Welcome, Guest
Please Login or Register.    Lost Password?

Dungeon Crawl Classics
(1 viewing) (1) Guest
Go to bottomPage: 1
TOPIC: Dungeon Crawl Classics
#46100
Dungeon Crawl Classics 1 Year, 10 Months ago  
Has anyone played this? I have several OSR books (Labyrinth Lord, Adventurer Conqueror King, etc) and DCC looks very good.

I started my DnDing with 4E and, while Dwarven Forge made it unforgettable for everyone, the system gets in the way of creativity.
sbrndf11
Goblin
Posts: 87
User Offline Click here to see the profile of this user
Morgoth's Revenge
The administrator has disabled public write access.
 
#46101
Re:Dungeon Crawl Classics 1 Year, 10 Months ago  
I am running a game tonight. The system uses some d20 rules like ascending AC and the three saves of Fort Reflex and Will. Also the attack rolls are die roll + modifier. Outside of that it really feels retro. You should have no problem converting your OSR stuff.
Arcarius2001
Ogre
Posts: 926
User Offline Click here to see the profile of this user
Gender: Male Location: California
The administrator has disabled public write access.
aka Dwarven Ale on Facebook Old School Gamers, Old School Miniatures, and Fantasy RPG Terrain groups.
 
#46102
Re:Dungeon Crawl Classics 1 Year, 10 Months ago  
One thing to consider, if your players are used to a skills and powers game then download the Quick Primer on Old School Gaming by Mathew Finch. Free to download, just google it. It really does a nice job explaining the difference between the two styles of play. If you want to be creative and like to DM on the fly, I think you will like DCCRPG.
Arcarius2001
Ogre
Posts: 926
User Offline Click here to see the profile of this user
Gender: Male Location: California
The administrator has disabled public write access.
aka Dwarven Ale on Facebook Old School Gamers, Old School Miniatures, and Fantasy RPG Terrain groups.
 
#46103
Re:Dungeon Crawl Classics 1 Year, 10 Months ago  
I am currently running DCC #3 The Wilds (in german) which I bought really cheap off Ebay and like it a lot. I did the map inside with Tile System and it only needed minor changes in order to work.
What I like about this adventure is the backdrop. It is detailed enough to not only give the impression of a dungeon crawl but also a living community around it.

- Dwarf
Dwarf
Orc
Posts: 246
User Offline Click here to see the profile of this user
Gender: Male Location: Germany Birthday: 09/23
The administrator has disabled public write access.
R&P(x3), Room(x3), Ruins (x3), WA, WA 2, WA 3, ABS, CS(x3), CPS, CataSet(x3), CRW(x2), CLS(x4), CCS, RotA(x3), ABS 2 (x4), RotA 2(x2), DoE, DoE WA, DoE R&P, MBS(x4), MBS2(x2), Ice Caverns(x3), Fantasy Floors
 
#46106
Re:Dungeon Crawl Classics 1 Year, 10 Months ago  
I'm referring to the RPG (same company that releases the DCC modules) - www.goodman-games.com/5070preview.html

I basically got no work done today, I started reading the manual and ended up eating lunch at 5pm. Clearly articulated rules would be an accurate description. Generously illustrated would be an understatement. I love it.

It seems that a combination of on demand publishing an Kickstarter have really kicked the quality of RPGs up a notch. These things are really going to raise the bar of what gamers expect from 5E and the like.

Arcarius, I would be interested in hearing how your game goes.

The problem with my players is not so much the old school vs D20, but that they were brought up on video & PC RPGs. For most people under the age of *29*, their idea of an RPG is Zelda, Morrowind, Warcraft, and so on. One thing all of these games have in common is grind = kill, loot, level up, die, respawn over and over again until you are sick of it. 4E to some degree fit in to that perception as to what an RPG was (though that would really be up to how the DM runs the game.)

Unfortunately my game sessions are 2 - 3 a year, no joke. More money than time.
sbrndf11
Goblin
Posts: 87
User Offline Click here to see the profile of this user
Morgoth's Revenge
Last Edit: 2012/06/15 17:17 By sbrndf11.
The administrator has disabled public write access.
 
#46113
Re:Dungeon Crawl Classics 1 Year, 10 Months ago  
sbrndf11 wrote:
I'm referring to the RPG (same company that releases the DCC modules) - www.goodman-games.com/5070preview.html

Arcarius, I would be interested in hearing how your game goes.


One thing, this plays really fast! It was very reminiscent of old first edition or zero edition DnD. With no tactical movement rules and feats clogging the game, I ran a group of 16 zero level characters through the Portal Under the Stars scenario ( at the back of the book) in about 3 hours. They made it all the way to room #8 of a nine room dungeon. Five party members survived by running away! We never could have played that far that quickly in our old Pathfinder game.

It was concise and very flexible ( as I made rulings on what worked and what did not based on their actions). I found the abscence of a "rule for almost every action" to be very liberating for both the players and me as DM. That would hold true in any of the OSR or original DnD rules too.

We will delve into some of the unique rules next game when we actually play with classes and races. The survivors include two elves and a dwarf. My other player I allowed to roll to determine his new characer class. He rolled a 1 so he will play a cleric. After the game, I had the elves roll for their spells, that was fun. Getting spells by random die roll was new and strange for them but I could see it was enjoyable. I could almost see them thinking of how to use this limited magical repetoire.

I definitely recommend this game. It was a lot of fun and offered a fresh perspective for our group. Since it played so fast, I think next time I may try a large DF setup (a la Kronos) to run them through.
Arcarius2001
Ogre
Posts: 926
User Offline Click here to see the profile of this user
Gender: Male Location: California
The administrator has disabled public write access.
aka Dwarven Ale on Facebook Old School Gamers, Old School Miniatures, and Fantasy RPG Terrain groups.
 
#46114
Re:Dungeon Crawl Classics 1 Year, 10 Months ago  
One of my players sent me this image earlier this week -- i.imgur.com/xu2Iu.jpg -- your description reminded me of it, haha.

How did your players balance between attacking, fleeing, and evading monsters?

For 4E (and others) XP awarded on monster death + minimal chance of dieing means players think that the existence of a monster means attack. Video & PC RPGs re-enforce that idea. Combined with the slow combat play, you end up with a 12 hour game in which little actually occurred.

I'm sending all of my 4E books that Amazon will credit me for back, before they want none of them!
sbrndf11
Goblin
Posts: 87
User Offline Click here to see the profile of this user
Morgoth's Revenge
The administrator has disabled public write access.
 
#46118
Re:Dungeon Crawl Classics 1 Year, 10 Months ago  
I started with Chainmail, advanced as far as AD&D 2nd ED. and decide not buy all the others editions.. I tried them, but always found myself going back to the old school stuff. everyone( most everyone )seemed to enjoy our sessions playing alot more with the freedom of the oldschool rules, yea we added some of our house rules. changed a few things on how a character can be rolled up. and implemented a few changes in our majic system, but I can tell you one thing, its all about having fun with friends, making the game experience enjoyable to all , not only the player but the DM/GM. the fantasy,imagination, and rollplaying element gets overshadowed and bogged down when there are to many rules. I DM about 75 % of the time and yea i like a good player character getting killed from time to time.but I also enjoy the heros victory when they complete a difficult task. things seem to run realitivly smooth since i implented the rule (20 years ago) of What the DM says is final..... argue with the DM and you may get a 20 D6 lightning bolt cast down on yer arse.


Dont forget to purchase weapons black with your wetstone next time your in town.

RYDEN
rydendragons
Orc
Posts: 118
User Offline Click here to see the profile of this user
Gender: Male Location: Southern California
The administrator has disabled public write access.
Srry,, Save vs Dragons breath
 
#46130
Re:Dungeon Crawl Classics 1 Year, 10 Months ago  
sbrndf11 wrote:
One of my players sent me this image earlier this week -- i.imgur.com/xu2Iu.jpg -- your description reminded me of it, haha.

How did your players balance between attacking, fleeing, and evading monsters?



That link from your player is unfortunately too often true. One thing I did was to go back to group initiative with a d6, rerolled each round. That sped things nicely as I didn't have to track who goes when so closely.
The group basically fled when they had to or needed to get away. That was really during the last encounter. The adventure had as many trap type encounters as combat so it helped to break up the combat.
As for the video generation players, I think they may really enjoy DCCRPG or an OSR game becuase it is so different from what they are used to. One thing I did a few years ago as a one off adventure was to have my group go through a portal that kicked them into an alternate rules reality (it was Advanced DnD, they were playing 3.5 at the time) Then I handed them their new character sheets that I had already prepared. It was great fun as some classes and races no longer worked. For example, there were no dwarven mages in the old rules. A couple of players were younger and never played old school style. They still had a blast.
So try a one off game from your regular story and see. I bet they will love it. And Rydendragons is right, the DM is god at the table!
Arcarius2001
Ogre
Posts: 926
User Offline Click here to see the profile of this user
Gender: Male Location: California
Last Edit: 2012/06/16 21:38 By Arcarius2001.
The administrator has disabled public write access.
aka Dwarven Ale on Facebook Old School Gamers, Old School Miniatures, and Fantasy RPG Terrain groups.
 
Go to topPage: 1
Your Cart:
0 Items Order Total: $0.00

0 Product
$0.00



Login to see your account info

Once you login you will be able to see your different account areas here, order history, shipping information and your account information.