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Weis Productions loses Dragonlance license
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TOPIC: Weis Productions loses Dragonlance license
#23963
Weis Productions loses Dragonlance license 7 Years, 6 Months ago  
WotC also does not renew Dragonlance license with Margaret Weis Productions.

www.dragonlance.com/features/articles/10040.aspx
carnivore
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#23964
Weis Productions loses Dragonlance license 7 Years, 6 Months ago  
Sounds like Hasbro and/or WotC is circling the wagons and eliminating their outsourcing.
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#23965
Weis Productions loses Dragonlance license 7 Years, 6 Months ago  
jack-

I fear you're right; keep eyes open for an attempt to close the Open GL shortly.

Jim
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#23966
Weis Productions loses Dragonlance license 7 Years, 6 Months ago  
whats going on with wotc? does that mean they now control the rights to dragonlance material? what about the upcoming movie
wicked cool
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#23967
Weis Productions loses Dragonlance license 7 Years, 6 Months ago  
That is unbelievable. Weis has been doing this for close to 20 years if I am not mistaken. WOW Let's destroy all icons and rebuild something that may not be as good but definatly kill everyone's interest. ... Ok check I have my meds. I am not sure what is going on other than what looks obvious but I hope they come out soon with what they are going to follow up with these as they are removing icons that have moved the hobby forward left and right. What is next?
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#23968
Weis Productions loses Dragonlance license 7 Years, 6 Months ago  
I heard a rumor from another board (so I'm skeptical) that WotC will be making an announcement later this year. Here are some clues to what the announcement could be:

Saga SW system
non-renewal of licenses for DnD related products
talk of digital revamping of products

To be fair, the news of DL not getting renewed for Weis Pro. does not stipulate who did not renew. Was it WotC or MWP? So excuse my mis-stating that WotC did it. I'm just a little influenced (distraught) by the killing of Dragon and Dungeon mags.

edit: and I just noticed I linked to my forum (PDX Gamer) as opposed to MWP news page. That is now fixed. Sorry about that.
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#23969
Weis Productions loses Dragonlance license 7 Years, 5 Months ago  
Well the SW Saga System was announced long ago, it's due out in about a month, so i think that should come off the list as some sort of future announcement, it's not really news anymore. They have been previewing it for some time now.

If you are trying to say that D&D will be moving toward that slimmed down skill system, and/or talent trees (close to d20 Modern) well that would be a different thing....
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#23970
Weis Productions loses Dragonlance license 7 Years, 5 Months ago  
One of the things that I heard from a local game store owner was the possibility that they're doing this in anticipation of a D&D 4.0 release. Not sure why they'd pull the plug on all the other stuff instead of just updating it and bringing current, but that was his opinion.
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#23971
Weis Productions loses Dragonlance license 7 Years, 5 Months ago  
Pulled the rug out on CodeMonkey too...

Not sure what HASBRO is doing, but it certainly has left (so far) a bad taste in my mouth....
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#23972
Weis Productions loses Dragonlance license 7 Years, 5 Months ago  
Hasbro is no different that any other corporation. Short termed profitability for the stock holders and tweaking their product line to eek out better sales. From a business perspective it makes complete sense to pull in both CoodeMonkey's rights and DragonLance prior to a 4.0 upgrade. This indicates to me an announcement at Gen Con for 4.0. Also look for a hand held D&D electronic game-aid device or even a souped-up DMGenie management program. with sound effects, monster images, etc. I'll bet that 4.0 goes hi-tech much like 3.0 went mass market miniatures.

...just a prediction, no basis for any of this other than my work in the hi-tech field and the observation that paper and pencil anything is a thing of the past...
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#23973
Weis Productions loses Dragonlance license 7 Years, 5 Months ago  
O.k. I'm going out on a limb here to chime in and say that your comment (Aracon) is a bit cheeky and cliché (" paper and pencil anything is a thing of the past..."). It's obviously not a thing of the past with Shadowrun 4th Edition being such a popular game (selling out what, 2 print runs now?), D&D 3.5 (as much as I abhor the system), Savage Worlds, and a few other well selling RPGs in P&P format.

Note that this is not a personal attack on you. I'm all for tech gadgets. I've been working in the IT field for well over 13 years now and was on the bleeding edge as a high tech pioneer for some of the most advanced technology back in the "early days" of the web as the world knows it. However, never underestimate the power and attraction that a book has to the human touch. When eBooks came out awhile back someone made the foolish comment that eBooks would replace printed type--that printed books would be a "thing of the past." Tell that to J.K. Rowling or the myriad publishers of magazines.

Tech gadgets and traditional RPGs are much like oil and water: you can consume and enjoy both, but they don't mix very well when combined. The character creation tools once touted (still out there? not even sure anymore) for D&D 3.0/3.5 were a good idea--a jump start to building a character, but have you seen the "average" DM trying to use a laptop with various spreadsheets, dice rollers, and other electronic accoutrements to run a game? It's an embarrassing thing more often than not. It removes the DM from the good old fashioned face-to-face interaction and story telling component that RPGs are based on.

I built a "Digital Dungeon Masters' Screen" for Windows based systems. It had all kinds of bells and whistles: dice rollers for almost every imaginable combination and die type, the ENTIRE Monster Manual, Fiend Folio, and Deities & Demigods creature list with all stats (even built in an enounter generator that calculated hit points and tracked them as wounds were dealt), maps, charts, tables, etc. etc. etc. It was a labor of love for 2 years. I used it twice. I was so sucked into the "coolness" of the gadget that I barely looked up at the actual table where my friends were playing.

Further, to bolster my observations noted earlier, I watched several DMs running RPGs at GenCon year before last while using laptops. The games hardly ran any smoother than would a game run with books, pencils and paper (and yes, all of the players and even the GM still used pencils and paper despite the laptop), and there was more "consulting" of the various and sundry spreadsheets than there was with other games being run with just the books (and pencils and paper).

Multi-player games on electronic devices, no matter how well written the story line, are not Role Playing Games. They're silicone enhanced versions of arcade games that when all is said and done, limit the amount of "life" that one can imbue into a character running around in a canned world. Running around in EverQuest typing, "What ho doth mine eyes see standing on yon corner" sort of misses the mark of true role playing IMHO.

You can keep the electronic "RPG" gadgets. I work too many hours on a PC daily to consider using one (or something similar) for playing RPGs. I like to escape the modern world and reality when I play my fantasy RPG.

Respectfully,

-Dante
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#23974
Weis Productions loses Dragonlance license 7 Years, 5 Months ago  
A previous GM of mine created an elegant application that dealt with problems in L5R's initiative system very nicely -- it worked maybe one third of the time.

Books and dice rarely crash.

That said, "electronic paper" is under development in a few places, so we may someday see an e-book that satisfies our tactile cravings. I'm picturing a "book" with lots of electronic pages, into which you download text formatted to taste (font style and size). The "table of contents" on the inside front cover would be a user interface, and would include such functions as setting the page range. The annoying thing would be flipping back to the front whenever you reach the end of a chapter (or the number of actual e-pages between the covers).

The computer age was supposed to reduce paper use (and deforestation) beginning over a quarter of a century ago, but computers (with the ability to transmit text instantly, and a printer in every home and office) have actually INCREASED paper use.

Paper and pencil aren't going anywhere soon.
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