9 Years, 8 Months ago  
they all sound good but i just had a horrible though, we have Alpha, Beta, Gamma, there can only be 24 expansions! if they go all the way to Omega...

After the Greek Alphabet there's Latin, Hebrew, Cyrillic, etc and after the languages of Earth are exhausted there is always Esperanto. ;)


And Klingon! 8)
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#3880
Sci-Fi Sets Comment Corner 9 Years, 8 Months ago  
most of my miniatures are in the 28-30mm range.

That is the problem of manufacturers not sticking to 25mm scale. DF is made for this scale and larger minis don't fit very well.
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#3881
Sci-Fi Sets Comment Corner 9 Years, 8 Months ago  
The Trick Really is to Build Bigger I Think.... AND I Convert my Scale so that 1" egalls about 2.5 ft. instead of Five...
MyLordVoid
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"To Succeed We Attack!"
 
#3882
Sci-Fi Sets Comment Corner 9 Years, 7 Months ago  
HI,

I just received my Sf stuff (2 starters, 2 passages, & 1 alpha) plus myriad of dungeon dressing from other vendors. (I also own a pile of the fantasy stuff). I noticed two things that I would change:

- Doorways & walls much shorter than the Fantasy stuff. The wall height is fine, it actually makes it easy to move my WOTC SW figures around, but the doors are too short. I just happened to also pick up the new fantasy hinged door. That is a great fit with my WOTC SW and my GW LOTR folks (plus the myraid of Ral Partha and Reaper figures). I suggest the DF make some taller doors available.

- Paint finish - my sets are much shiner than the pictures. I would prefer a mat finish that was a little less space gothic.

Overall- this is beatiful stuff and the new price is right up my alley.
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#3883
Sci-Fi Sets Comment Corner 9 Years, 7 Months ago  
HI,

I just received my Sf stuff (2 starters, 2 passages, & 1 alpha) plus myriad of dungeon dressing from other vendors. (I also own a pile of the fantasy stuff). I noticed two things that I would change:

- Doorways & walls much shorter than the Fantasy stuff. The wall height is fine, it actually makes it easy to move my WOTC SW figures around, but the doors are too short. I just happened to also pick up the new fantasy hinged door. That is a great fit with my WOTC SW and my GW LOTR folks (plus the myraid of Ral Partha and Reaper figures). I suggest the DF make some taller doors available.

- Paint finish - my sets are much shiner than the pictures. I would prefer a mat finish that was a little less space gothic.

Overall- this is beatiful stuff and the new price is right up my alley.



LostPict,

Some Good Observations... The Doors have been a Back and Forth Discussion, the Big Draw Back on the New Fantasy Doors is that they are SOOO Tall as to Make Stacking over them nearly Impossible... But at least they Stay in Place!
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#3884
Sci-Fi Sets Comment Corner 9 Years, 7 Months ago  
Actually, this afternoon I dragged out the DF fantasy and Sci-fi stuff. I was mistaken wrt to the Sci-Fi wall height. They are the same size as the fantasy walls - just look smaller with the "hobbit hatch" in position :P next to them. I took the original swinging fantasy door (slightly taller than the walls), the new hinged door (tallest of all), the portcullis, and the Sci-Fi hatch and compared them. I hope the good folks at DF make a Sci-Fi hatch about the height of the new fantasy swinging door.

I also would like some vertical iris valves with a replacable center to make the door opened or closed, an nice air lock, and some big wide garage type doors.

Lost Pict
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