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WORKBENCH: The Fantasy Forest Project, Part II . . .
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TOPIC: WORKBENCH: The Fantasy Forest Project, Part II . . .
WORKBENCH: The Fantasy Forest Project, Part II . . . 8 Years, 6 Months ago  
Welcome to the second part of my Workbench project, The Fantasy Forest.

(For the whole mini-site, please click the link below)

It’s the Great Pumpkin, Charlie Brown!

The pumpkins were really fun to paint.

I thought about my son’s first pumpkin experience last year while I painted these. We took him to this huge pumpkin patch for a hayride and the whole shebang. He got to pick out his own pumpkin to carve and he really enjoyed the whole experience.

I primed the pumpkins with Krylon white primer because I wanted nice, vibrant oranges when they were finished. I then painted them with a basecoat of “Elemental Orange” (AD&D Paints by Ral Partha). Then I did a wash of Citadel Dark Flesh to get a “dirty” look and get some deep color down into the crevices. After the wash coat dried I did some light dry brushing with Citadel Fiery Orange. That gave the pumpkins some really nice highlights. I used that same color to line the eyes and mouths of some of the pumpkins. The color was so bright that I didn’t need to add any yellow to make them pop out. For the stems I used the Citadel Dark Flesh for the base coat and then dry brushed them with GW Goblin Green.

These will make for a great talking pumpkin patch to scare the bejebus out of the kid.

What is a Fantasy Forest without Magic Mushrooms?

The terrain pieces (the cluster of mushrooms and the tree stump with mushrooms) are both Grendel pieces that I picked up on eBay. At least that’s what the seller billed them as. They came in a plastic baggy ::coughknockoffscough:: and are of a somewhat dubious origin.

After cleaning them up and priming them with Krylon gray (for a more neutral final product), I painted the mushroom cluster with a base coat of Citadel Scorched Earth for a nice, deep earthy brown. Next, I dry brushed Citadel Bleached Bone over the stems of the mushrooms to give them a natural look. Since this is a fantasy forest, I decided to go with the classic red caps with white buttons. I used Rackham Red for the base color and Ceramcoat Acrylic white for the dots.

I painted around the crevices in the caps so that I wouldn’t have to do a dark wash over the nice, bright reds. It worked out pretty well and I wound up with a pretty natural look.

The last thing that I did was to paint the base in a heavy, wet coat of AD&D (Ral Partha Paints) Forest Green and then dipped the whole piece into a plastic tray filled with green flocking I let the piece sit overnight so that the paint would dry and the flocking would adhere really well. A few shakes and a puff of air later, the piece was finished.

The tree stump was painted in various browns (Citadel Scorched Earth, AD&D Werefur Brown, and Citadel Dark Flesh) with a bit of AD&D Forest Green mixed in for a deeper effect. The mold growth was given a base coat of AD&D Werefur Brown and then dry brushed with AD&D Moss Green. What a great color. It looks really yellow in the pics but holding it in your hand reveals a really nice, subtle mossy green.

I was inspired by IO’s fantastic mushrooms (see this post two-thirds of the way down) so I went out and bought some new paints. I used Citadel Tentacle Pink for the caps, Warlock Purple for the dots on the caps, and Liche Purple for the stems on this piece.
The sculpt looks pretty bad up close but under normal gaming conditions, the overall piece looks really nice. I used the same technique of painting the base a heavy, wet coat of AD&D (Ral Partha Paints) Forest Green and then dipping the base into a plastic tray of green flocking. Let dry overnight, soft blast of air to remove excess flock, dull coat spray seal.

Alas poor Adventurer. I knew him well . . .

I absolutely love this scarecrow.

It’s an old Rafm figure that you can still get online from their site.

I was inspired by my best friend James to paint it up. He had about a half-dozen scary ass scarecrows painted up for an encounter that he never got to run before I left Michigan. I used the “hit and run painting technique” (that I mentioned in Part I of this thread) to paint this guy up. I was able to knock him out from start to finish in a couple of hours when all was said and done. 5 minutes here, 10 minutes there, a little dry brushing, a little washing… next thing you know he was finished.

I used Ceramcoat Dolphin Gray for the base coat of the headstone and then did a blackwash overtop of the gray. Because I did a blackwash over the whole tombstone, the vines wound up with some nice depth to them so I just did a few soft dry brush coats of AD&D Forest Green and then a few dry brush coats of AD&D Shamrock Green (an absolutely beautiful color by the way!) over them to make them stand out. For the flowers on the vines, I used Rackham Red.

I used the same AD&D Forest Green color for the scarecrow’s coat. I added a bit of a dark brown (Citadel Scorched Earth) wash to the coat to make it look aged, and then I added some highlights by dry brushing AD&D Shamrock Green across the ridges. (as a side note—I used Testor’s Dull Coat on the mini after the whole thing was dry but I’m noticing now that it picked up a bit of a gloss effect after all. That could be because I double sealed it for extra protection from handling). Buttons were done in AD&D Metallic Gold.

The pants were done in a basecoat of AD&D Werefur Brown and then very lightly highlighted with Citadel Bleached Bone to give them a well-worn look. I used Citadel Bronzed Flesh for the rope around the scarecrow’s ankles. I really liked they way it looked against the pants—sort of a natural, sisal look to it. This same color was used on the scarecrow’s head and face (and rope around the cloth sack that makes up his head). The way I did the face was to paint the entire thing in a basecoat of AD&D Werefur Brown and then dry brush the Citadel Bronzed Flesh overtop of that. Then I painstakingly did a black wash into the “mouth” so that the stitches would show up. I tried to get a super closeup of this but even with my macro lens attached, it was impossible.

The hands were done in a basecoat of Citadel Bleached Bone, washed with Citadel Dark Flesh for a ruddy, worn look to the “straw”, and lastly they were highlighted with a dry brush coat of AD&D Yellow. The skull that “Jack” is holding was also done with a basecoat of Bleached Bone and then washed in Citadel Dark Flesh. I wanted to go for an “earthy” look like the skull was just plucked from the earth.

The boots and hat were painted in Rackham Black and dry brushed with a hand mixed gray (Rackham Black and Ceramcoat White).

The last thing was to paint the “earthen” parts of the base in Citadel Scorched Earth and then dry brush AD&D Werefur Brown overtop of the Scorched Earth. After that was dry I used the same wet paint technique to cover the rest of the base in AD&D Forest Green and then finally dipped the piece into a tray full of flocking.

Stay tuned for Part III--coming soon!

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Dante's Inferno Canto III (77-80)
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