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Dungeon Entrances
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TOPIC: Dungeon Entrances
#60558
Re:Dungeon Entrances 2 Months, 2 Weeks ago  
When I say portal I mean something like an oval in a wall with swirly clear/colored resin.

Think the game Portal but without seeing what's on the other side, just magicy stuff visible.

I like your stuff; for lack of a better term it's "high class" terrain, just like DF. It doesn't look cheaply prepared, and it doesn't try to make you take notice of it over other things on the table. Subtle yet strong architecture looks better than stuff that tries to look menacing and gaudy. (The Dwarven Mine pic is a good example of something I would really like) I like terrain where when my PCs ask why something is the way it is, I can have a good explanation for or soemthing they can come to by themselves. (Why is this giant door made out of a skull? How is it larger than the colossal red dragon's head by a factor of 5? Must just be either fake or something so bad we're just going to let it be cause it seems too nasty...)
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#60561
Re:Dungeon Entrances 2 Months, 2 Weeks ago  
Are these meant to sit on top of floor tiles (like DF doors) or are they meant to sit on the table beside floor tiles?

If it's the second, please consider making the floor sections 2" deep to match the DF standard.


Regarding a Dwarven gate, why not go all stonework? Instead of big doors, it might be stone pillars that move aside, or disappear into the walls to either side, or recede into the floor. I'm not suggesting actual mechanical means to do those things, mind you, just that maybe the "gate" could be two fixed pillars and four freestanding pillars.


Speaking of, have you considered making gates between pillars, instead of between sections of wall? It would allow the gate to be used in multiple DF (or other) settings, and frees the buyer from "having" to match the gate paint job to the surrounding walls.


Just some thoughts. Beautiful work so far, I will have to see if I can pry my wallet open for the KS.
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#60562
Re:Dungeon Entrances 2 Months, 2 Weeks ago  
jackattack wrote:
Are these meant to sit on top of floor tiles (like DF doors) or are they meant to sit on the table beside floor tiles?

If it's the second, please consider making the floor sections 2" deep to match the DF standard.


Regarding a Dwarven gate, why not go all stonework? Instead of big doors, it might be stone pillars that move aside, or disappear into the walls to either side, or recede into the floor. I'm not suggesting actual mechanical means to do those things, mind you, just that maybe the "gate" could be two fixed pillars and four freestanding pillars.


Speaking of, have you considered making gates between pillars, instead of between sections of wall? It would allow the gate to be used in multiple DF (or other) settings, and frees the buyer from "having" to match the gate paint job to the surrounding walls.


Just some thoughts. Beautiful work so far, I will have to see if I can pry my wallet open for the KS.
I saw pics of them sitting on top of the tiles same as DF, except the giants gate which im guessing needs to be mounted to tiles for support. Most of these works aren't possible to be done on 2x2 tiles
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#60563
Re:Dungeon Entrances 2 Months, 2 Weeks ago  
Two inches deep.

As in 6"x2", instead of 6"x1" which is what the new ones look like in the pix.
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Last Edit: 2014/01/30 15:16 By jackattack.
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#60570
Re:Dungeon Entrances 2 Months, 2 Weeks ago  
Oic. In that case, yes they go on top like the DF doors (with exception of the giants gate). He had some pics of them in a setup somewhere
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#60572
Re:Dungeon Entrances 2 Months, 2 Weeks ago  
I second the pillars idea as I might want a gate in my caverns setup.
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#60583
Re:Dungeon Entrances 2 Months, 2 Weeks ago  
Doors or gates between pillars also make decent transition pieces, since they don't match either environment exactly.
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#60584
Re:Dungeon Entrances 2 Months, 2 Weeks ago  
Hi again everyone and thanks for all the input, kind words and goodwill!

Jackattack - The pieces vary as to how they fit into / onto a 2" grid. The latest ones, the smaller "medium" double doors, are designed to work similar to DF door pieces, i.e. they sit on top of the dungeon floor; thus the smaller (1" x 4") bottom / threshold. I've sized them just under a true 1"x4" so they'll work perfectly with DF's slightly undersized tiles.

The bigger pieces, by contrast, include their own 4" x 6" base, the same thickness as typical floor tiles. This could of course also be placed on top of other tiles to create a step up to the gate, but typically one would simply integrate it into the floor layout. The big stone outcrop / monster gate also works as a stand-alone piece without its base, and with or without the drop-down gate, for further utility (e.g. it can be placed as an arch spanning a 2" wide waterway). --I'd be curious to know if folks think they would rather NOT have a large integral base, as there's no point in wasting the resin if it's not adding enough utility.

I like the idea of pillars or other non-standard-stone-wall elements as gate sides; as suggested that would allow them to be more easily fit into various terrain types (dungeon, cavern, woodland etc.). The next piece I'm currently working on is a temple entrance, which includes pillars in front of the main entrance, and I'll give some thought to how I might use similar structures with other gates.

In my initial post I mentioned a fiery portal as one of things I'm thinking of making, and I had imagined this as a rounded opening between two pillars of stone or iron, so that would follow this idea. AnimeSensei's suggestion of a "magic portal" could also be done this way. Likewise a dwarven gate...

Thanks everyone, please keep the ideas coming!
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#60629
Re:Dungeon Entrances 2 Months, 2 Weeks ago  
@GriffinTamer

I came across some stuff yesterday while checking out deviantart that is timely and may add some inspiration for your ideas:
pietrasupietra.blogspot.ca/p/domus-gallery.html

This guy is on a whole other level, working with real stone and building his own bricks and such... that's going to be one heavy piece when he's done! Nonetheless, it's great inspiration and you might get some ideas for your entrances from him.
jchunick
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#60680
Re:Dungeon Entrances 2 Months, 2 Weeks ago  
Jchunick,

Thanks for posting that link! It is indeed inspirational. It's really cool to see miniature terrain treated unashamedly as art! I like to think that what we do sculpting, painting, converting, etc. is art too-- art adapted for gaming purposes, but hopefully without too many compromises to the artistry-- but leave it to an Old World Italian craftsman to take it one step further and do it exclusively for art's sake. Great stuff!
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#60792
Re:Dungeon Entrances 2 Months, 1 Week ago  
Making progress on the dungeon entrances. I'm nearing completion on the sculpting for my next large gate, a temple entrance. It's turned out to be the most intricate and time consuming yet, partly because I decided to do fell relief pediment sculptures, which basically amounts to sculpting a bunch of minis in addition to the terrain itself. But it's going to be cool!

Next up: definitely a dwarven gate, as there's clearly a lot of interest in that.

Meanwhile, I found some time to paint up a few sets of my small double doors (using Pokorny colors of course) - pics below.

Now I'm taking the day off to actually do some gaming with my friends...

GriffinTamer
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#60793
Re:Dungeon Entrances 2 Months, 1 Week ago  
Well, duh... Looks like I just reposted the unpainted door pics... Let's try this again:

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