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How are you using the GT Secret Door piece?
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TOPIC: How are you using the GT Secret Door piece?
#58041
How are you using the GT Secret Door piece? 11 Months, 1 Week ago  
Hi, folks. We were looking at the Secret doors we got with our KS Sets. I think they are really cool and love the way the whole wall section swivels. Can't wait to paint them up. However, it is obvious there is a secret door in that wall. Do you DM's replace a section of regular wall with that piece if the players find a secret door? Or use the secret wall piece with the subsequent metagaming? I'm thinking I'll probably do the first option, but wanted to know what everyone else was doing?
luckyjoe
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#58042
Re:How are you using the GT Secret Door piece? 11 Months, 1 Week ago  
I am a firm believer in using a standard wall tile until detection rolls have been made, then replacing it with a secret door.

The only time I use them in the initial set-up is if the spinning door isn't so secret, or if it will come into play immediately. (I have an idea to make a long, narrow room with three or four secret doors on either side, from which the ambushes spring.)
jackattack
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#58043
Re:How are you using the GT Secret Door piece? 11 Months, 1 Week ago  
I likewise swap them out as needed especially since I only have 3 of them in all of my sets. I am fond of stair stepping during play, meaning I will set up some of the rooms and borrow pieces from them as the players move through the dungeon. Makes it easier to not have so many sets up at once. I will have a map with all the DF pieces needed for the entire level already done.
brvheart
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#58054
Re:How are you using the GT Secret Door piece? 11 Months, 1 Week ago  
Thanks, guys. I appreciate the help.

@brvheart: I can see how stair-stepping will be necessary, and it doesn't bother me to do it. I have the players make a map as they go, so rooms being cannibalized for the next few is what we're used to.

@jackattack: I like that idea about the long room with multiple secret doors. I could also see using the obvious secret doors in such a room to lead PCs to a trap or big roomful o' monsters. :)
luckyjoe
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#58062
Re:How are you using the GT Secret Door piece? 11 Months, 1 Week ago  
If I place an obvious secret door, my players will be hesitant to open it. If I provide reason to be hesitant too often, they won't open obvious secret doors when they need to. As I see it, choosing whether or not to swap out a regular wall for the secret door is all about manipulating expectations.
Null
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#58067
Re:How are you using the GT Secret Door piece? 11 Months, 1 Week ago  
When i saw the gap i immediately planned to do the wall and swap after detection plan... but it may not be necessary. Late one night (early one morning) i was building something on the floor when i should have been sleeping, i moved a "wall" to put in a secret door, only to realize that the "wall" i moved was a secret door and i had already put it where i wanted it! When you are looking down on a dungeon, you can not tell a secret door from a wall! They disappear and become totally indistinguishable from the rest of the structure. Obviously dropping down to table level with your eye will reveal it instantly. Pretty cool. Later when i was cleaning up i had to go through my walls to fish out the secret door because i failed my perception check a second time! Pure Magic!!!

I will probably still use a wall and swap because i hate meta gaming both as a player and a GM. Spent 15 minutes last night biting my lip while two members of our party negotiated (poorly) with a fey. My character didn't speak silvan and so i just had to sit there while the clever little fey swindled the monk and the barbarian. They thought they got the best of him!
kitenerd
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#58083
Re:How are you using the GT Secret Door piece? 11 Months ago  
Yeah, I've used them both ways (pre-placed and swapped in later). Guess it depends on my mood. :)

I do tend to keep secret passages/rooms unconnected and set up on sections of foamcore. I add them to the main layout as discovered.
CraftyShafty
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#59901
Re:How are you using the GT Secret Door piece? 8 Months, 4 Weeks ago  
I agree with Null: it's all about manipulating expectations. Generally I do the swap, though.

Though I've been roleplaying since I was knee high to a grasshopper, I'm relatively new to gaming with full 3D layouts and miniatures (hurrah Game Tiles) and I love the way you can surprise players by setting up just what they see, not everything that's actually there, until they find out the hard way...

I've said it elsewhere but I'll say it here too: I wish there was a way to buy individual secret doors (or sets of just secret doors); I'd grab a bunch immediately. They're just fabulous for adding these sorts of twists to an adventure.
GriffinTamer
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#59902
Re:How are you using the GT Secret Door piece? 8 Months, 4 Weeks ago  
Here's the deal on secret doors.

They aren't as obvious as you think... and even if they can be spotted... that's a good thing!

Let me tell you why...

The first time you just drop it into a layout the players won't likely notice.

If the DO notice... guess what your players are paying attention! That's a good thing.

If they don't notice... they get to be surprised and it's like magic!

From that point on they will be watching attentively for secret doors... that's a good thing.

You can always swap the door out for a trap etc.

Have fun with it!
JasonYoung
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