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dundjinni compatible tiles
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TOPIC: dundjinni compatible tiles
#10084
dundjinni compatible tiles 8 Years, 3 Months ago  
Hi guys;

I went out to the Dundjinni web page via Google, and immediately noticed something no one here mentioned.
I think I know why it seems to work as well as people here are raving about; Dundjinni is a Fluid Entertainment product, which is the original programming house for the WotC D&D Character Generator, which evolved into eTools.
Now, as we all know, eTools had major problems, which had to be 'fixed' by Code Monkey. But the basic structure was good.
What was originally planned, but got screwed up by our DEAR friends at WotC, was the integrated MAPPER for eTools.
Anyone want to guess where it went?

See Ya!!

Jim Kratzer
jkratzer
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Jim Kratzer, a/k/a The Mad Yank
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#10085
dundjinni compatible tiles 8 Years, 2 Months ago  
OK, the sci-fi beta tiles have been added to the sci-fi set. Curved passage isn't quite what I wanted, but it will do.
pfworks
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#10086
dundjinni compatible tiles 8 Years ago  
Sets have been updated again. Found some discrepencies between half-size and full size.
pfworks
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#10087
dundjinni compatible tiles 8 Years ago  
How exactly are you supposed to unpack this stuff in Dundjinni. I downloaded the software and it is up and running. I put your folders into the fantasy folders and unpacked them there, but I can't seem to get them working within the Dundjinni sofware.
rjmc64
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#10088
dundjinni compatible tiles 8 Years ago  
also, can i use those files in another mapping program? i have autocad on my work comp, but i am a computard.

thanks!
dudebird
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#10089
dundjinni compatible tiles 8 Years ago  
You can use them with any program that understand png files.

As for unpacking, I unpacked them to main set to fantasy, and the other two sets to the directory above that. I am able to select the sets. Can you see png files inside where you unpacked?
pfworks
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