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Setting up for play
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TOPIC: Setting up for play
#34693
Setting up for play 5 Years, 5 Months ago  
How does everyone set up the layout prior to play? Mostly for D&D I guess.
Do you have it all mapped out then lay pieces down as you go and then build the rooms?
Do you have it all laid out and then covered? Or laid out and open for all to see?

I don't want to slow game down by having to build it out as I go. I'm thinking (not very good at it) that it would be best to have it all out and trust the players to do the right thing? Or just cover it up as they go reveal the areas they are able to see.


Any suggestions or ideas would be great..

Thanks,

Purg
purgatory
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#34694
Setting up for play 5 Years, 5 Months ago  
I plan out a basic map or work from a published version and set it up - weeks in advance of the game. Then I'll photograph or draw my 'DF map' based on this.

Then before the game I set everything up and cover it all in 6-8" squares of black felt (I picked them up from ebay) and remove them as the players explore.

I do this to to speed game play as my group can only get together every now and again, so we try to squeeze as much time in a session as possible.
uti long smile
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#34695
Setting up for play 5 Years, 5 Months ago  
I found some boxes at Target that are roughly 10 x 13. At the bottom of each, I put a piece of foamboard, leaving a little room for my fingers.

I build the dungeon on the pieces of foamboard, then move them into the boxes, and those boxes into large tubs. I then carry 2-3 tubs (10-15 small boxes inside) to the gaming location. This setup allows me to open as little as one box at a time and lay out just that much of the dungeon, adding as we go. 15 foamboard pieces of this size FULLY covers our gaming table.

This method has been working well for me for several months, and placing a little padding on top of each layout has kept me from chipping any of my stuff during transportation and handling.
libertondm
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#34696
Setting up for play 5 Years, 5 Months ago  
Nice guys. Thanks for the info on what you guys do. I might take those ideas and use them myself if you don't mind. I like both cause one is good for if your playing at your house and can cover the map. The other if I need to transport it to a friends house.
My problem was coming up with the idea to in what to use to cover up the map and how big it should be. I mean ya you could use a bed sheet but yea that is so nice and big(sarcasm). I wanted it to be manageable.
Libertondm- I checked out your webpage and I liked the set up you had. Are the DF pieces on the foam you talked about?

Thanks again,
Purg
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#34697
Setting up for play 5 Years, 5 Months ago  
Nothing beats using the tiles system to map out your DF set-up and then print out those maps - even comes with dimensions and number/type of pieces used it layout!
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#34698
Setting up for play 5 Years, 5 Months ago  
I havent looked at the tile system. I have read about it though. That will be my next stop to get it and play around with it? Thanks for making a reference to it Harneloot.

Anyone got anything else out there that might help? Im taking whatever people have to offer.

Thanks,
purgatory
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Room&Passage x1/Cavern Set x2/Narrow Passage x1/Wicked Additions x3/Wicked Additions II x1/Room Set x1/DoE R&P x1/DOE WA x3
RoTA x1/RoTA 2 x1
 
#34699
Setting up for play 5 Years, 5 Months ago  
If you setup your entire layout in advance, (even when covered) might I suggest the following:

Fill one or two of the empty areas of your layout with the occasional and completely false, (not hidden) room, passageway or closet.

Alternately empty spaces may be filled with an actual, extended part of the map (eg. a long hallway or treasure room) that has it's access/entry located at some further point of the layout.


Setups that include the occasional ruse will keep the players guessing as to what (if anything) is located under these few remaining pieces of covered terrain. It will require them to search for hidden/concealed doors and passages throughout many different areas of the dungeon as well and not only on the walls at either side of the unrevealed terrain.

This should also allow for a more effective use of the table space and for some greater flexibility when creating maps -designed for using terrain.

Please note that I do this only sparingly throughout any given setup. I find there is a fine line between adding variety, keeping players guessing and creating a setup that is both unrecognizable and in complete chaos.

WW
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#34700
Setting up for play 5 Years, 5 Months ago  
Thanks Wereweasel. That is a great idea. I always like making the players guess/think through stuff vs. just letting them walk anywhere. Where's the fun in that? :D
purgatory
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Room&Passage x1/Cavern Set x2/Narrow Passage x1/Wicked Additions x3/Wicked Additions II x1/Room Set x1/DoE R&P x1/DOE WA x3
RoTA x1/RoTA 2 x1
 
#34701
Setting up for play 5 Years, 5 Months ago  
Wereweasel, I like the way you think! Nice ideas.

Purgatory, thanks, and yes they are.
libertondm
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#34702
Setting up for play 5 Years, 5 Months ago  
I only set up DF in combat ans only for the needed area. For the rest, descriptions are enough,
crioux
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Christian Rioux
Own one of each DF sets except DoE, HS and traps sets
 
#34703
Setting up for play 5 Years, 5 Months ago  
i also set up only the combat areas. For these i have no maps prepareted, i simply
get a box of the approtiate evironment (Classic, Dungoen, DoE or RotA) and
set up the combat area ad hoc.
Dungeon Dressing is stored in themed packs (Library, Wizards Lab, Temple, Crypt etc
so i have the right dressign easily at hand.
Green_knight
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don't hate the character hate the game system
 
#34704
Setting up for play 5 Years, 5 Months ago  
For those that set up on the fly, how long does it take you to grab the pieces that you need and lay them out. Part of the reason I moved to my own containers was that my pieces were all scattered about and the setup was taking too long per room.
libertondm
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