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Straight passage Kickstarter Stretch Goal?
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TOPIC: Straight passage Kickstarter Stretch Goal?
#51335
Straight passage Kickstarter Stretch Goal? 1 Year, 5 Months ago  
Are we going to see a stretch goal that includes any tiles with parallel walls like these:
Sydcomebak
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#51341
Re:Straight passage Kickstarter Stretch Goal? 1 Year, 5 Months ago  
Sydcomebak, Welcome to the DF forum!

In short, no. Read Stefan's posts in the following thread: www.dwarvenforge.com/forum?func=view&catid=514&id=50834
biowizard
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#51344
Re:Straight passage Kickstarter Stretch Goal? 1 Year, 5 Months ago  
In long, it sounds like Yes for a narrow passage, just as a separate KS?
Sydcomebak
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#51345
Re:Straight passage Kickstarter Stretch Goal? 1 Year, 5 Months ago  
Currently I'm working in the builder program and the number of sets I need to purchase is out of control whenever I try to create a straight passage with the straight walls. Effectively, I need twice as many pieces, and I end up with ugliness hanging over the sides a lot of the time:


With the addition of a straight passage, the ugliness is reduced significantly enough that the leftovers are hardly noticable:



I think this 1 piece is certainly worth the effort to get it produced. WAAAAAAAAY more significant that a Window Piece or Demon Door, IMHO
Sydcomebak
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#51347
Re:Straight passage Kickstarter Stretch Goal? 1 Year, 5 Months ago  
Sydcomebak,

All DF veterans know the need for a Game Tiles Passage Set. If you read carefully all the thread I gave you a link for, Stefan clearly explains why there won't be passage pieces in the present Game Tiles Set. Basically, he wants every piece for now to respect a 2*2 modular system. He wants the tousands of new DF users to become experienced in using the pieces first, not to worry about pieces not fitting within a 2*2 grid. Furthermore, to make a Game Tiles Passage Set, as I clearly exposed with images of several designs, you need 4 new pieces at minimum and this would weigh a lot and cost a lot! This probably can't be happening in this kickstarter due to shipping, production and various other reasons. Stefan knows the need for such pieces and he has already sculpted some prototypes! ...this will be happening someday!

This means that you will probably have to wait for another ks to get your passage pieces.

For now, you can already make 10' feet corridors with just floor pieces running aside rooms like here:



Architecturally speaking, walls within buildings are always sided by rooms or corridors anyway, not empty space.

Also, some people suggested you could use only floor pieces for corridors such as here:



It's not the best of solutions but it's good enough for now.
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#51350
Re:Straight passage Kickstarter Stretch Goal? 1 Year, 5 Months ago  
BioWizard,

I read the thread not twice, but thrice now. I don't see where Stefan specificaly states that no new tiles will be introduced along these lines. He made reference to something being available in the future in Dwarvenite, but my interpretation of the post was that he was referring to caverns.

I understand trying not to break the 2x2 system, but where would we be if Lego stuck to just rectangular bricks?

Also, I don't look at these as breaking the system at all, what they do is interconnect multiple 2x2 systems in a way that doesn't break the look / feel of the DF system:
Sydcomebak
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#51353
Re:Straight passage Kickstarter Stretch Goal? 1 Year, 5 Months ago  
First, to be very specific, here's the quote from Stefan I was referring to:

we MUST keep it simple....another reason why we are not having passages in this kickstarter, let the new collectors play around with the basic pieces for a bit so they are familiar,

Where would we be if Lego stuck to just to just rectangular bricks? Well, I'm with you on this. I'm the guy proposing to open the pandora box of breaking modularity by introducing Complete Tiles in the "windmill" design of Game Tiles Passage Set. Here is Stefan's answer to this and I find wisdom in it:

...your design includes a tease for full square rooms, thus opening a pandora's box for newbies...believe me, I talk from 17 years of experience, many people will be confusing those passage pieces as room pieces and they will become quickly confused and maybe even turn sour against the whole system...and we don't want that...

My understanding for all this is there will be another kickstarter at a later date for a Game Tiles Passage Set, but I might be wrong.
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#51355
Re:Straight passage Kickstarter Stretch Goal? 1 Year, 5 Months ago  
10' wide corridors (2 tiles wide, as per the classical passage sets) requires a non-modular system with 4 molds minimum. They are corridors with a width that in my mind has a much larger appeal to most gamers. IMO, it just can't be happening in this ks given the shipping constraints.

A 5' wide corridor (1 tile wide, as per classical narrow passage sets) system is indeed modular within a 2*2 system and could necessitate only 1 more mold if we were to accept that a 1 tile wide corridor would suddenly become 1 1/2" wide at corners and T sections and 2 tiles wide at X sections (as per your clever modification of my posted image). This could have a chance of being a current stretch goal within this ks. Since you need a LOT of those pieces to make any reasonably long corridors with it, an add-on would be absolutely required for it. I already foretell the dozens of nasty comments about the ugly transitions DF would receive about the appearance of corners, T sections and X sections of these narrow corridors. More importantly, I see a lot of financial difficulties to actually make and sell a future real and complete Game Tiles Narrow Passage Set (as per the original classical Narrow Passage Set) when lots of people already acquired plenty of straight narrow pieces.
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#51357
Re:Straight passage Kickstarter Stretch Goal? 1 Year, 5 Months ago  
I was in a group for HeroScape that modded existing figs into figs that we wanted to see in the game and we made our own rele cards for them. With the help of an online forum, we tweaked and tweaked until they worked, and they were amazing.

So... Why aren't we talking about the easiest way to mod the tiles we get to match our needs?
Sydcomebak
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#51359
Re:Straight passage Kickstarter Stretch Goal? 1 Year, 5 Months ago  
Maybe a Fantasy Passages set should be made in the future.
For those who can't wait, the Room & Passage set is in stock here..........
frank weaver
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#51361
Re:Straight passage Kickstarter Stretch Goal? 1 Year, 5 Months ago  
Sydcomebak wrote:
Why aren't we talking about the easiest way to mod the tiles we get to match our needs?


If you want to make your own 10' wide passage piece using existing Game Tiles, here's one way. (Disclaimer: I have no idea how well dwarvenite cuts or glues, but I suspect the crafters among us will be able to manage it.)

1. Start with 2 Straight Wall tiles.
2. Cut both tiles in half, leaving two 1x2 floors and two 1x2 walls. (The walls are not cut.)
3. Glue the pieces together side by side (wall-floor-floor-wall) on their 2-inch edges, with the half-square portions on the *outside* of the passageway.

(Sorry, don't have an example pic yet of what this project would look like)

Pros: you end up with a single piece that shows a clean 10' wide hall section and still fits into the 2x2 modular scheme (I.e. the full tile is 2x4).

Cons: not sure how sturdy the piece would be; you might need to reinforce the piece with pins or a thin supporting sheet of tin or something below it.
ironregime
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#51362
Re:Straight passage Kickstarter Stretch Goal? 1 Year, 5 Months ago  
Wait a minute... We have curved walls and angles walls with the paired gap filler to stay within the 2x2 system...

Are we making this harder than it is? Why wouldn't this work?



It seems to me that you just include the spacer(s) in the passage set or stretch goal and you are fine. What am I missing?
Sydcomebak
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Last Edit: 2013/04/19 19:13 By Sydcomebak.
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