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The Perfect Gaming Room
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TOPIC: The Perfect Gaming Room
#2630
The Perfect Gaming Room 10 Years, 3 Months ago  
Thanks for Adding Pics... I Like the Mithril Cave in Particular... I Think perhaps on Some Level It Recalls My Childhood Images of Golems Cave in the Hobbit...<Grin>... And yes I'd love to See Some Detail on the Tree House... It Looks Pretty neat from What I Can See, so it has my Curiosity... As to Your Play Surface is it Foam Core? The Pieces Almost Look Like Plywood, but the Tall Hill Section Would be mighty Heavy were it made of Wood...?
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#2631
The Perfect Gaming Room 10 Years, 3 Months ago  
The terrain boards are 12" x 12" sections of styrofoam with some sort of sturdy backing on them. I got those from a guy on eBay a few years back (notice a trend? ha ha...) but I haven't been able to find his stuff there anymore. I'd like to pick up a few more pieces but it looks like I'll have to make them myself.

The hill section is made of styrofoam and coated with static grass. I got those from the War Zone at: www.war-zone.com/ They have some really nice fold-up gaming boards that are easy to travel with (for cons 'n stuff).

-D
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#2632
The Perfect Gaming Room 10 Years, 3 Months ago  
I Have Looked at Stuff from War Zone in the Past, (When Geo-Hex was still Viable I was Torn)... Never Did Buy one of their Battle Boards but have had the Odd Fantasy of Doing So... Reasonably Priced for Sure and From many of the Photos on this site it is obvious that MM Looks Great on a Flocked Surface...
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#2633
The Perfect Gaming Room 10 Years, 3 Months ago  
The hills are the only thing I've picked up from War Zone to date. They came in a large pack with about 15 different sizes(?). Can't remember exactly how many but it was a good deal and I use them all the time for outdoor RPGs or wargames.

I'd like to have one of those foldable war boards but I like the 12" x 12" boards 'cause you can change them around to get a bunch of different effects.
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#2634
The Perfect Gaming Room 10 Years, 3 Months ago  
I Think the Usefullness of those Fold Up Boards might Vary, I Mean the 4x4 Would Be A Nice Size for say Four Way Epic 40K, While that Monster 5x8 would be Great for laying down over several folding tables... Course if I had the Room I would Simply Make a 4x8 Plywood Game Table to begin with... But I Have Looked Fondly upon the Fold ups, Especially the one they Humorously Refer to as the "Quarter-Master" Which is the 4x4 that folds into a Thick 2x2 size... (Fit in a Trunk I'm Thinkin')...
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#2635
The Perfect Gaming Room 9 Years, 10 Months ago  
I actually rent a room in the same building as my gamestore. I have a futon couch, a microwave, and a fridge there plus several shelves for my gaming stuff and a workbench for painting/construction. I use a folding table or one of the big gaming tables in the gaming room of the store which is just next door to my private gaming sanctum.

I prolly ought to be saving my money but hey life is short and in Southern Illinois if I wasn't gaming I'd be wasting it all at the tavern or strip club. At least this way I have a place to store my gaming stuff while I'm out wastiing the rest of my money at the taverns and strip clubs. :shock: :lol:
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#2636
The Perfect Gaming Room 9 Years, 9 Months ago  
Topkick,

Another Illinois Lad Huh?... That Confirms it, TSR was Performing some sort of Breeding Experiment in the Midwest!...<Smirk>... Welcome to the Boards... (From the South Side of Chicago myself...Sorta')... Anyway, Sounds like you have a Kewl deal there... Course if I could afford a Whole separate place just to Game, then I Could probably afford a Larger place to live making it Moot...<Chuckle>...
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#2637
The Perfect Gaming Room 9 Years, 9 Months ago  
Hello,

First off this forum rules! I’ve been lurking around for a while and just recently joined. :D

I’m an active member of the Acaeum (the D&D collecting forum) as well, but my interests in gaming go beyond just the rulebooks. I’ve been painting miniatures for almost 20 years now and love the edition of the DF sets to our collection. I have every set made to date and about half of those in multiples of 2-4 sets.

Miniatures define the combat in my opinion as apposed to relying on verbal description which can become unclear in a hectic battle. I love to paint not only the miniatures, but I also enjoy creating terrain pieces that complement each other. I’ve included a link to a thread called “A Peek into Invincible’s Lair�. from the Acaeum and posted pictures there of our game room and some of our miniatures. The two long posts by me on the first page of the thread describe what our crew is doing in the way of creating the ultimate game hall/museum. Click page 3 to see my latest Road Warrior miniatures.

Link to "A peek into Invincible's Lair"
www.acaeum.com/phpBB2/about1350.html

Here are some pics of a cavern scene and how to use DF pieces in a little different way. :)

Mike 8)



























invincibleoverlord
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#2638
The Perfect Gaming Room 9 Years, 9 Months ago  
HOLY S**T!!! I think Tom's just met his match!!!

That is one of THE coolest setups I've seen yet!
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#2639
The Perfect Gaming Room 9 Years, 9 Months ago  
WOW!!!!!

That's unbelievable!


Did I say "WOW!!!" yet?
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#2640
The Perfect Gaming Room 9 Years, 9 Months ago  
Ok... So this Should make me want to Just pack up my Toys and Go Home... BUT... No Way... I Wanna' Play Tooo!!!!

This is a Trully Awesome Set of Pics...

The Caverns- Holy Bovine Predators Bat-man! That is a Terrific example of The Multi-level Idea made Whole... I Especially like how you Stacked the Various Rock Elements from the Cavern Sets to Create a "Rock-slide" come Stair to the Terrace... Very Kewl Stuff!

The Town- This is the Kind of thing I would love to be able to do, to have the Space and Gear to set up a City/Town to have as the "Base of Operations" or Home town as it were for the Adventures... Preferably Something that could be left up all the time so that inbetween adventures the Party could go back and interact... It would also allow for mini solo adventures for the Individual Characters... The Performers hanging out by the Mermaid Fountain on the Docks is Brilliant By the way... Details like this give a trully "Living" world feeling to a Diorama...


So this begs the Question, (Not having Visited your Link yet), Is all of this your Stuff or does it belong to a Store, or maybe your Club? Anyway very Kewl... And the Already well stated but non-the-less obligatory WOW!!!
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#2641
The Perfect Gaming Room 9 Years, 9 Months ago  
I’m going to repost my two posts from the Acaeum Forum to explain myself as well as what our plans are for the future. I know it’s a bit of text, but it will give you a better understanding of our insanity.

First post from a conversation with the DeadLord an Acaeum Guru.

Interesting you asked this question. I’ve been waiting until I’m able to post pics directly onto the forum which should be any day now. So I’ll wet the whistle about what you’re soon to see. We’ve taken about 15 nice digital photos of our current art room that we are at present displaying all the collecting goodies and our game room where we have all our painted miniatures, castles, and terrain. As soon as Josh the newest member of our crew posts them to his URL you’ll be able to take a peek into Invincible’s Lair.

Getting back to your question, I feel atmosphere is most important aspect other than a good DM. Think about it, ever played a game where the players are sprawled out all over the living room? As compared to a nice round table where the players are in tight facing each other? In the first the players tend to drift, some may even fall asleep, and the game seems to loose focus. However in the case of the round table the game tends to be much more intense. Ideas, actions, and role-play seem to be a higher level no pun intended.

Now add in some of the background music you asked about, light some candles, dim the lights --- And Whamo! Some of my earliest and favorite gaming experiences were played this way. So it always sort of stuck in my mind that one day I could build a game room where the DM could completely control the atmosphere therefore heightening the game to the next level.

Well here it is twenty-five years after my first experiences with gaming and I’ve with the help of many friends with technical knowledge built the proto-type. I’ve wired the game room with 5.1 surround sound linked to a laptop computer facing the DM. I’ve also linked a second flat panel monitor facing the players for showing the them maps, pics of NPC’s , terrain photos etc. I have an external sound manager linked into the laptop that I can simultaneously run up to 20 sound files and manipulate them in real-time. Background breeze to howlling storm with every degree in-between, Tavern music and laughter to the dripping of cave water, we’ve cataloged almost 2000 sound files. The DM simply before the game selects what he’ll need for that game and uploads them onto a window on the computer. What’s nice is you can also edit these files together and make something really cool like waves at sea, creaking boards, and gusting wind and wow you feel like you’re in the hold of an old ship. Save it and it’s ready to go for your game. The program is amazing it loupes the files and I’ve gotten very good at a seamless edit.

To heighten the experience even more the DM also has 28 lights at his control. He has everything from four main lights to Red, Blue, and Green ground and ceiling lights all on dimmers. There are also specialty lights and colors to work with, and the craziest thing we’ve come up with is a fake fire place that works off colored lights, a fan, and piece of silk. It doesn’t sound like much, but when it’s on inside the plaster and cardboard stone façade it looks very real. Put that baby on at about half speed with the other two torch lights that work in the same way with some background tavern sounds and role-playing goes off the chart.

I’ve done extensive play testing in the room and all who have played from old-school to young kids say they had one of the best gamming experiences. Funny note one of the first games play tested in the room we had 2 smoke machines hooked up as well, so in the climax of the game where the players entered the red dragon’s lair I filled the room with smoke and nearly killed everyone with smoke inhalation. So that idea quickly what out the window. Play testing has been a big part of getting it to run seamlessly.

Future updates include replacing the flat panel facing the players with a Plasma Projector projecting onto a 6’ wide screen and running edited video clips from movies, documentaries, etc. Also one of the guys in our crew works at the DJ store and there’s a new piece of equipment that has a 50,000 word vocabulary for running an audio interface with your computer. So the DM in the future will simply say Run Desert program 1 and it will take you to a calm desert, or Run Desert program 10 will take you to a sandstorm.

This all may seem crazy I know. But it puts a whole new twist on RPG’s not to mention the power back in the hands of the DM. The visual and the audio is the one thing computer RPG’s have over the DM, but not anymore. And believe me the heightened audio and visual elevates the game especially the role-playing aspect. So with enough said I’ll shut up and post the pics ASAP.

Second post follow up after fellow Acaeum members were in shock :lol:


--------------------------------------------------------------------------------
I knew this was going to shock a few people, so I’ll defend myself now. First off let me start by saying I’m from the old school so I don’t need all these gadgets to play the game. The game I’m playing in now the DM isn’t using any of the sounds or lights except the house ones and we’re having a blast. The room is very multipurpose great for stand up war games to the most intense role-playing experiences. Every aspect of the room was designed to be versatile from again the sounds and lights to even our playing aids that are all interchangeable. It’s like a giant Lego set for the mind that you can create any world. We are fortunate to have the finances and the space to even consider this fantasy if you will.

RPG’s, D&D in particular has had a major influence in my life. It’s bonded me together with life long friends. Some who’ve stayed around and others, who moved along, but it’s that bond in life not just as friends, but in our jokes, our mannerisms, and what we find funny. Just like us here bound together with a language that others wouldn’t even begin to understand the humor.

A long time ago I began plans for this project, and I watched as technology began to become cheaper and better until then my finances became able to make this dream a reality. Along the way I found a few other liked minded individuals and actually went into business with one in the glorious late 90’s internet boom in the form of one of the first internet design companies in South Florida. We worked a lot and the game was sort of our outlet not just in playing (something we didn’t have much time for), but in our humor. I always said if I make it I’m going to build an amazing game hall.

So more time passed and I worked and collected and worked and collected some more, I also took a few summers of hiatus from normal work managing a band and collected from coast to coast. So the pile was growing and so were my ideas for creating this hall.

Then out of nowhere, I met my buddy Shawn one fateful day at the game store. This guy had just as much stuff as I did, I couldn’t believe it. And this guy could paint min’s too! So a friendship developed, that ended up as business partners in property development. That’s how we have this extra room to house this monstrosity in one of our unused spaces. That was three years ago and the collection has more than doubled since then. Many old gamers form the old days gave us, and I do mean “GAVE “ us (Thank you guys) piles of books, miniatures, and memorabilia. It was old, new, valuable, all kinds of stuff. I had a notice at the game store for new players up all the time and room for them in the game or not I’d have them over. We’d become friends and the next thing I knew they’d show up with a box full of old RPG’s, miniatures, etc. Many times I tried to offer some cash, but they’d refuse or say you get the pizza tonight. So as it stands now we’re only a few book’s shy of every TSR D&D product produced including most of the rares. Non-D&D TSR is pretty strong as well, and then you can double that in other RPG’s and games.

As far as audio and visual aspect it’s just the beginning of the next evolution in RPG’s. The technology is there for us to use it’s amazing I’m telling you. Once you master the controls it’s like playing the guitar or like singing a song it flows with your story telling.
Beyond any role-playing experience I’ve ever had. And when it’s time for a combat just bring up the house lights to desired level set out your dungeon tiles, ground terrain, miniatures, whatever you need, or just role your dice. It’s all controlled at the DM’s fingertips. And when I transfer it over to an audio interface then things are going to get really crazy. But I wont get ahead of myself I haven’t done that yet, Ill post the results down the line.

Finally now that I’ve been rambling on forever and most must be questioning my sanity, my only defense is a quote from the bottom of Traveller’s posts “There is a fine line between genius and insanity. I have erased this line� I also quote Field of Dreams “If you build it they will come�. I guess this is how so much of this stuff ended up here, sort of a game-hall of dreams. And one more thing since I’ve exposed myself I’d like to say I’m so glad I found the Acaeum it filled in a gap not only in what we needed to complete our collection, but its opened up a whole world of our early history to me, plus everyday I get to talk to a bunch really cool guys from all over the world. Thanks Scott.

Well there you have it!

Mike 8)
invincibleoverlord
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