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Star Wars Minis
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TOPIC: Star Wars Minis
#28227
Star Wars Minis 6 Years, 10 Months ago  
Came the day I had money, and I had to make a call: buy some SW singles or Dwarvenforge? So I ask you guys, the experts: for a group intending solely to use DF for Star Wars Minis, with little to no Roleplaying, how many sets need to be purchased to build fun, playable maps? I intend to get more down the line, of course, but I'd want to supplement the meager Wizards map selection post haste.

Thanks!
Lone__Gunman
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#28228
Star Wars Minis 6 Years, 10 Months ago  
Lone_Gunman,

I just did my first big setup for a game. I've posted pictures in the Cool Photos forum under the original name "My First Large Sci-fi setup". To give you an idea of scale vs number of sets, that base used 6 Starter sets, 2 Alpha, 2 Beta, and 4 Passage sets. I also had to throw in three of my DF large dungeon floor tiles as well. Our setup was roll playing, but the miniatures combat portion of the game played more like a traditional miniature wargame. We used darn near the entire base except for the brig and lounge areas. I'd still still like a bunch more wall and floor pieces to give me maximum flexibility. Hope this helps.

Geoff
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My sets: 20x Sci-fi starters, 7x Alpha's, 3x Gamma's, 4x Beta's, 6x Passage; 3x ROTA, 3x ROTA II; and more Dungeon and Caverns sets than I feel like counting (or want my wife counting).
 
#28229
Star Wars Minis 6 Years, 10 Months ago  
I'd say that to get started making MAPS, you'll probably want at least one of every SF set, and probably 2 or 3 of the basic set.

If you want to start with a little less $, you can buy just 1 set and use it to stage the biggest, climactic battle, or to lend a little 3-D action to an official WOTC map. It's a good way to get a sense of what can be done without having to plunk down hundreds of bucks all at once. You can slooowly build up a collection over time -- the stuff doesn't go stale!

Also, since we're talking about SW, you might want to browse through the Cool Photos threads and look at the other DF sets, too. Just about everything can work in a SW environment -- the caverns are great for alien terrain, asteroids, etc., the Den of Evil is a great Sith lair, the regular fantasy sets are perfect for something like Jabba's palace or some other funky dungeon. In fact, mixing the various genres is PERFECT for Star Wars, having a SF layout with a dungeon in the middle of it, or bordering some caverns, etc. Probably the only style you won't be able to use would be the medieval building stuff.

Enjoy!

L
Law
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"In every real man a child is hidden that wants to play."

-- F. Nietzsche
 
#28230
Star Wars Minis 6 Years, 10 Months ago  
I actully tried this to do this in the Maps Thread. this post [http://www.dwarvenforge.com/dwarvenforums/viewtopic.php?id=2510] SW Minis maps[/url]

A lot of it comes down to what you want to put into your set up.

I would honestly say to try to recreate or capture the Current 2D maps, go with mostly Alpha's and Room/Starter sets, only get a few of the Passages. A few Beta would be nice for the Long walls, Computer Consules, Windows and curved walls though.
Ghenghis Ska
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More Sci Fi Please, request a DEAD END for Sci Fi Passages
Classes of the Old Republic
Some RPG and mini stats including the Exodus and AAT (along with good source of a Mini scale version of the AAT).
 
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