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I bookstabbed my wife yesterday - A Knights of the Ladder adventure
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TOPIC: I bookstabbed my wife yesterday - A Knights of the Ladder adventure
#23754
I bookstabbed my wife yesterday - A Knights of the Ladder adventure 7 Years, 5 Months ago  
If you want to have a laugh - I certainly enjoyed yesterdays game a lot.

No - the title isn't a typo. We had another adventure yesterday where I was game mastering. We had postponed it already once - as one player didn't show up. He wasn't around again - but I had a new player who temporarily took up his character. Probably saved his live as he wasn't as foolish as the orginal player and did not trigger the lever with TRAP written over in in 1 meter high letters.

Doesn't mean there was no casualty - as someone said recently in my group - we don't do roleplay - we only do stupidity.

Inside Castle Zadrian (a quick AEG adventure meant as a filler).

The group successfully avoids a nasty trap (nat 20 on finding traps did help NOT to open the chest) and walks into a huge library with snow falling from the ceiling. The whole group walks in - the sorceres takes a while longer while ajusting her clothes. The lawful good (?) Paladin of Tyr welcomes her walking in with a ball of snow (19 - definately a true hit).

The sorceres get pounded by the snowball (?) and takes quite a whack from behind (critical with a Chaos spirit possessed book) and takes 3 points of damage. She takes another round to realize who bookstabbed her - as 4 more books decend on her while two more books go for the cleric instead.

The cleric disposes quite quickly the two books attacking him. Two rounds later and the sorceres is down under the attack of the 5 books. Note for GM - successfully bookstabbed a character. The paladin comes in late for help - and with the cleris they dispose the remaining books (but actually only manage to kill one of the 7 Chaos Spirits).

Sorcerer gets healed up again - she was down but not out ...

Next room - a lonlely kobold sorcerer hears all the comotion. Gurzlag the Magnificient - 5th level sorcerer - quickly casts an illusion of 3 hobgoblins as well as a ghost sound to scare away any intruders.

The rogue starts quite well in talking. The paladin has problems once again with his Detect Evil. Last time he tried 'he saw the light' as they got temporarily transported from this plane to hell - and he got knocked out (what level of evil is Hell ?? is it an item ?? well - it surely deserved a knock down).

This time - no sign of evil despite three hobgoblins and a kobold facing them. It's the same paladin who couldn't get signs of evil when he tried this on the 'skeleton' in the gelanteous cube ... The player is quite convinced he needs a repair on that skill - it never works the way he expects ...

While things start to go smoothly as the rogue starts talking - and as intended (no XP if you fight the kobold but full XP if you manage peacefully) the sorceres has a grand idea. Ghost Sound behind the kobold - she wants to 'scare him'. She insults (?) him in goblin behind his back - laughs etc.

Kind of works - he starts to panic. Takes out a wand - but nobody to hit behind him (and of course nothing but three illusions to protect his front either). He turns around - yells to the group to stop - or they will regret it.

Ghost sound goes on.

He pleads again - stop it or ...

Ghost sound - more laughter and insults

You will regret this

Ghost sound carries on

ZAP - Fireball from the wand in the middle of the group. A quick check reveals - the kobold is just out of range. The hobgoblins are in - but who cares. 5d6 and a roll of 26. Lucky that ALL in the group make their save. Half damage for the sorcerer and the paladin - none for the cleric (sword with protection from fire - soaks 15) and for the rogue (no damage at all if making saving throw). Sorcerer still goes down as she wasn't fully healed after the boostabbing experience.

Paladin goes into the attack - one hobgoblin just disappears into nothing.

Another ZAP - close distance - on the paladin. Sorcerer still just in range - burned to crisp now. Well - kobold isn't doing too well either - gets a full blast as well.

The rogue actually convinces the kobold to surrender (could have been done without the two fireballs).

And my wife might needs a new character. I do resurrections - but funds are low and the familiar got burned as well - and the new player wants to continue (with his own character) next time. So back to town - get healed - get new characters introduced - and see what my wife wants to play next.

I already offered she could take on the NPC Kobold sorcerer. He is the same level as the dead one. And she seems to fancy him. Will see - maybe the group soon will have a kobold character. Well - I'm certainly flexible - and it would be the second time an NPC turns a character due to the death of someone ...

And certainly a dead to remember (doesn't mean to be proud of).

Thod
Thod
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#23755
I bookstabbed my wife yesterday - A Knights of the Ladder adventure 7 Years, 5 Months ago  
Thod;

WOW!!!!!

Talk about a fast game of "Oh, My, Gods, and, Goddesses!"

Next question: WHEN do you get to move back into the bedroom? :lol: :lol: :lol:


And again, here's hoping for a fast boat to UK!

Jim
jkratzer
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Jim Kratzer, a/k/a The Mad Yank
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#23756
I bookstabbed my wife yesterday - A Knights of the Ladder adventure 7 Years, 5 Months ago  
Jim

No problems in regard to sleeping in my own bed - my wife agreed that the death of her character was well deserved. It's the second time for that character to die (5th level now) and she tends to go down each second game anyhow. Good that she isn't playing old style D&D where 0 HP was death and not just being down and hoping for healing befor reaching -10 HP.

The inherent problem is - she really would make a splendid dwarven battle rager character. Playing a mage instead with low HP and low AC causes a problem with her way of play. Her death was not a matter of if but rather of when.

Thod
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#23757
I bookstabbed my wife yesterday - A Knights of the Ladder adventure 7 Years, 5 Months ago  
Thod;

How about a Battle Mage?
Wizard with a Warrior sideline, or something like that?
If you'd like, I'll try to rollup a character along those lines; fair warning, she's gonna be at least a level 8 or 10!
Sandy eventually got to that; her little level 1 Wizard got more and more powerful as she went along, and then we gave her some combat training and taught her how to use BoneHead's Marauder powered armor (DON'T ask how a D&D character got THAT!), and now, she is INVINCIBLE!
Fortunately, she retains Sandy's basic shyness, or that would be one inSUFFERable character! She's ALWAYS been deadly with Magic Missiles!

See ya!

Jim

As Always; FAST SHIPS!
jkratzer
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Jim Kratzer, a/k/a The Mad Yank
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