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WOTC is killing the tradtional tabletop RPG.
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TOPIC: WOTC is killing the tradtional tabletop RPG.
#37671
WOTC is killing the tradtional tabletop RPG. 4 Years, 5 Months ago  
I read over on the WOTC fourms that they are bringing Gamma World back in October. They say they are going to base it off of the 4th edtion rule set witht he powers, ect.. I don't mind that. But the other thing they said was that after the core books, instead of putting out new powers, equpment, ect in new books, there won't be new books. They are putting out booster packs of cards you buy with the powers, equipment, ect. The boosters will be the only place you will see the new stuff for the game.

I'm sad that WOTC can't keep the tradtional tabletop RPG alive and are killing a hobby.
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#37672
WOTC is killing the tradtional tabletop RPG. 4 Years, 5 Months ago  
The merging of Magic and D&D.....?

:(
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#37673
WOTC is killing the tradtional tabletop RPG. 4 Years, 5 Months ago  
I don't think they're killing the hobby. Mutating maybe (Gamma World - get it).
I think it's just a cynical ploy to try and get some extra profit and they have looked at ccg's and seen that if they are done right they can be very profitable. RPGs just aren't that profitable.

None of this will stop lots of people continuing to invent and play traditional rpg's.

Dave
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#37674
WOTC is killing the tradtional tabletop RPG. 4 Years, 5 Months ago  
I think they are also going to keep updating the stuff on Insider. IMHO, the Insider subscription is awesoime. For something like $10/month, you don't really have to buy most books anymore.
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#37675
WOTC is killing the tradtional tabletop RPG. 4 Years, 5 Months ago  
No, you just pay $120 per year for anything/everything they choose to publish.

I know some GMs and players who use cards (and card-holding notebooks) for items and spells, rather than lists, because they can keep track of their various inventories without relying on lists, and they don't have to coordinate the lists between them. When a wizard memorizes a spell, the card goes in a sleeve on the memorized spells page; when she casts the spell, it gets handed to the GM or put in the deck or whatever. When the GM hands out treasure, or the players buy gear, the cards go in the notebooks; there's no confusion about who has an item, because the card is held by the player whose character holds the item.

These are, for the most part, home-made cards, so professional quality cards may be welcomed in some circles.

If this is a new medium for traditional RPG rules and supplemental materials, I have mixed feelings. If this is actually an attempt to turn traditional RPGs into CCGs, I am four-square against it.
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#37676
WOTC is killing the tradtional tabletop RPG. 4 Years, 5 Months ago  
I know on the on-line char-generator, you can print out the cards yourself, and they reflect your stats. I use it all the time and I like it. I can't say I can fault them. When I go to the cons, lots of people now have pdf's of all the books that they never paid for, so they are just trying to stay in business and make money.
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#37677
WOTC is killing the tradtional tabletop RPG. 4 Years, 5 Months ago  
I don't mind people using cards to keep track of stuff in games. But when a major game company says the only place they are putting new stuff out for it is in cards, then that undermines the basic core of what a RPG is.
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#37678
WOTC is killing the tradtional tabletop RPG. 4 Years, 5 Months ago  
I don't see the difference in buying cards or a book. In fact, the cards cost less usually.
pfworks
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#37679
WOTC is killing the tradtional tabletop RPG. 4 Years, 5 Months ago  
I don't see the difference in buying cards or a book. In fact, the cards cost less usually.
Because they are selling the cards in booster packs, not full decks with everything from that expansion in it. When you buy a book, it has all the extra stuff in it to play. Booster packs will not have all the info that would be in a book. So you will end up buying more booster packs to get all the stuff you need to play.
I can also guess that WOTC will say you need the accual card for the power/ gear/ feat, ect for your character. They are totally changing the traditional RPG model.
KenM
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Deluxe room and passage. Ogres den. Short passage. Room and passage. Fantasy Floor. Traps 1. Traps 2. Wicked additions 1+2. Orc war band, Dungeon Accessories, Medieval Furniture. Treasure and Magic Items. DoE set. DoE room set. DoE WA. DoE HS. Cavern set. Cavernous passage. Caverous chasm. ABS 2. RotA 1+2. ROTA ent. MBS. MBS exp. Tavern set.
 
#37680
WOTC is killing the tradtional tabletop RPG. 4 Years, 5 Months ago  
Who are "they"? WotC reps, or some guys on the forums?

I have to debate the notion that a book necessarily has all of the stuff you need to play. AD&D put out their materials in three books -- on the one hand it kept each book affordable, but on the other hand you had to keep buying books if you actually wanted all of the materials. Legend of the Five Rings had one core rulebook, but each clan had its own source book (some of which contained unique yet universal information that affected characters from other clans) -- on the one hand it allowed players to flesh out their characters without spoilers about other clans, but on the other hand a GM might have to buy a grand total of nine or more books for a campaign that touched on all aspects of the game world and its politcs. I think a good gaming book should have everything you need to play (or at least to start playing), but a lot of companies' products are geared towards making you buy as many books and supplements and modules and expansions as possible.

Unless they are actually putting out a Gamma World CCG, I don't think they can market a card-based RPG with booster packs and random assortments. (What kind of game is it if a character can't have a nuclear-battery vibro-knife because nobody has that particular card?) Customers will either refuse to buy them, or they'll go online to find lists and images and pirate their own stuff for personal use. I think the best marketing approach would be to sell a printer template online (something that goes with Avery products) and charge a fee to download cards as sets or individually.

WotC can say whatever they want, but I would hope that gamers have sufficient free will to ignore them and play their own games however they want to play them. The day that somebody says "You can't attack with your +2 sword because you don't have and official WotC +2 sword card" is the day I walk away from the table.

After much swearing.
jackattack
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#37681
WOTC is killing the tradtional tabletop RPG. 4 Years, 5 Months ago  
It wasn't clear that they would be selling a random assortment. They have cards now, and all the packs are the same. In any case, I do still believe that if you have an Insider subscription, you'll still have access to everything, otherwise it would be a hard sell for my $10/month. And, if they do decide to turn it into a CCG, we can fall back on Pathfinder.
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#37682
WOTC is killing the tradtional tabletop RPG. 4 Years, 5 Months ago  
I don't see the difference in buying cards or a book. In fact, the cards cost less usually.
ditto
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