Adventures in DF Gray

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dice4hire
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Re: Adventures in DF Gray

Post by dice4hire » Tue Jan 16, 2018 4:58 am

\They are indeed good
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dice4hire
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Re: Adventures in DF Gray

Post by dice4hire » Tue Jan 16, 2018 4:56 am

\They are indeed good
A pretty decent Docent of Valoria

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kodiakbear
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Re: Adventures in DF Gray

Post by kodiakbear » Tue Jan 16, 2018 3:02 am

Vegomatic wrote:
Mon Jan 15, 2018 1:51 pm
I opted for dungeon gray dwarvenite as well. It is a good color for adventuring.
It really makes the characters and monsters pop when you put them on the set, even if they too are not painted.
Thanks for sharing!
Back near the begining of KS1 I decided to get unpainted so I could get more tiles, as filling more of a table has always been very fun. I had planned to paint them in a lighter more sandstone style. My game world has Greek, Norse, Egyptian, Amazons (Africa inspired), India, Native American inspired cultures along with multiple Halfling, Elf, Gnome and Dwarf kingdoms plus several others and when I look at all these a lighter more sandstone style fit better than the standard DF paint scheme. But as each KS rolled around and I continued to happily play with the unpainted tiles I realized that Dwarvenite gray does really make the characters and monsters pop as you say.

I had held off posting pictures because it does not photograph as well as painted DF does nor do I have a good place to take photos. Sometimes I remember to take pictures before we game and I realized that some of the styles of my builds had not been similarly duplicated or at least not duplicated and show here by the masters builders of the forum. So I figure what the heck, do a test and see if the forum pic size is big enough to show anything.

Either way I hope you all enjoy the Adventures in gray.

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dice4hire
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Re: Adventures in DF Gray

Post by dice4hire » Tue Jan 16, 2018 2:42 am

bernyleung wrote:
Tue Jan 16, 2018 1:44 am
Maybe someone can do an entire campaign that takes place in Hades, and then you'll never have to paint a single Dwarvenite piece the whole time!
Yeah, that could work. Is KSV sufficiently Hadesish for that?
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bernyleung
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Re: Adventures in DF Gray

Post by bernyleung » Tue Jan 16, 2018 1:44 am

Maybe someone can do an entire campaign that takes place in Hades, and then you'll never have to paint a single Dwarvenite piece the whole time!

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Vegomatic
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Re: Adventures in DF Gray

Post by Vegomatic » Mon Jan 15, 2018 1:51 pm

I opted for dungeon gray dwarvenite as well. It is a good color for adventuring.
It really makes the characters and monsters pop when you put them on the set, even if they too are not painted.
Thanks for sharing!

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Rabbit Burner
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Re: Adventures in DF Gray

Post by Rabbit Burner » Mon Jan 15, 2018 6:32 am

Always look to us like there has been a massive fire.
Though how you get fire scarred water is beyond us .....hmmm....maybe it was magic fire!
I mean you got a flock of unicorns gliding majestically across the black.....burnt.....water.

Either way much prefer to see builds painted or not - good work k-bear :)
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kitenerd
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Re: Adventures in DF Gray

Post by kitenerd » Mon Jan 15, 2018 2:26 am

dwarvenite gray is spooky and very atmospheric....

these setups are cool - i really like the chasm

unicorn lake is great the starkness of the unicorns on the dark monochrome backgrouns makes them somehow more magical
"Miniatures?, sure sign of a petty mind!" - 'The Women' 1939

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dice4hire
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Re: Adventures in DF Gray

Post by dice4hire » Sun Jan 14, 2018 5:54 am

Here is all my unpainted dwarvenite. I am saving these KSI doors for when I get KSV.

they may end up as test paint subjects also.
DSCF1329__1515927210_221.184.147.243.jpg
DSCF1329__1515927210_221.184.147.243.jpg (12.56 KiB) Viewed 349 times
A pretty decent Docent of Valoria

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kodiakbear
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Re: Adventures in DF Gray

Post by kodiakbear » Sun Jan 14, 2018 5:14 am

above.jpg
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Inn.jpg
Inn.jpg (38.88 KiB) Viewed 345 times
room with a view.jpg
room with a view.jpg (92.07 KiB) Viewed 345 times

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