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PROJECT X
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TOPIC: PROJECT X
#44453
Re:PROJECT X 2 Years, 2 Months ago  
Here's some more of what I would like in a sewer set:

-A piece of wall with some kind of ladder going up (either carved in the stone or, probably more appropriate, iron bars sticking out) which would lead to an imaginary sewer entrance in the middle of a busy street.

-I imagine a sewer set to have slow running murky water flowing in between every pieces. Perhaps all this water goes outside somehow from this underground complex (downhill from the upper city) in a little stream. This exit (or entrance for brave and handy adventurers) to the sewer system could be "blocked" by big iron bars. Maybe such a piece could end up being the promo piece such as the RotA Ruined Entrance (Sewer set exit ;-) )?

-I want pipes at many random places and pipe openings spurring very unclean liquids.

-Finally, I want a rusty valve controlling somehow the flow of water in the complex. Maybe a leaking sliding door sculpted right beside would indicate that it might not be such a good idea to open this valve.

biowizard
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#44454
Re:PROJECT X 2 Years, 2 Months ago  
I favor iron grates, but that's about as far as I want to go with "technology" in a sewer set.

Pipes and valves and iron ladders set in stone seem out of place, unless you are running a steampunk version of D&D or you decide that your dwarves are very advanced in civil engineering. I'd prefer a ladder cut into the wall, and round stone "openings" in the walls instead of metal pipes.

Which is not to say I don't want pipes (and valves), I just think they could and should be done as stand-alone accessories, or as a different set.

My concern is that if one set is done with too many elements in an effort to please everyone, it will end up pleasing no one. And if you include elements from multiple environments, it will lose the generic/adaptable quality that is DF's trademark.
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#44456
Re:PROJECT X 2 Years, 2 Months ago  
Some very good points here!!

I happen to love the steam-punk look (valves, mechanisms, etc.) but will take note of the accessory idea. Though I have been fantasizing about a sewer system that is balls out with valves and such...maybe two sets are needed with each illustrating/ representing a different "genre". I also like the idea of an ancient system with limited mechanical technology (ancient Rome for example) and much, much stone work.

A high tech system would also be awesome-check out images of Japan's sewer system...it's an underground fortress...stunning. Would be a killer environment for some futuristic/surreal world.

Thanks so much
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#44457
Re:PROJECT X 2 Years, 2 Months ago  
Love the valve pic BTW!!
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#44463
Re:PROJECT X 2 Years, 2 Months ago  
For the pipes, I had I mind something built out of clay, which would probably not be too much "technologically advanced" if used sparingly. Stand-alone dwarven metal pipes is a good idea! My suggestions are just to stir ideas and inspire the master sculpture to make an amazing product.

Here's another idea. Maybe the Sewer set could encompass a tiny little rat sticking its head out from a random crack in the wall. Some kind of Easter Egg!

Yet another image from tabletopgeeks.com/interview-sean-patten-of-iron-handsnecromundicon/ to inspire:

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#44466
Re:PROJECT X 2 Years, 2 Months ago  
I'm in for iron grates as well....maybe a bridge piece allowing crossing over the sewer?

I would not mind valves & pipes, though I can acknowledge the point that it may be too much for some. However, I do not think a simple iron ladder piece bolted into the wall is a display of too much technology and I personally would love such a piece.

How about a cavern transition piece, where the wall of the sewer is broken/caved in and there is a natural cavern behind it?
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#44481
Re:PROJECT X 2 Years, 2 Months ago  
Excellent ideas all around! I'd also like to see a sort of waterfall piece for multi-level set-ups. It wouldnt have to huge or incredibly steep, just a potential hazard or obstacle.

Oh- and just like the tiny evil looking book in the DoE set or the little gems for the pentacle in the fantasy floor set, I'd love to see tiny accessories like little rats, crabs and other small sewer denizens.
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Make something idiot-proof and someone will just turn around and make a better idiot.
 
#44495
Re:PROJECT X 2 Years, 2 Months ago  
IMO, it's all about ideas and opinions, and I've missed the fun byplay and back-and-forth of debating what we'd like to see in a particular set. For myself, some of my best results come from this kind of give and take.

Went to Wikipedia, and I'm wrong. Pipes aren't too high tech, so I withdraw that objection. I still like the idea of having pipes as stand-alone accessories, though, as it allows us to put them in any DF environment we like. Modularity and versatility.

A waterfall or drop-off would be good, especially if you can't necessarily tell what's behind the falling water. Good for hidden treasure or clues, secret rooms or passages, and places for monsters to jump out at the party.

What about water color? I personally favor water that matches the cavern rivers and open water pieces. (There are certain things I'd just as soon leave to imagination.) Failing that, please include some kind of transition piece so we can link caverns and sewers.
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#44499
Re:PROJECT X 2 Years, 2 Months ago  
IMO, it's all about ideas and opinions, and I've missed the fun byplay and back-and-forth of debating what we'd like to see in a particular set. For myself, some of my best results come from this kind of give and take.

YES, YES, YES!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!(ALL CAPS)

THIS HAS BEEN FANTASTIC!!

...RISE UP....LET YOUR VOICE BE HEARD!!! YOUR CREATIVITY COME FOURTH....YOUR DREAMS...YOUR PASSION!!!!

DON'T HOLD BACK...I CHALLENGE YOU ALL...EXPRESS YOUR CREATIVE SELF!!!

I HAVE BEEN IMPRESSED WITH YOUR IDEAS...VERY INSPIRING FOR ME...THANKS TO ALL OF YOU...IT'S LIKE ONE BIG FAMILY HERE...
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Goblin
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#44500
Re:PROJECT X 2 Years, 2 Months ago  
AND WHATS REALLY COOL IS THAT STEFAN READS THIS STUFF...IMO, THERE AREN'T TOO MANY OWNERS THAT ARE AS DIRECTLY INVOLVED WITH THE CUSTOMERS. WE DISCUSS THE POSTS(YOUR VOICE) WHEN WE ARE BRAINSTORMING...A VERY COOL THING.
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Goblin
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#44501
Re:PROJECT X 2 Years, 2 Months ago  
I THINK THE CAVERN WATER PIECES ARE MASTERPIECES...BEEN WANTING TO DO A WATERFALL...I HEAR YA....WOULD BE ROCKIN!!

IF I COME CLOSE TO CREATING SOMETHING ON THE LEVEL OF THE CAVERNS...I WILL BE HAPPY...TEMPORARILY...BUT THERES ALWAYS A NEW WALL TO BREAK THROUGH...NEW WORLD'S TO DISCOVER...
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Goblin
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#44509
Re:PROJECT X 2 Years, 2 Months ago  
Agreed on all counts, very awesome how much the DF product line is influenced by what fans have to say.

I'm psyched for a sewer (or sewer-esque) set. I'd love to see something a little more steampunk, actually, though it probably is wise to keep it more "mainstream." I mean, there are Roman-style sewer systems that would be mostly just stone and water, with a few grates and small doors here and there. And that's fine. But I'd also love to see something -- well, if I can borrow from GW, something like Mordheim. A little more 18th century, as opposed to medieval. And, yeah, something with pipes and valves and gears and so on. That are rusty. And narsty. And have bugs on 'em. :P

But, honestly, anything sewer would be awesome for me. We already have the MBS for the surface, dungeons for the next level down, and caverns for the bottom. This could be the "penultimate" level. It would be an awesome way of expanding the DF "universe," giving another entrance-to-the-adventure hook, and it would look stunning.
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"In every real man a child is hidden that wants to play."

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