TileSystem Data Updated

Do you have a question or a suggestion about how to best utilize Dwarven Forge's products? Please post it here.
pfworks
Ogre
Ogre
Posts: 544
Joined: Tue Mar 16, 2010 6:59 am

TileSystem Data Updated

Post by pfworks » Fri Jan 08, 2010 7:26 pm

I can't make any promises, but if you could find better pictures that show the exact size, I might be able to take a crack at it some day.

Ghenghis Ska
Minotaur Lord
Minotaur Lord
Posts: 2266
Joined: Tue Mar 16, 2010 6:59 am

TileSystem Data Updated

Post by Ghenghis Ska » Fri Jan 08, 2010 1:15 pm

Uhm... This might be a HUGE request but uh... anyway you can get the Tony griffon products into Tile system? I'd love just the line drawings (Illustrator) of the alien hive, and all of the sci fi acssesory bits. It would be Really handy to have those when i make up maps with Tile system.

http://stores.ebay.com/griffonstudio

pfworks
Ogre
Ogre
Posts: 544
Joined: Tue Mar 16, 2010 6:59 am

TileSystem Data Updated

Post by pfworks » Mon Dec 14, 2009 8:44 pm

OK, I noticed that several tiles were 2x larger than they should be. Fixed.

pfworks
Ogre
Ogre
Posts: 544
Joined: Tue Mar 16, 2010 6:59 am

TileSystem Data Updated

Post by pfworks » Mon Dec 07, 2009 1:28 am

OK, I've done the Hellscape set and added the Ruined Entrance and uploaded it.

weaverjk
Orc
Orc
Posts: 441
Joined: Tue Mar 16, 2010 6:59 am

TileSystem Data Updated

Post by weaverjk » Thu Dec 03, 2009 10:56 pm

Thank you pfworks, CRasterImage, and I believe an L-someone ("LoneStarr"?) was the person that was maintaining the photos, wasn't he?

Thank you all


JKW

pfworks
Ogre
Ogre
Posts: 544
Joined: Tue Mar 16, 2010 6:59 am

TileSystem Data Updated

Post by pfworks » Thu Dec 03, 2009 9:28 pm

I maintain the images done in Illustrator, and someone else does the photos. I personally use the illustrator images because they print out nice and clear and I can easily tell which pieces are which when I bring the printouts to the con. If and when the photos become available, I will fold them in the package.

The illustrator images have been there since day 1.

dndgamer
Ogre
Ogre
Posts: 612
Joined: Sun Jun 09, 2013 11:19 pm
Location: Coral Springs, FL

TileSystem Data Updated

Post by dndgamer » Thu Dec 03, 2009 9:07 pm

Fortunately, I didn't install the new version. Instead I looked at the image files contained in the zip file and saw how much different they are from the previous version(s).

It seems that all of the ROTA images are sketches instead of pictures...or am I missing something?

This latest version is NOT backwards compatible, is it?
--Semper Fidelis

pfworks
Ogre
Ogre
Posts: 544
Joined: Tue Mar 16, 2010 6:59 am

TileSystem Data Updated

Post by pfworks » Thu Dec 03, 2009 6:58 pm

If you just straight out replaced them, you wouldn't get any of the new tiles that I just added.

dndgamer
Ogre
Ogre
Posts: 612
Joined: Sun Jun 09, 2013 11:19 pm
Location: Coral Springs, FL

TileSystem Data Updated

Post by dndgamer » Thu Dec 03, 2009 5:11 pm


Yes, it will reset them to 999 (or whatever I put in there). I don't have a good answer for maintaining count, other than creating your own xml files and adding the new pieces in.

Do you know if there would be a file conflict if I replaced the NEW file sets with a copy of the OLD file sets?
--Semper Fidelis

pfworks
Ogre
Ogre
Posts: 544
Joined: Tue Mar 16, 2010 6:59 am

TileSystem Data Updated

Post by pfworks » Thu Dec 03, 2009 4:58 pm

Yes, it will reset them to 999 (or whatever I put in there). I don't have a good answer for maintaining count, other than creating your own xml files and adding the new pieces in.

Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest