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Gaming Music
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TOPIC: Gaming Music
#11147
Gaming Music 8 Years, 9 Months ago  
All this talk of musical taste in the cool photos section has me thinking of gaming music.

When I DM I like to use:

Burzum - Filofsem, but only the mellow tracks
Sleep - Jerusalem or Dopesmoker
Basil Polendouris - Conan the Barbarian Soundtrack
Aghast - Hexeri...
Tribes of Neurot - Anyhting not too abrasive
Diablo II soundtrack
Earth - Any
Zombi - Selectred tracks
Sunn 0))

I've been listening to a bunch of Vedic, Gamelan and Southeast asian music and am planning on using a bunch of that sort of music in my next sesh.
blairgb
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#11148
Gaming Music 8 Years, 9 Months ago  
Most of what I use is movie music. Here's some highlights:

Army of Darkness
Reign of Fire
The Mummy
The Mummy Returns
Lord of the Rings (natch)
Conan (also natch)
The 13th Warrior
Braveheart
Gladiator

Note that there are some really bad movies in there that have really good soundtracks (13th Warrior and Reign of Fire, especially.)

Also, Midnight Syndicate puts out some great stuff for roleplaying music. Most of what they do is very creepy, and good if you want to unsettle your players a little.

Other than that, there's the classical: Orff, Holst, Wagner. I keep it all in the iPod so that I can pull up different tracks for different moods.
Yukon Cornelius
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#11149
Gaming Music 8 Years, 9 Months ago  
Call me ridiculous, but I usually use Military Sounds and Firearms if I am using anything.
Then again, I am a wargamer, aren't I?
It is a battle, yes?

I must admit there have been a couple times though I have played the theme to Patton, and I played it in a continuous loop and fairly loud until the end of the turn.
It was only to show an opponent (you know, one of those persons :rolleyes: who thinks he is unbeatable and informs everyone about it) that he is about to have his head handed to him.
I am normally much nicer than that; I have gloated in such a fashion a only couple of times.
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SF: Starter(3), Passage(2), Alpha(7), Beta(2) someday soon;
Cavern: Cavern, Cavernous Passages, many individual pieces, Cavernous River & Wall and Cavernous Lake someday soon;
Fantasy: Room & Passages, Room, Octagonal Room, Wicked Additions I&II, Adv. Builder, Diagonal Walls Set, Dungeon Accessories, Medieval Furniture, many individual pieces.
 
#11150
Gaming Music 8 Years, 9 Months ago  
I gotta admit, with anywhere from 6-8 gamers plus the GM, we don't have a loud enough stereo to have music you can hear over US!
However, I LOVE the idea of Patton, just as a 'here comes your ass-kicking, idiot!' notification! Somehow, it seems so fitting, whether you consider GSP the one who gives, or deserves, the kicking.
And, let's be honest, he was a brilliant armored cav CO, but good GOD did he have an ego!

BTW, who's you're opinion of the greatest Cav commander ever? I waver between Buford, Grierson, and Forrest. All 3 were brilliant.

See ya!

Jim
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#11151
Gaming Music 8 Years, 9 Months ago  
For D&D I use a number of the same as Yukon Cornelius

Army of Darkness
Conan
The 13th Warrior
Gladiator
Holst: The Planets Suite

For Star Wars
Well selected pieces from the soundtracks to Episodes 1-6 (nach)
Shadows of the Empire
Ripped tracks from various games (Knights of the Old Republic I + II, battlefront, clone campaigns ect.)
Holst: The Planets Suite
Ghenghis Ska
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More Sci Fi Please, request a DEAD END for Sci Fi Passages
Classes of the Old Republic
Some RPG and mini stats including the Exodus and AAT (along with good source of a Mini scale version of the AAT).
 
#11152
Gaming Music 8 Years, 9 Months ago  
Tribes of Neurot
Man, if I didn't know any better I'd swear they wrote their music with horror roleplaying in mind. I just used their "Static Migration" album to great effect in a horror game last night. You'd do well to check out Tertium Non Data if you haven't already, and also Charlie Clouser's work on the first SAW soundtrack. Peter Warren & Matt Samolis also have an album called "Bowed Metal Music" which works very well in an erie setting.

Usually, when I'm running a game, I have my computer in the same room, running multiple instances of Winamp. On one instance I'll use an environmental relaxation mp3 such as a thunderstorm or woodland nightfall depending on the current setting. On another instance I'll play something ambient, as I prefer to stay away from music with lyrics when trying to capture the atmosphere. On another instance I may decide to use a sound effect or sample, such as something from The Conet Project, so quietly that it's almost subliminal. When the characters are in a club or restaraunt setting I usually theme the music to that of the club. Some of the seedier clubs in town may involve The Dead Boys or Velvet Acid Christ while the upscale joints may call for some Ella Fitzgerald or even Tchaikovsky. Other examples could include a Rastafarian bar with a soundtrack of dub or dancehall, retro clubs playing the hits of the 80's, or even a Kentucky truck stop playing some Willie Nelson or Emmylou Harris.

With fantasy gaming, such as D&D, I tend to stick with soundtracks and epic, Nordic, or folk metal. Soundtracks are pretty standard. Braveheart, Gladiator, The Last Samurai, Hero, The House Of Flying Daggers, Lord of the Rings, etc. I reserve most of the metal for combat. Bands such as Rhapsody, Korpiklaani, Blind Guardian, Falkenbach, and Agalloch get regular play.

I've gotten to the point that sometimes I'll download an album that sounds interesting with the intention of using it in-game. That, coupled with an obsessive-compulsive "don't ever delete any music just in case" disorder have cost me a lot of precious hard drive space. But when the music works well and adds to the atmosphere of the game, it's worth every gigabyte.
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#11153
Gaming Music 8 Years, 9 Months ago  
I wanted to give a plug for Tom Gowen. He wrote the music for True Dungeon (and did the initial setup of this site). Good stuff for gaming.

You can listen to the tracks on CD Baby:

http://cdbaby.com/cd/gowen

- Doug
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#11154
Gaming Music 8 Years, 9 Months ago  
it would interest me how many people are using sound fx during their game?
i started collecting sounds but have not found the time to edit them-wich is not that bad ┬┤cause i am only player for the moment. if i remeber it right we have one or two dm on the board. i even think io is one of them.
i try not to use so much music or keep it quit still - it does not distract that much and you can turn it up for special fx - in the tavern, the bard is coming, attack of the sirene...
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#11155
Gaming Music 8 Years, 9 Months ago  
it would interest me how many people are using sound fx during their game?
i started collecting sounds but have not found the time to edit them-wich is not that bad ┬┤cause i am only player for the moment. if i remeber it right we have one or two dm on the board. i even think io is one of them.
i try not to use so much music or keep it quit still - it does not distract that much and you can turn it up for special fx - in the tavern, the bard is coming, attack of the sirene...

I do and am in some what of the same boat as you are, finding time to edit the Massive collection of Sci-Fi and other effects i have been collecting (have tones of wave files on my home PC of random sound effects). I have to admit that one of the reasons i actually bought a laptop in the first place was to use it in RPG's, and play sound effects etc. The only one i have really done any work on is the Sci-Fi for like blasters, lightsabers, emergency alarms, blast doors, explosions but to work i have done on that so far is just getting folders on the hard drive that say "FX; Combat, droids, Aliens etc." nothing burned, bcause i keep finding more.
Ghenghis Ska
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More Sci Fi Please, request a DEAD END for Sci Fi Passages
Classes of the Old Republic
Some RPG and mini stats including the Exodus and AAT (along with good source of a Mini scale version of the AAT).
 
#11156
Gaming Music 8 Years, 9 Months ago  
In addition to using soundtracks from movies, I've got a couple of those "nature meditation" CDs that combine new age/tribal music with the sounds of thunderstorms, jungle sounds, ocean surf, etc. They do a surprisingly good job of setting the mood for wilderness travel and outdoor encounters.
Transit
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#11157
Gaming Music 8 Years, 9 Months ago  
My favorite is also Basil Poledouris hands down! I also like the soundtrack from Dune very much (Toto) although just for listening more than playing...I also am working on using sound effects, lighting, and a bunch of other stuff for some very special games I will be running later this year...
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#11158
Gaming Music 8 Years, 9 Months ago  
Oh yeah, the Dune soundtrack is cult! I'm planning on getting a house with some friends soon, and I'm hoping to make a great gaming room, with a custom table, miniature/terrain shelves and yes, LIGHTING. I can't wait to get some lighting effects going!

Regarding metal, unless it's very necro black metal or stoner rock with "hypnotic" vocals, I find the vocals and the guitars to disturbing, I can't "feel the fantasy" with it playing,plus I find it incredibly distracting when I'm DMIng..maybe because my instincts are to throw on a pair of aviator sunglasses, drink beer and fistbang when I hear metal.
blairgb
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Advanced Builder - Cavern x2 - Cavernous Passages x3 - Deluxe Room x2
Den of Evil x 2 - Fantasy Floors - Narrow Passage - Octagonal Room - Ogre's Den
Room and Passage x2 - Room Set - Traps Set 1 - Traps Set 2 - Wicked Additions
Wicked Additions II - Accessories - Furniture - Treasure
 
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