KublaCon 2007 adventure

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pfworks
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KublaCon 2007 adventure

Post by pfworks » Sun Apr 27, 2008 3:23 am

Cool. See you there. 8-)

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Harneloot
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KublaCon 2007 adventure

Post by Harneloot » Tue Apr 22, 2008 10:20 pm

Sounds like something I'd go across country for - brilliant!

pfworks
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KublaCon 2007 adventure

Post by pfworks » Tue Apr 22, 2008 7:31 pm

The layouts are two places, the foyer and a private suite. Additionally, we've used the hotel's lounge area as a "tavern" for NPC interactions. Also, NPC interactions can happen to the party to and from the different layouts. Each year we try to write the adventure such that at the start, at least, the characters end up going to different levels. Later on, PvP hopefully will happen.

The only downside to writing such a big event is that there really isn't any way to playtest it. So, we just take what we learned from last year...

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Harneloot
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KublaCon 2007 adventure

Post by Harneloot » Tue Apr 22, 2008 7:30 pm

I guess you aren't running it this year or anything similar?

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Harneloot
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KublaCon 2007 adventure

Post by Harneloot » Tue Apr 22, 2008 7:26 pm

Good luck with the article!

Are all parties playing within the same DF layout, or is there a separate layout for each group?

pfworks
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KublaCon 2007 adventure

Post by pfworks » Tue Apr 22, 2008 4:58 pm

Quite well. We've been doing it since 2001 or so, and we've gotten pretty good.

Some tips:

1) the 5th GM is a floater. He spells other GM's when they need breaks and arbitrates encounters when 2 or more groups come together. He also has the final say, no questions asked.

2) Set time limits on combat actions, especially in PvP encounters.

3) No "mulligans". Once a character states his actions, that's it.

4) use basic rules - that way everyone knows most of what they need to know w/o a lot of rules looking up

5) Eliminate some of the rules that can cause problems, such as fly, some conjuration spells, etc.

6) all durations not in rounds are real time.

There's more, but you pick up by running it several times. If accepted, I may be able to point you at an article I wrote on this subject if it gets accepted and published. (crossing my fingers...)

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Harneloot
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KublaCon 2007 adventure

Post by Harneloot » Tue Apr 22, 2008 4:52 pm

WOW!!!!!!!


How exactly did that all run with the numerous groups & DMs???

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KublaCon 2007 adventure

Post by pfworks » Tue Apr 22, 2008 4:38 pm

Here is the complete adventure we ran at KublaCon 2007 (Waterdeep Scavenger Hunt)

This 118 page document contains maps, descriptions, NPC's, dwarven forge layout, etc.

We had lots of fun doing this, and as we get ready to run another big adventure for 2008, I thought I'd post this as it would be mostly ready for someone to run somewhere else.

I have also included another pdf of the pre-generated characters. This is an adventure for 4 groups of 6-8 chars per party, 5 GMs and 5 or 6 live NPCs.

http://www.colinburns.com/provinggrounds/

I hope somebody else can have as much fun as we did!

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